Escape an astonishing disaster in Ring of Elysium, a battle royale shooter developed by Aurora Studio.
Recent Reviews:
Mixed (1,353) - 61% of the 1,353 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (53,863) - 74% of the 53,863 user reviews for this game are positive.
Release Date:
Sep 19, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Ring of Elysium is a multiplayer online battle royale shooter. We need more feedback to create a better polished game. With players joining the game earlier, we can understand our players better and adjust the final version accordingly.”

Approximately how long will this game be in Early Access?

“Early Access will last for approximately 3 - 6 months, depending on the development schedule.”

How is the full version planned to differ from the Early Access version?

“The final version will provide a refined battle royale mode, polished features, and fine-tuned gameplay balance. We will also implement new features including player progression systems, and several casual game modes.”

What is the current state of the Early Access version?

“The Early Access build provides one battle royale mode on a snow mountain map. Mode rules and gameplay features are full and operational. Basic systems are fully-featured, including matchmaking, friends, cosmetic item collection and more. Server operation and client stability are in great shape. This build has gone through a closed-beta period with several thousands of participants and overall user experience was proven to be very good.”

Will the game be priced differently during and after Early Access?

“The game will be permanently free, during and after Early Access.”

How are you planning on involving the Community in your development process?

“We will monitor feedback from the community on a daily basis and reply promptly. Players are welcomed to send ideas and suggestions directly to our email We will read them intently and implement good ones in our game.”
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Recent updates View all (189)

May 21

Early Access Patch Notes - 5.22.2019

Dear Adventurers,

Welcome to the latest official patch notes for Ring of Elysium’s Early Access phase. Here are the full details:

Bug Fixes
  • Fixed a client crash
  • Fixed an issue where players couldn’t resurrect teammates in certain angles
  • Fixed an issue where bots in Training Mode teleports in some cases
  • Fixed an issue where players couldn’t pick up loot on the ground after disconnecting and reconnecting

Thanks for playing,
24 comments Read more

May 18

Q&A: Everything you need to know about the DX12 Client (preview inside!)

Dear Adventurers,

DX12 Beta Client is coming out this month, as we get closer and closer to the official release, it’s time for us to bring you another dedicated Q&A to explain all the details about this amazing client update, let’s get started.

Q1: So, why DX12?
A1: DirectX12 can make Ring of Elysium run smoother and improve graphical quality by utilizing the full potential of each player’s hardware. Our vision is for Ring of Elysium to become a true-AAA title, and DX12 has more potential in the long run. After fully researching and considering our options, we decided to go with DX12.

Q2: I heard that graphics are going to improve, does that mean we are going to get less frames?!
A2: In addition to overcoming the technical hurdles of developing the DX12 client itself, we are also trying very hard to balance the FPS impact caused by graphical improvements. As we all know, massively multiplayer online PC games with big maps are extremely resource consuming, and often requires sacrificing some graphical details. Single-player games on the other hand can present the most cutting-edge graphics quality but also requires relatively high-end hardware configurations. For example, we can see that many big titles’ early-teasers and the demos are extremely visually impressive, but as the real game releases, the graphics may not be as refined as the initial presentation. This is because in a big map, as the number of players increases, and the render distance of objects become further, graphic quality has to be decreased in order to maintain a smooth gameplay experience.

As ROE updates the client to DX12, we will also be making a lot of art/graphics related improvements. Not only have we added a variety of different terrain, but the type and density of vegetation has also been adjusted. Our goal is to strike a balance between presenting better visuals and providing a smoother game experience.
While satisfying the needs of players with high-end hardware who’re looking for as many frames per second as possible, we are also going to improve the experience of players with low and mid-end PCs.

We know that Ring of Elysium is first and foremost, a tactical competitive game; ensuring the game's smoothness and maintaining high FPS is the foundation of competitive games, but we also want to strive to make ROE's graphics quality reach the world's top standards, which is also one of the reasons why we chose DX12- the most advanced technology to date.

Q3: When is DX12 coming out exactly?
A3: Because of the compatibility issues DX12 has and the complexity of everyone's hardware/software configurations, we’ve decided to do a “DX12 closed Alpha test” first by inviting a small number of players who own high-end hardware configurations. Once the alpha test is over and our expectations are met, the “Second-phase Beta test” will be launched immediately, making DX12 available for more players, and in the end, we hope to achieve full coverage for players who meet the DX12 hardware/software requirements.

DX12 is an extremely complex thing to upgrade to, and it’s going to need our devs’ continuously developing and polishing in order to reach its maximum potential.
Therefore, we will gradually update the relevant tech modules in different stages. Starting with the 5.18 patch, we will deploy the first batch of DX12 client-related content. After this update, some players who meet the configuration standards will be able to take advantage of DX12.

Q4: Some people say that DX12 will 100% improve performance. Is that true? Is DX12 going to save my toaster PC?
A4: This statement is not accurate. First, a small number of "old" graphics cards do not support DX12 at all. As for whether it can be "improved" and "how much it improves", is also directly related to the player's own software configuration and hardware specs. In the beginning of A1, we mentioned that the DX12 technology aims to make the game run smoother and the computers will then be able to fully utilize the potential of its hardware.. Therefore, the performance improvement of the DX12 will be limited by the hardware itself.
In short, the better the hardware, the greater the improvement.

Q5: My PC specs is relatively old. Does the DX12 client mean nothing to me?
The client has undergone a lot of transformations and optimizations leading up to DX12, so even if your hardware configuration can not support DX12, you will still be able to experience some of the client optimization and new features.
Regardless of whether your PC configuration supports DX12, you can experience the DX12 visual upgrade/overhaul of Europa Island. That means everyone playing Ring of Elysium will be able to experience a variety of new landscapes, diverse vegetation, and a transformed Europa Island. Be sure to stay tuned for all the updates coming in Season 4.

Comparison between current version client and the DX12 client:
(Work in progress, does not represent the quality on official release)

Q6: My graphics card is old. I can't choose DX12 as of now. Can I still play the game?!
A6: Of course, we will implement in-game settings to allow players to choose between DX9 and DX12. Players that cannot use the DX12 client can continue running the DX9 version of the client. At the same time, we will continue to actively communicate with Microsoft, Intel, AMD, and NVIDIA so that as many different computers and hardware combinations can be supported by DX12.

Q7: So, what is the actual range of supported hardware for the DX12 client?
A7: Eventually, we hope to support all graphics cards that are released after 2010. That means the minimum requirement for DX12 should be anything above Nvidia's 400 series and AMD Radeon HD 5000 series graphics cards. However, we’ll continue to provide additional details and information on what will be supported as we get closer to the official DX12 launch. Be sure to keep an eye on all of our official platforms for when this info is released..

Here’s a quick tutorial on how to check if your computer supports DX12:
1. Press Win+R to open “Run”, enter “dxdiag”, and click OK:
2. Open the “DirectX Diagnostic Tool” window, switch to the "Display" tab, and take a look at the "Feature Levels" and "Driver Model" on the right side of the window
3. "Feature Levels" represents whether the graphics card hardware supports DX12, as can be seen from its version of “12_1” and “12_0”, the computer graphics card in the above figure supports DX12.
4. The WDDM version of the "Driver Model" represents system support. Starting with Windows Vista, the first version of WDDM is 1.0, Win 7 system supports WDDM 1.1, and Win8/8.1 supports WDDM version 1.2/1.3. And the latest Win 10 system update WDDM to 2.0. DX12 is fully supported when the WDDM version of the driver model is version 2.0.

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About This Game

Mature Content Description

The developers describe the content like this:

Includes intense violence and blood.

System Requirements

    • OS: Windows 7, Windows 8.1, Windows 10
    • Processor: Intel i3 8130U(2Cores, 2.3GHz) or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 730 or equivalent
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX-compatible using the latest drivers
    • OS: Windows 7, Windows 8.1, Windows 10 (64-bit version)
    • Processor: Intel i5 2500(4 Core, 3.3HGz) or equivalent
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 or equivalent
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX-compatible using the latest drivers

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