In a world ravaged by war and dominated by magic, you must rise up to face the Chaos hordes. Playing solo or with up to four players in local or online co-op, choose a hero from four character classes and prepare for epic battles wielding some of the most powerful artefacts of the Old World.
Recent Reviews:
Very Negative (80) - 16% of the 80 user reviews in the last 30 days are positive.
All Reviews:
Mixed (1,178) - 42% of the 1,178 user reviews for this game are positive.
Release Date:
May 31, 2019
Developer:
Publisher:

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Recent updates View all (20)

August 12

Chaosbane Matching Improvement Update - (1.06)

Hello Everyone,

The Matchmaking update is now live, this includes numerous tweaks changes and improvements designed to better your online experience with Warhammer: Chaosbane.

We've also got some other tweaks, changes, and fixes (including the removal of infinite potion Vollen), so read on for the full notes.

Lastly if you haven't already make sure to check the recently updated post-launch roadmap to know what's coming over the next few months.

New features and improvements
  • Matchmaking system modified and game type in public mode added
  • Manage Players menu modified
  • New players appear next to the player when added via the ‘Manage Players’ menu
  • Online players now shown in the interface
  • New text and translations have been added
  • Character no longer moves when clicking a button in the interface

Balancing
General
  • Enemy targeting area adjusted
  • Elite enemies loot lists modified
  • Invasion mode semi-bosses 02 and 06 adjusted
  • Secondary objective rewards modified
  • Controller vibrations have been removed for status damage effects (poison, fire, etc.)
  • Description corrected for the set The Impetuous One's Armour:
    • Burning enemies take more damage.
  • Experience bonus added depending on player number and difficulty level
  • Destructible objects’ life updated to depend on difficulty and players’ level
  • Skills descriptions now provide more information
  • Position corrected for the final Chests at the end of Relic Hunt maps
  • End game level randomization has been improved

God Skill Tree
  • Armor bonuses increased for all characters
  • Critical hits bonuses increased for all characters
  • Special bonuses increased for all characters

General skills
  • Correction to Veteran's Chain Reaction skill
  • Scout's Chain Reaction provides a better movement speed increase
  • Duelist's Chain Reaction provides a better critical hit damage increase

Vollen
  • Slice damages are increased. The hit radius has also been increased.
  • Shielded Charge deals more damages and slows enemies
  • Sigmar's Blessing provides a bonus that lasts longer
  • Sigmar's Wrath’s collision zone has been reduced

Elontir
  • Arcane Manifestation particle effects have been slowed down
  • Arcane Hail burn effect removed
  • Phantom Blade knockback reduced, but has a wider hitbox
  • Phantom Blade – Mastered reduces damages taken while attacking
  • Blinding Light costs more Energy but deals more damage
  • Blinding Light – Superior costs more energy, burn and slow have been removed, but damage dealt has been increased.
  • Blinding Light – Mastered costs more energy, generates less health, but deals more damage
  • Breath of Fire – Superior has been modified: Send forth a blast of fire that damages, burns and taunts enemies.
  • Aetheric Vortex now costs more energy
  • Aether Blast costs more energy and burn effect has been removed
  • Aetheric Storm has a longer cooldown but deals more damage
  • Reading the Aether – Mastered: the damage boost while using Aether Handling are lowered, but now the skill reduces damage taken

Elessa
  • Living Roots deals less damage but traps now stay indefinitely
  • Hungry Roots deals more damage
  • Hungry Roots – Superior has been modified:
    • Lay a persistent trap on the ground that triggers when an enemy approaches it. Enemies hit are damaged and slowed. All players are granted a damage reduction bonus each time an enemy is hit by the trap. Only one trap of this type can be laid at a time.
  • Hungry Roots – Mastered has been modified:
    • Lay a persistent poison trap on the ground that triggers when an enemy approaches it. Enemies hit are damaged, poisoned and slowed. Only one trap of this type can be laid at a time.
  • Queen's Wrath cooldown increased
  • Defiler's Reckoning cooldown decreased
  • Ambush Specialist has been modified:
    • Traps deal more damage to slowed enemies.
  • Ambush Specialist – Superior has been modified:
    • Traps deal more damage to slowed enemies. Performing a roll leaves a trap behind.
  • Ambush Specialist – Mastered has been modified:
    • Traps deal more damage to slowed enemies. The maximum number of each type of trap is increased.
  • Nature's Herald bonus power increased
  • The upgraded skill Spinning Blades – Heroic has a longer cooldown but deals more damage

Bragi
  • Taunt effect added to Whirlwind of Blades
  • Scythe and Scythe – Superior hitboxes have been increased
  • Scythe – Mastered has been modified:
    • Throw a spinning axe that has a chance to slow down enemies. Enemies who are bleeding suffer more damage.
  • Laceration and Laceration – Superior hitboxes have been increased
  • Laceration – Mastered has a larger hitbox, but the duration and the bonus’ granted have been reduced
  • Strike of the Anvil – Superior has a larger hitbox

Wood Elf Scout’s Equipment
  • The Symbiosis arc bonuses have been increased
  • The Executors daggers bonuses have been increased
  • The Tireless Guardians daggers bonuses have been increased
  • The Debt of the Eternal Queen equipment bonuses have been increased
  • The Starlight Armour equipment set bonuses have been increased

General Equipment
  • Old Ring of Resonance physical damage dealt increased
  • Old Ring of Dexterity bonuses have been increased
  • Old Ring of Shadow dodge bonus increased
  • Potion cooldown reduction effect of the Enchanted Jade Medal, Phoenix Amulet, Pendant of the Rebel, and Spring Talisman necklaces has been lowered

Nurgle’s NPC
  • Kessler’s aura now increases damages taken instead of slowing

Slaanesh’s NPC
  • New Invasion’s semi-boss: Skraeling
  • Attraction skill cooldown for the Daemonettes Herald and Chaosspawn has been increased
  • Pincer snap hitbox of the Chaosspawn has been decreased. Bleed duration has also been decreased.

Bug fixes
  • Chest positions corrected at the end of Relic Hunt levels
  • Cost reduction and cooldown statistic capped at 80%
  • Invasion mode passive skill Veteran's Chain Reaction fixed
  • Persistent collision problems with Elessa's traps fixed
  • Various multiplayer issues fixed
  • Problem with Invasion menu getting blocked with a controller fixed
  • Elontir's tornado collisions fixed
  • Cooldown reduction effect for potions have been removed
  • New statistics related to potions have been added
  • God skills are unequipped automatically after resetting the God Skill Tree
  • Endgame level randomness improved
  • Resolution detection method changed. This fixes a problem where some resolutions were not found for certain players. Important: for this fix, graphics options will be reset for all players when the patch is applied
  • Various bug fixes
28 comments Read more

August 7

Updated Post-Launch Roadmap


Hello Everyone,

We wanted to discuss the updates you can expect for Chaosbane throughout the rest of the year and early into next year. We’ve updated our roadmap with several new additions (including the new character and new environments), we will describe our goals for some of these in the comments below. So on for more info:

August
Free Content
Matchmaking Options + Multiplayer Improvements
We’ll be bringing in new matchmaking options that allow you to find groups playing at max level, or search for people in a particular game mode.

We’ve also overhauled the character portraits to show class sprites, character level, and the Steam ID of each player.

This will be released alongside improvements to the overall stability of the matchmaking services, which should make it easier to maintain connections when playing online.

Please Note: Last week we said the matchmaking update would be this week, however we’ve adjusted the schedule and will release early next week.

Random Map Generation Improvements
We’re aiming to improve random generation, as some relic hunt / invasion missions are always the same. This isn’t working as intended, and this fix will provide more variety to the level design. This will go live alongside the Matchmaking Improvements.

September
Paid Content
Additional Skill Tree
Each character will receive an additional skill tree, with new nodes and abilities. People who’ve picked up the season pass will be able to invest points in both God Skill trees.

Free Content
Heroic Sets
New Heroic sets will be added for each character.

Infinite XP System
An Infinite XP system will be added, we’ll elaborate on how this will work in a future dev post.

Reworked Crafting System
Our general goal is to make crafting a more integral part of the gameplay, focusing on improving certain skills and encouraging more widespread use of the crafting system.

Preset Skills + Inventory
With the addition of new skills, new sets, and other options, we want to provide the opportunity to instantly swap from one build to another. Perhaps you’ll have one build geared for solo play, and one for when your friends join.

October
Free Content
Permadeath Mode
A Permadeath mode will be added to Warhammer: Chaosbane, this allows users to start a new character and take them through the campaign, but this time the stakes are a little higher. If your character is slain in the battle against Chaos, then their memory will live on in a leaderboard, but you will no longer be able to progress further with that character.

Winter
Paid Content
Tomb Kings
Winter will herald the introduction of the Tomb Kings content, which will take players to an entirely new location, fighting new enemies, as part of a brand new story that’s unrelated to the main game. We’ll be talking more about this closer to launch, so keep your eyes peeled!

Free Content
New Environments, New Class + New Enemies
A lot of new free content will brought to the game in Winter, including the new class, new environments and new enemies. We’ll elaborate more on these in the future, but until then who do you think will join the Chaosbane roster?
37 comments Read more

GAME EDITIONS

About This Game

“Keep your eyes on this one, because it’s one quality Action RPG” – Entertainment Buddha



In a world ravaged by war and dominated by magic, you are the last hope for the Empire of Man against the Chaos hordes. Playing solo or with up to 4 in local or online co-op, choose a hero from 4 character classes with unique and complementary skills, and prepare for epic battles wielding some of the most powerful artefacts of the Old World.

THE FIRST HACK AND SLASH set in the Warhammer Fantasy world, told through an all-new story written by Mike Lee (a Black Library author) and featuring a soundtrack composed by Chance Thomas.

FEROCIOUS BATTLES: from the sewers of Nuln to the ruined streets of Praag, fight your way through monster hordes using over 180 different powers. Activate your bloodlust, a devastating skill, to escape the most perilous situations.

4 CHARACTER CLASSES, each with unique skills and customisation: a soldier of the Empire who can take heavy damage, a Dwarf specialising in melee combat, a High Elf who deals ranged damage by manipulating magic or a Wood Elf who lays deadly traps and wields the bow like no other!

AN XXL BESTIARY with over 70 monsters aligned with the Chaos Gods and unique bosses. Battle Nurgle's minions, Khorne's spawn and waves of other vile creatures!

OPTIMIZED FOR CO-OP: solo or with up to 4 players, local or online, the class synergy and interface have been designed for co-op. Combine different skills and powers to create even more devastating effects.

HIGH REPLAY VALUE: Story mode, a boss rush mode, countless dungeons and regular updates offer a rich and varied gaming experience. And with 10 difficulty levels, you can find the right challenge to test your abilities.

Mature Content Description

The developers describe the content like this:

This game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64bits version of Windows® 7, Windows® 8, Windows® 10
    • Processor: Intel® Core i3 or AMD Phenom™ II X3
    • Memory: 6 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 660 or AMD Radeon™ HD 7850 with 2 GB RAM
    • DirectX: Version 11
    • Storage: 20 GB available space
    • Sound Card: DirectX Compatible Soundcard
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64bits version of Windows® 7, Windows® 8, Windows® 10
    • Processor: Intel® Core i5 or AMD FX 8150
    • Memory: 6 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 780 or AMD Radeon™ R9 290 with 2 GB RAM
    • DirectX: Version 11
    • Storage: 20 GB available space
    • Sound Card: DirectX Compatible Soundcard

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