An engineer who lost his fortune overnight decides to live in nature to build his village
All Reviews:
Mixed (408) - 68% of the 408 user reviews for this game are positive.
Release Date:
Apr 15, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are a small team made out of 2 people now.
The goal in granting access at this stage is to get information from players on various aspects of the game, such as difficulty, functionality, and fun. As development continues, Hyperion Studio is interested in hearing from players what they love about Journey of Life and what they don't in order to steer the game into being as fair as it is challenging and above all else, FUN!””

Approximately how long will this game be in Early Access?

“Currently working on a polishing base and bugfix to prepare it for all upcoming content.
The game will probably leave EA by end of 2020”

How is the full version planned to differ from the Early Access version?

“The goal is to have more than 500+ items, an improved interface functionality, more animals spicies and biomes, and multiplayer.”

What is the current state of the Early Access version?

“At this point, the main features of the game are in place, which includes everything required for players to start a game, scavenge, craft tools, build workstations, mine ores, purifies water, bake food, swim, dive and a lot more .
A lot of visuals arts are almost done.”

Will the game be priced differently during and after Early Access?

“Yes, we plan to raise the price after early access.”

How are you planning on involving the Community in your development process?

“We'll be listening to feedback from players to help balance difficulty and to accommodate as many play styles as we can. The games is intended to feature different levels with different landscapes and climate, so finding out where things fall apart in terms of functionality, performance, and gameplay is very important.

We look forward to getting feedback from the community on each of these aspects and finding out what players are interested in seeing as more content is created.”
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About This Game

Journey of life is a survival sandbox EARLY ACCESS game where the player finds himself on a group of islands where each island has a different biome with different flora and fauna.

In order to build a village, the player needs to create a variety of stations that will process materials found on the islands into components used in crafting tools and weapons needed for survival.

The player needs to build a dock on the coast to be able to construct a ship used in sailing between islands. Before the ability to depart, the player needs to fill the ship with resources such as food and water to survive the stormy seas!

The game has been developed so far with these features:

- PVP and PVE System, defend your village from real enemies and the wild creatures.
- Basic Transport Vehicle - Cart
- Modular weapons and tools
- Basic Cooking - near fire and soups
- Character Customization - male
- Weather system - Sunny, Cloudy, Rain, Storm

- Various types of wild animals
  • Aerial,
  • Terrestrial
  • Aquatic
Hunt them to gather your resources for a future process in crafting and cooking.
- Tame system.
- Fish traps.

- Invite friends or recruit new NPC to your village. Journey of Life offers you the opportunity to use your NPC how you want. Make them idle, work, construct the building, stations, etc.
- Tribe system, society progress
- Advanced AI Systems for Human AI
  • Builder
  • Woodcutter
  • Warrior
  • Labor

- Using various gear ratios, manipulate energy to optimally drive your machines and achieve technological advancements.
Different machines require different amounts of power in order to function properly.
Featuring 2 different power generating machines:
  • Windmill
  • Waterwheel

- Ore processing. Process your metal from raw to nuggets, smelt it in clay molds to create metal tools and weapons.

- Handle system, craft your handle for the weapon or tool increasing the stats of the item. Attach the parts at Tool Workbench.

- Real interaction with the stations. Craft your items with an addictive interaction system.

- 4 tiers of advance building system Thatch, Clay + Thatch, Planks, Lime Bricks. Also the roof system with different types of corners and slopes, furniture.

-Farm system, plant and grow your seeds.

- Expanding building part and stations system
- Biome Traveling [Tropical, Desert, Snow]
- Experience and skill system
- Advanced Modular weapons and tools
- Advanced Power System
- Advanced Ore mining
- Advanced Transport Vehicles
- Advanced AI Systems for Animal AI
- Advanced Cooking system
- Advanced House System
- Advanced Character Management
- Advanced Combat System
- Language Translations

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System Requirements

    • OS: Windows 7
    • Processor: Intel Core i5 2500k / AMD FX 4100
    • Memory: 4 GB RAM
    • Graphics: GTX 960 / AMD R9 Fury
    • DirectX: Version 11
    • Storage: 4 GB available space
    • OS: Windows 10 64bit
    • Processor: Intel Core i7-4690K / AMD Ryzen 5 1600
    • Memory: 8 GB RAM
    • Graphics: GTX 1050 / AMD RX 470
    • DirectX: Version 11
    • Storage: 4 GB available space

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