Summer Islands – Millions of vacationers are unable to find a suitable holiday destination. Are you the right businessman to build the unique holiday paradise everyone is looking for? To become rich and expand your paradise?
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Release Date:
coming 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to improve Summer Islands with every step and how can you do that better than working with the community. That's why we want to use the Early Access option for Summer Islands.

With every new update for Summer Islands, there are good and not so good implementations. Our goal is to achieve the best gaming experience of Summer Islands for the players and that can be best done with the players.”

Approximately how long will this game be in Early Access?

“Our goal is to finish the Early Access for Summer Islands in 2019. There are many features that we want to add to the game and that requires a lot of updates and bug fixes. Therefore, each feature takes time to implement and test.”

How is the full version planned to differ from the Early Access version?

“In the end, Summer Islands should have more buildings, weather conditions, different ships and planes and effects in the menus, buildings, and guarantee a greater gaming experience.

Also complete new features are planned, such as Counselors who can be hired for better information about the map, your enemies or the weather. The AI ​​is more personal and will confront you.”

What is the current state of the Early Access version?

“Summer Islands is in a stable version with some bugs.
At present, the holiday paradise can be built on buildings in each section, e.g. Airplanes, ships, cars during transport. The AI ​​is in a basic version and builds its own paradise, but still without interaction.”

Will the game be priced differently during and after Early Access?

“During early access, we would like to work with the community. For this reason, the price will be lower in the first phase of early access. We hope that this is a good incentive for the player to give us feedback.”

How are you planning on involving the Community in your development process?

“We think that any feedback on Summer Islands is justified. So we work with every feedback we receive to improve the strength of Summer Islands, get rid of bugs and create the best atmosphere in Summer Islands for the player.”
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Available: coming 2018


Recent updates View all (12)

August 12

Update from mid august [v0.0.10.1]

Hello together,

You can really say that we just had summer break. Not only in Germany it is usually much too hot to work, also here in Down Under the heat does not exactly contribute to work. In addition, in the outback there is not really often Internet and more often no electricity. So not the optimal conditions to move Summer Islands forward.

But even if you don't manage to continue working on Summer Islands very often, you can't rest on your mind. That's why we have worked out many buildings in the last weeks and prepared them as artwork. So that you don't have to survive the summer break without new updates, we want to present you some buildings in the following:

With the last update with the pseudo-random generator we can now generate different types of the same buildings for each field. Here, for example, different types of campsites.

But we also try to maintain the personal holiday resort of each player. Because for everyone it is important to create something unique in the game. That is why our parking system is shown here again. With this (pre-)system we want to promote the creativity of every player to make his holiday resort as individual as possible.

Another building we have created is a gourmet restaurant. Not revolutionary! But there will also be cheap buildings and expensive variants of restaurants. This gourmet restaurant is one of the more expensive buildings and will earn a lot of money if it is placed in the right place.

Something more sophisticated is the water hotel. This can of course be rotated to adapt it to all different coastal variants. Due to its modern style, this building will also be one of the more expensive hotels. The difficult thing is the positioning at a suitable coastal location.

Of course, the fun for the tourists should not be missing. That is why we have designed an open-air swimming pool. However, the building is not located around the luxury sector like the others, but rather in the cheaper sports buildings. Also with these buildings the difficulty lies to find the suitable coastal section.

And of course, what should not be missing in an open-air swimming pool in the sea: The sharks. As sabotage possibility or as natural disaster in form of an overpopulation sharks can reduce your profit of course. We are still thinking about how these occur in the game. But they will definitely be part of it (For the laser shark friends: we are still considering whether these will fit in Summer Islands;) ).

Let us now come to the more serious topics of life. The basic needs of every tourist. We have designed a sewage treatment plant to meet basic needs such as water, electricity or waste. Just like the other buildings that meet basic needs, a sewage treatment plant can only serve a certain number of tourists. So you always have to have the right number of sewage treatment plants for the number of tourists in a resort. Other buildings such as hotels naturally do not want to have a sewage treatment plant next door, which makes the location for a sewage treatment plant more complex to find.

Like the sewage treatment plant, there is also a landfill site, which has the same characteristics. The location for a landfill is more difficult to find because no other building wants a landfill next door. But on the other hand, a holiday resort needs a certain number of garbage dumpers depending on the number of tourists.

Alternatively, we also had in mind the decomposition process of a landfill site. That would be interesting to see. But there is a little more risk, because the player has to keep in mind a constant renewal of the rubbish dumps. But still the decomposition process would be nice to look at :D
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July 18

Update from mid-July 2018 [v0.0.10]

Hello together,

once again, the days have just gone by. We work with high pressure whenever we can on Summer Islands. It's really great when you look at the updates of the last months, how more and more come together. Slowly we try to do one or the other long-term test to test the stability.
But there are still a few features we want to keep for you for a while and we will work on them in the next months to implement them. We are really happy when Summer Islands finally get into early access so you can play it. Until then, I'll provide you with the latest news from the last two weeks:

First we created a mathematical pseudo-random model in the last weeks. We needed a calculation that always created one and the same random number at the same position over the entire course of the game. We needed this calculation for a better landscaping.

Above the lndschaft is to be seen without pseudo-randomness and below with. The difference is currently still small. But you can create a better game atmosphere later because the linearity is not so noticeable to the player.

As a second big feature we created the architecture for the sound effects. We all agree how important SoundFX and music are for a good gaming atmosphere. Therefore we would like to concentrate on the SoundFX for the beginning. CreateJS offers us every possibility to start with SoundJS in a simple way. We have implemented an architecture that we can build on to create a good gaming atmosphere:

Update Log:
-CLIENT: fake random function
-CLIENT: Soundarchitecture implementation
-CLIENT: first Sound FX implementation
-CLIENT: BUG FIX Keyboard buttons
-CLIENT/SERVER: javascript efficency corrections
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About This Game

The holidays are in danger.

Millions of vacationers are unable to find a suitable holiday destination. Are you the right businessman to build the unique holiday paradise everyone is looking for? To become rich and expand your paradise? But watch out, there will be competitors and some unpredictable weather that could destroy all your hopes and dreams.

Summer Islands - This versatile economic simulation gives you the opportunity to build an indescribable holiday paradise. Build cabins, villas or expensive hotels right at the beach or up in the hills. After the first buildungs are completed, tourists will start to visit the island via boat or plane in hope of a great vacation. That is when the challenge begins: to please the tourists needs you can build bars, discos, golf courses, supermarkets and many other buildings that are popular with tourists and enhance your income as the islands owner. But don't underestimate your environment. There are many disasters to occur and enemies who are equally striving to make money. So make sure to always keep an eye on your holiday paradise. [/ i]

"Due to adjustable seeds there are endless randomly generated atolls, archipelagos and islands.

»Real-time strategic gameplay in the server-client architecture.

»Single player with various challenging campaigns.

»Multiplayer so you can play with friends.

»Computer enemies in single and multiplayer mode.

»Various buildings and recreational facilities as well as special attractions, auctions, sabotage and some unpredictable disasters.

»Map editor to create and play your own world.

System Requirements

Mac OS X
SteamOS + Linux
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