Touch the world with your fingertips! Your retro terminal awaits your command, for the balance of power, in this definitive Cold War strategy game. Here you belong; assert your leadership through turn based strategic tit-for-tat, on the brink of mutual assured destruction. Don't let it slip away!
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Release Date:
Dec 4, 2018
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“With all the main game features and core game elements completed, it allows us to expand the community and directly engage on development, game balancing and modding. Our goal is to deliver and provide the best experience to our gamers and with your help, Terminal Conflict is set to become the first grand strategy Cold War title that provides player made mods at game release.”

Approximately how long will this game be in Early Access?

“The game is generally features complete and in Beta, enabling you to play single player and multiplayer and to provide your story via modding while we add in the final content and polishing, so pencil in your calendars and prepare for full release in the spring of 2019.”

How is the full version planned to differ from the Early Access version?

“Please buy the game only if you want to play it as it exists now - not based on what it might become in the future.

The final game will only differ from the Early Access version by being bigger, better balanced, faster, more polished in general and with some awesome custom made modding tools in our fully integrated game editor.

Though we are planning to add language support for several more languages, there won't be any game scope updates at this late stage unless done by modders. Content release is going as planned and delivery will be done weekly as scheduled.”

What is the current state of the Early Access version?

“Terminal Conflict is a features completed and successfully funded game and has been two years in development by our industry veteran team whose previous game development experiences include Arsenal of Democracy, League of Legends, Magic the Gathering, Uncharted 2, The Last of Us, and many other known titles. The game is playable and contains the following features:

• Turn-based single-player Cold War strategy and head-to-head multiplayer
• MIRVIN, your retro computer, purpose built, AI guide, brilliantly voice acted by James Spence.
• Nuclear warfare systems and authentic Doomsday Clock tension mechanism, the countdown to midnight has started … 3 …2 …1
• All aspect strategic warfare - economic, intelligence, diplomacy and military combat.
• Already completed, era immersive, historically plausible events and decisions, like the Arab-Israeli Wars, Cuban and Chinese revolutions.
• Recruit 40+ unique historical leaders like Mao Zedong, Margaret Thatcher, or Ernesto ''Che'' Guevara brandishing their own special abilities.
• The Space Race is on! Will you claim technological superiority?
• Create and tell your own history through modding and customization with a powerful integrated in game editor”

Will the game be priced differently during and after Early Access?

“Price will not change when we leave early access and early access backers will get the iOS/Android mobile version of Terminal Conflict for free when it comes up for release.”

How are you planning on involving the Community in your development process?

“The community is a vital part of our development process as we actively seek your feedback on features and updates on our community Discord Server, on Twitter, Facebook and on Reddit (links at www.terminalconflict.com). Community suggested ideas are therefore commonly team discussion topics, as we know our players are serious strategy gamers and we value highly the input each individual player can have.”
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Recent updates View all (6)

December 13

Shifting Sands and the Fate of Germany - Development Diary 32


Today we will be diving into the deeper end of the pool as we release two chains ready for gamplay but before we do that, there seems to be some confusion regarding our DLC policy and what our ideas are with DLCs. I realize that this stems from the way we formulated what the DLCs do.

DLC POLICY
The DLC Terminals are meant to be aspects and personalities of MIRVIN. A way for you to unlock policies when playing and formulating your strategy. They have upsides and downsides and are thus a supplement to the game play not a substitute. Let me take an example: the Supreme Commander edition and it's policy for the Establishment of NORAD. The idea here is that you as the Terminal Player get the option to start with the Establishment of NORAD by giving up other policies, and concisely selecting other costs NOT that Establishment of NORAD is completely out of the game unless you buy the DLC. This is why the announcement is writing about unlocking the policies. The base design has been and remains to be that, if you do not have the DLCs you can still get the policies but with a different set of circumstances, benefits and drawbacks.

That said I see that we did not communicate this well enough and gave the wrong impression of the intent with the DLCs, as writing that the Policies were unique to the DLC gives the impression that they are not in the rest of the game, which is incorrect. This has now been corrected and of course we will refund all who feel they bought the DLCs for the wrong reason because the DLCs were never meant to be pay to win and those who thought so will definitely get a refund. Now on to this weeks content.


FATE OF GERMANY
+ NEW decision chain added for USSR for deciding the fate of East Germany. This decision chain is available in single (WARGAMES MODE: Balance of Power SCN 10) and multiplayer (CHALLENGE MODE).
+ The Great Patriotic War is over and the USSR has its boot on the neck of Germany. In occupied East Germany a military administration holds power. The Soviets, in particular their foreign ministry, Will you seek justice?

For a full overview see:






SHIFTING SANDS
+ NEW decision chain added for USA and USSR playing out in the Middle Eeast. This decision chain is available in single (WARGAMES MODE: Balance of Power SCN 10) and multiplayer (CHALLENGE MODE).
USA POLICIES
+ STATE OF ISRAEL: Recognize the State of Israel and permanently increase US success chance for ASSASSINATION missions by 5%
USSR POLICIES
+ PAN-ARABISM:(Ends if Nasser is lost): Nasser -1 POWER. Closer unification of the Arab World granting +5% INFLUENCE in the MIDDLE EAST.
+ POLITICAL REALIGNMENT(10 Turns Cooldown): Set GOVERNMENT interests to 5. Chance +20% for Islamist Jihad(INFLUENCE set to 0 in one USSR CONTROLLED region).

For a full overview see:


SUPREME COMMANDER EDITION
+ NEW directives menu fixed for Supreme Commander Edition DLC. Forge alternative strategies to a vanilla start, where you sacrifice a lot of your nations people interest to get ahead the risk a misjudgement.

AI
+ NEW and improved AI support for the AI's handling of Decisions

MODDING
+ NEW Multiplayer now supports player MODS and will synchronize players connecting for a selection of mod to play in the Challenge Mode.
EDITOR
+ Upgraded and added better sorting inside the editor

OTHERS
+ The game now shows missing required costs next to conditions for a better player overview of costs in a decision
+ Fixed an issue in SCN 7 where an error would be shown for Orlov's warning
+ Fixed an issue where some tests were shown incorrectly.
+ Fixed various typos and minor issues
+ Game engine has been updated to newer version
3 comments Read more

December 7

Your retro terminal awaits - Development Diary 31



FLOWER POWER EDITION LAUNCHED
+ Give peace a chance and be sure to wear some flowers in your hear. This terminal is not an experience. It's a lifestyle. Fully unlocked, it comes no-obligation attached and although at one point it gave off a whiff of cheap chamomile aroma, that has long faded. LOVE.
Unlocks among other things the following Policies in worldwide theaters*:

USA
+ REHABILITATION OF GERMANY: Set friendly INFLUENCE in CENTRAL EUROPE-WESTERN ZONE to match CENTRAL EUROPE-EASTERN ZONE.
+ RAPPROACHMENT: Place maximum of 6 INFLUENCE, equal to the Opponent/Player VP ratio.
+ POLITICAL REALIGNMENT(10 Turns Cooldown): Set #GOVERNMENTNAME interests to 5. Chance +20% for Religious War(INFLUENCE set to 0 in one USA CONTROLLED region).
+ RAPPROACHMENT: Place maximum of 6 INFLUENCE, equal to the Opponent/Player VP ratio.
+ DIALOGUE OF CULTURE: Gain 1 FP and add +3 POWER to Kai-shek.
+ DAWN OF PAX AMERICANA: Pay 1 FINANCE to gain 2 FP.

USSR
+ NORTHERN NEIGHBORS(18 Turns Cooldown): Financial cooperation bonus, gain 1 VP for every 3 unlit DOOMSDAY.
+ IDEOLOGICAL SYMPATHIZERS(18 Turns Cooldown): Gain 1 VP for each PEOPLE interest your opponent lacks from the maximum (9).
+ CULTIVATE RELATIONS(10 Turns Cooldown): Gain +1 POWER for all friendly CENTRAL AMERICAN leaders.
+ GLASNOST: Invert your PEOPLE interest count.
+ SEDUCTIVE SOLIDARITY: Gain 1 INFLUENCE in all regions without CONTROL; DOOMSDAY decreased by 1 for each.
+ HARMONIZATION OF IDEAS: Gain 1 VP for each ELITE interest you currently have.

*Extra content does not provide you an advantage in Multiplayer. When connecting to a player with a higher tier DLC the game for both players will always play the highest DLCs available.



SUPREME COMMANDER EDITION LAUNCHED
Set in deep dark metallic tones, a dark terminal for the dark minded. Treat yourself, for that feel of ultimate power. The manufacturer guarantees that it's quality non-stick surface requires no cleaning or maintenance.
Unlocks among other things the following the following Policies in faction home theaters*:

USA
+ CONSUMER OF LAST RESORT: Spend 3 FINANCE to permanently gain 1 VP at each timeline end.
+ ESTABLISHMENT OF NORAD(Requires 1 FIGHTER COMMAND in all 3 CANADA regions): Gain DOMINATION in all 3 CANADA regions.
+ RED SCARE(10 Turns Cooldown): Spend 3 GOVERNMENT to block your opponents next activated Policy.

USSR
+PURGING THE APPARATCHIKS(10 Turns Cooldown): Spend 3 GOVERNMENT to block your opponents next activated Policy.
+ FIVE YEAR PLANS: Spend 1 FINANCE and 2 People to permanently gain 1 VP at each timeline end for the remainder of the game.
+ COMECON(18 Turns Cooldown): Gain DOMINATION in one CONTROLLED, EAST EUROPEAN region.

*Extra content does not provide you an advantage in Multiplayer. When connecting to a player with a higher tier DLC the game for both players will always play the highest DLCs available.

DISARMAMENT
+ Clarified the wording of DISARMAMENT Focus to spell out more clearly that garrisoning forces due to lowering of tension is automatic and mutually undertaken by both factions armed forces.

(To understand why both armed forces would garrison we need to look at the logic of lowering tension. If your administration declares to focus the next five years to Disarm in Theaters A and the enemy selects to focus on creating an Arms Race in Theater B naturally your opponents chief of staff will try to gather their resources to focus on the goal their administration has prioritized. Thus since Theater A was not their administrations top priority and your administration chose to lower tension there by garrisoning your units, naturally they will do the same hoping to get to where the action is (Theater B) or to get home. This is to simulate the restrictions of reality where nations would have a hard time sustaining focus on more than one theater.

Redeployment to other theaters or sneaking units back into the same theater under disarmament or even attacking into a Warzone during a disarmament on the other hand is all political interventions and orders that you can issue. It's totally up to you but they usually come with a cost attached and the constraints of the amount of actions you can take during the timeline for that disarmament.)

LEFT AND RIGHT CLICK SUPPORT
+ Strategy is in the mind, not in the fingers. You can now use left and right click interchangeably to issue orders in Terminal Conflict. This allows for your preference while making it easier to click, as we believe no neurological or movement disorder or disability should ever be the hinder to enjoy rich Cold War strategy gameplay.

NUCLEAR APOCALYPSE
+ APOCALYPSE EXECUTION
1. You Interests backlash as First Strike launcher is deducted from your current VP in case you triggered the Apocalypse
2. Units will begin delivering their payloads
3. Each enemy unit killed regardless of Warzone will deduct their value from opponents VP / Your units killed from your VP
4. All Friendly regions with at least control that survived and will add their Influence to the final total VP count
5. Game Ends
+ LAUNCH AUTHORIZATION has been reworked to with updated functionality, user interface and extended tooltips

LEADER COMMAND CONSOLE
+ Fixed an issue where the command console would incorrectly be shown when a leader lost power

EDITOR
+ NEW Edit Focuses, and customize them at your heart's content. Increase the number of turns / timeline by adjusting the provided FP, set custom focuses and timelines.
3 comments Read more
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About This Game

Command history in this most definitive Cold War strategy game. Gain access to your retro terminal and assert dominance through strategic arms races and disarmaments. Balance the world on the brink of mutual assured destruction to ensure total victory!

Main Features:

• Command the most authentic Cold War strategy simulator
• Turn-based single-player strategy and head-to-head multiplayer
• MIRVIN, your retro computer, purpose built, AI guide, brilliantly voice acted by James Spence.
• Nuclear warfare systems and authentic Doomsday Clock tension mechanism, the countdown to midnight has started … 3 …2 …1
• All aspect strategic warfare - economic, intelligence, diplomacy and military combat.
• Era immersive, historically plausible events and decisions covering the period between 1946-1991
• Recruit 40+ unique historical leaders like Mao Zedong, Margaret Thatcher, or Ernesto ''Che'' Guevara brandishing their own special abilities.
• The Space Race is on! Will you claim technological superiority?
• Create and tell your own history through modding and customization with a powerful integrated in game editor

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 64-bit or newer
    • Processor: Intel® Pentium® IV 2.4 GHz eller AMD 3500+
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce 8800 or ATI Radeon® X1900, 512mb video memory required
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: Direct X- compatible soundcard.
    • Additional Notes: Mouse and keyboard are required. / Internet Connection or 1 vs 1 Ranked multiplayer, or Direct connect in multiplayer mode.
    Recommended:
    • OS: Windows 7 64-bit or newer
    • Processor: Intel Core i5 750 @ 2.66 GHz / AMD Phenom II X4 955 @ 3.20 GHz
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 6950 or NVIDIA GeForce GTX570 with 2GB VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: Direct X- compatible soundcard.
    • Additional Notes: Mouse and keyboard are required. / Internet Connection or 1 vs 1 Ranked multiplayer, or Direct connect in multiplayer mode.
    Minimum:
    • OS: Mac OS X 10.6.8 or better
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Mouse and keyboard are required. / Internet Connection or 1 vs 1 Ranked multiplayer, or Direct connect in multiplayer mode.
    Recommended:
    • OS: Mac OS X 10.6.8 or better
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Mouse and keyboard are required. / Internet Connection or 1 vs 1 Ranked multiplayer, or Direct connect in multiplayer mode.
    Minimum:
    • OS: Ubuntu 16.04 LTS
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Storage: 2 GB available space
    • Additional Notes: Mouse and keyboard are required. / Internet Connection or 1 vs 1 Ranked multiplayer, or Direct connect in multiplayer mode.
    Recommended:
    • OS: Ubuntu 16.04 LTS
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Storage: 2 GB available space
    • Additional Notes: Mouse and keyboard are required. / Internet Connection or 1 vs 1 Ranked multiplayer, or Direct connect in multiplayer mode.

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