Experience the life of a simple guy with simple needs who tries to survive in the depths of the deep space. Explore, build, kick corpses, and poke everything with a chicken.
Recent Reviews:
Very Positive (205) - 90% of the 205 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (2,728) - 93% of the 2,728 user reviews for this game are positive.
Release Date:
Sep 13, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is a unique opportunity to attract a strong community of players, whose ideas and suggestions will guide the project in the right direction despite our frantic attempts to guide it somewhere else.”

Approximately how long will this game be in Early Access?

“The game will be released as soon as we complete the main story and polish the project until its shines blindingly, sparing players from bugs they fancy so much. It’s hard to accurately predict the date, but it can be assumed that this will happen within 16 months.”

How is the full version planned to differ from the Early Access version?

“The full version of Breathedge will support several languages and please the players with a comprehensive storyline, all the necessary game mechanics, lots of objects for building and crafting, as well as many other little details. The full version should become a full-fledged game and a perfect choice to play with your mother watching if you’d like to survive a week or two under house arrest.”

What is the current state of the Early Access version?

“At the moment, the first story chapter is implemented to the game. This is already a full-fledged part of the game, almost in the final quality, with all the necessary mechanics to play the game, full localizations into English and Russian languages, cutscenes, settings, optimization and even opening credits.
In the first chapter of the game, there is no personal transport and construction available, because the main character is just at the very beginning of his journey and still does not know much. These opportunities, as well as many other new mechanics, will become available with the next chapters. New chapters will come out as large updates right up to the release. Do not worry, we are not planning any DLCs or paid episodes!”

Will the game be priced differently during and after Early Access?

“After release, the price will certainly go up, as we’ll become greedy and arrogant. There’s a chance that we won’t become greedy and arrogant, though the price will still get higher. However, with the release of new chapters in Early Access, the price of the game will gradually increase.”

How are you planning on involving the Community in your development process?

“The community is a cornerstone for developing and improving the game, so we’ll constantly keep in contact with our players on the Steam Forums, Facebook, Twitter, YouTube, and VK.
We’d like to hear any feedback, opinions, and ideas on the project, so feel free to express yourself by any means available, including pigeon post and telepathy. The bigger our project becomes, the more often we’ll share our progress and ideas with the community as well as conduct different polls and surveys.
At the current stage, each opinion is crucial in affecting the overall game development and we encourage everyone to communicate with us!

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Recent updates View all (12)

December 31, 2018

Happy New Year!

There it is, look! Yes, there, look, it’s close! Let’s gather around the table!

You probably haven’t noticed yet, but the New Year has already crept up on us from the back and is poking a finger in our ribs. No, no, it’s definitely not osteochondrosis, we are sure. Perhaps the New Year wouldn’t be so tactless if we were lying face down on the beach and eating sand, but sadly, we are lying face down on the floor and eating polished white long grain rice. If you are not too busy contemplating the sandy interiors of your crab hole either, then we would like to heartily notify you about the New Year and congratulate you on it, of course. For this occasion we were planning to make a beautiful New Year postcard: we took out our paintbrush and some old supplies of black gouache, but Ms. Anna (Basyamba) gave us such a great fanart congratulation that we threw our paints into the nearest airlock along with our self-conceit, and we are now sharing her congratulations with you.

Isn't this great? Thank you, Anna! Thanks to everyone who is trying to save the Man and make his life a bit more unbearable. We thank everyone for your participation in the history of Breathedge. We hope that the year 2019 will be at least 2019 for everyone, as for Breathedge, we wish this year to be the release-from-early-access one. You threw money into your monitors, had your faith in us, bombarded us with positive comments, and gave us new ideas. All we got to do now is fulfill all the plans and finish the game in such a way that one could say: “Wow, Russian game dev is finally rising from its knees!” And that everyone would want a sequel, a new history, but we wouldn’t do it because we would be eating sand and contemplating a peaceful life of a crab, while thinking of a new universe. So it goes. Happy New Year!
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December 20, 2018

Breathedge: Constructor

"Ho-ho-ho, kids, it's Santa! Which one of you boys and girls was good this year?"
Yep, practically no one. That's right, and certainly not the ones who played Breathedge. See for yourself: a tragedy happens, thousands of people die, the only survivor is trying to get a breath of fresh oxygen, and you are sitting and snickering about it. That's the apogee of cynicism! Do you feel ashamed of yourself? We don’t, and therefore it’s time to take away the gift bag from that old man and talk of many things.

Presents first. We’ve got Santa’s gift bag, but there are no congratulations in it, so we won’t congratulate anyone on anything. And it’s too early to do that anyway. However, we’ll shake a Christmas discount out of the bag. It’s a bit worn, and was probably used for purposes other than intended, but hey, it’s still a discount. In addition, we’d like to remind you that this discount will be the last one for the current Breathedge minimum price. Further, as promised, the next chapters will be released, and the price of the game will increase in direct proportion to our greed, so if you didn’t have time to buy the game yesterday, don’t buy it today either.

The second gift you’ll get is our happy smiles. Unfortunately, we do not have cameras, mobile phones, or even faces, that’s why our artist tried to portray the happy Redruins Softworks team on paper.

Let’s look into the gift bag further: some pieces of paper, cigarette butts, a cucumber... Ah, here it is! While our scriptwriter was engaged in teaching kung-fu to a domestic turtle instead of writing the script, other team members were naturally unhappy that he did not invite them as experts. So we decided to do a common thing for adults: to get offended and play building bricks, and also to give you an opportunity to get offended and play building bricks too.

“What is this masterpiece and how can I make something like that?” you may ask. You can play these building bricks through an additional, hidden, and mythical tool called Breathedge: Constructor, which is activated on Steam and remains with you forever, probably.

In this tool you will find a full-fledged basic construction functions, with the help of which you can not only build great and useless buildings, but... but, well, that's all you can do with it. At the same time, it gives free scope to creativity, and the craziest buildings will go down in the history of Breathedge, so don’t forget to share your screenshots in social networks. By the way, there is no saving option here. If you have constructed an exact copy of Venice, and your cat has turned off the computer by puking on the socket, the copy of Venice will be lost forever.

How to discover this world of useless construction? To do this, please open Steam, hover your mouse over the Library tab and select Tools there. In the opened list, you need to find Breathedge: Constructor and install it anywhere you like. Done! Wait for the update and get rid of your computer which turned into a brick (just kidding). By the way, your main game and saves won’t be deleted.

Apart from constructing indecent stations, there will be a small surprise under the Christmas tree in the form of the most NOT stupid mini-game in the world. This is a very intellectual, enriching, and, once again, NOT stupid game that you can find in future chapters.

There are no more gifts left and it's time to talk about the eternal. So what could be more eternal than the development of Breathedge? As we have already said, we want to release two chapters of the game at once, expanding the world and possibilities. It takes time, effort, and a fully trained kung-fu turtle to complete the script. Narration is an important part of the game, many mechanics are connected with each other, as well as with game events, and we wouldn’t want to separate them. In addition, we are trying to give freedom lovers as much freedom and sandbox playtime as possible, but at the same time we are trying not to lose the spirit of the linear and integral first chapter. We also don’t want to add spoilers by releasing updates with two-hour pieces of the game.

Aside from that, we listen to the community and see that it insists on showing something interesting, so Breathedge: Constructor will be updated in the future and supplemented by various game mechanics until the new chapters come out. Very soon you’ll be able to build a transport compartment, a vacuum cleaner for flights, and your personal Zaporozhets car here. Also new types of artificial intelligence will appear here and you can even shoot at them. New tools will appear and something else, probably dead. In addition to the dubious fun, you’ll be able to quickly write your opinion and suggestions on the work of the mechanics, and we can ignore this opinion and spoil what the players like. Testing will also take part here, and we are also thinking about the possibility of players participating in the creation of modifications, content and other goodies, but this is not for sure, we didn’t say that.

At the moment we are at the most difficult stage of development: we are creating the main gameplay. However we would like to inform you about our plans for further updates. According to our estimates, the launch of the second chapter together with the third one should take place before the beginning of summer, most likely in the next 3-4 months. So start poking at us with your stick somewhere in April to check if we are still alive. If we are still stirring, then you are in for some breathtaking flights across space, unique liner debris, new meaningless tasks, new broken antennas, construction, the sea of ​​the dead, mayonnaise bombs, asteroid explosions, getting acquainted with captain Shepard (all references are purely coincidental), snarky comments on Steam, military development, two big secrets of Babe, coffin navigators, body grinders, and much more. And if we are not stirring, then it means that we are dead. So it goes.

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“Breathedge is a space survival sim about abusing the immortality of a chicken.”
n/a – Rock Paper Shotgun

“Breathedge is a challenge.”
8.5 – 3rd strike

“Chicken says hi!”
8.5 – Addected to Gaming

About This Game

Breathedge is an ironic outer space survival adventure game. Take on the role of a simple guy who just carries his grandpa's ashes to a galactic funeral and finds himself in the middle of a universal conspiracy.

Welcome to Space

A massive space hearse suffers a wreck in the deep space, leaving the area filled with debris, coffins, dead passengers and yourself. Survive in this interstellar dump, uncover a global conspiracy, save the princess and don’t break your fingers while tapping the keyboard as you travel around the world (keeping your display on for full immersion is advised).

More Flotsam and Jetsam!

It took a long time for our ancestors to develop because they had no duct tape. You have it and you know how to use it. With this magical artifact, you can create a vast variety of useless objects and throw them out the airlock! There are also many useful items to be created, but be careful as this may result in completing the game.

Fix and Decorate

When all the people around you just hover around in the vacuum doing nothing but playing dead, various tools and gears will help you become the worst noisy neighbor ever. Create a unique space station, provide it with oxygen and electricity, install all kinds of equipment from solar panels to hamster farm, and turn it into a real bachelor pad by stuffing it with furniture mixed with all kind of junk.

Honk! Honk!

Yes, you heard that right, it’s your own private car horn! Besides that, you can assemble a small rocket, ride the dead or build a large space shuttle. Transportation helps you move faster, evade obstacles and see the death screen after a head-on collision.

Prologue, Epilogue, and Other Nonsense

Surviving in space is fun, and surviving with a story is even more fun because you can just skip it all to annoy the scriptwriters! Breathedge offers you an intriguing plot with lots of dark jokes, cynical dialogues, an immortal chicken, a mad enemy, as well as badly animated cutscenes and other features of an excellent game.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: 7, 8, 10 (x64)
    • Processor: Intel core i3
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 660
    • DirectX: Version 10
    • Storage: 5 GB available space
    • Requires a 64-bit processor and operating system
    • OS: 7, 8, 10 (x64)
    • Processor: Intel core i5
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 1060
    • DirectX: Version 11
    • Storage: 5 GB available space

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