Aim Lab is the ultimate FPS training solution. Built by neuroscientists, Aim Lab blends cutting-edge performance tracking and analytics with AI-based training to make you better, faster.
Recent Reviews:
Mostly Positive (63) - 73% of the 63 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (495) - 73% of the 495 user reviews for this game are positive.
Release Date:
Feb 7, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Aim Lab is in very early development. As a small team of lifelong gamers, we are well aware that many of the best ideas come directly from the community. Since day one, we have prioritized community feedback and used it to rapidly improve Aim Lab. By opening our beta program up to more users through Early Access, we are excited to continue to build alongside a larger community.

That being said, because it is in very early development and we are progressing rapidly (2-3 builds per week), there will be bugs and missing features. Please only purchase Aim Lab during Early Access if you want to help support development and provide feedback to the team.”

Approximately how long will this game be in Early Access?

“Our beta community has already been incredibly helpful and therefore accelerated our initial timeline to release in Early Access by several months. Although we only anticipate spending the next 6-8 months in EA, we will remain in EA for as long as necessary.”

How is the full version planned to differ from the Early Access version?

“The full version will feature:

Many more tasks
More maps
More weapons (projectile and hitscan)
Customizable and shareable weapon physics/behaviors, tasks, AI targets, and training routines
Additional enemy AI behaviors
More in-depth data visualizations and analysis”

What is the current state of the Early Access version?

“The current Early Access version of the game today includes the fundamental Aim Lab graybox environments as well as Aim Lab: Battle Royale maps and Battle Royale-specific tasks. There are a total of 15 training tasks across both maps, with new adaptive tasks being added constantly (currently at a pace of 2-3 per month). In-depth player data profiles, leaderboards, achievements, custom crosshairs, and cross-game mouse sensitivity conversion is also live. Pistol, revolver, assault rifle, shotgun, and sniper rifles are all available with ADS/zoom capability.

Aim Lab: Team Shooter maps, weapons, and tasks will be available as a DLC in Early Access very soon.”

Will the game be priced differently during and after Early Access?

“Aim Lab is now free!”

How are you planning on involving the Community in your development process?

“We have a very interactive relationship with our community and look forward to you joining it!

We listen. We conduct weekly “Roadmap Priority” polls where members of the community vote for, or add their own, features that they believe are the most important to be added/fixed.

We are responsive. We have a very active Discord community (https://discord.gg/PQj5dwX) where you can chat with us daily, connect with other players, and see real-time dev updates, screenshots, and video.

We are developing rapidly. We currently average 2-3 game updates per week over the last 3 months.

We value your input everywhere. Our new logo was voted on and chosen by the community.

Purchasing the EA version of the game will also give you access to our private Steam forums.”
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Play Aim Lab

 

Recent updates View all (87)

September 24

Patch Notes: Early Access Build - 0.92 EA

9/23/2018 - [Early Access Build] - 0.92 EA


Upcoming

New Features
  • Added Turkish language support
  • Added new Skills tracker to Data Profile


    This screen allows you to look at each of your Skill ratings performance across time
    Clicking on a skill rating beneath the graph will plot that metric
    So it is interactive

    For instance, you can look at your Consistency, as well as all of the metrics that contribute to that score. Clicking on Flicking Consistency plots that metric


Bug Fixes
  • Fixed bug that caused ironsight on 9mm to be inaccurate at times
  • Fixed various bugs for multiple languages where translations were missing or incorrect
0 comments Read more

September 21

Patch Notes: Early Access Build - 0.91 EA HOTFIXES

9/03/2018 - [Early Access Build] - 0.91 EA HOTFIXES

A few hotfixes have gone out over the last week here are the fixes/changes

Bug Fixes
  • Fixed bug that caused mouse to disappear when alt+tabbing or saving settings in options menu
  • Fixed bug that caused mouse to disappear during new user setup
  • Fixed bug that caused Scope UI to disappear when using AR-15
  • Fixed BioDartRifle firing rate to correctly match
  • Fixed bug that caused custom target distance parameters to carry over to regular training tasks
  • Fixed bug that caused all weapons to have zero ammo in tasks that allowed players to move
  • Fixed bug that caused projectile spawn delay on BioDartRifle
  • Fixed bug that caused Training Frequency by Day graph to be blank white dots
  • Fixed bug that caused ironsight on 9mm to be inaccurate at times
0 comments Read more
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About This Game

Beta phase 1 is coming to a close! We appreciate all the amazing suggestions and all the bugs you've helped us crush so far, and we look forward to more with Beta phase 2. After May 1, you will no longer be able to purchase access to Aim Lab on Steam until Beta phase 2 begins.

Note: this only affects new users. Anyone who currently has access to Aim Lab or any purchases of Aim Lab made before May 1st will not have their access revoked and you will be able to continue your training in Aim Lab uninterrupted as we prepare for Beta phase 2.

Stay tuned for more information on Aim Lab Beta phase 2, including the Beta phase 2 roadmap, start date, and sneak peaks of new tasks and features!

This is an EARLY ACCESS beta version of Aim Lab that is still VERY EARLY IN DEVELOPMENT. Bugs, lack of polish, and game-breaking bugs are to be expected. Please do not purchase if you are looking for a finished version, and instead add Aim Lab to your wishlist to follow along with the devlog updates!

Aim Lab is the ultimate FPS training solution. Built by neuroscientists, Aim Lab blends cutting-edge performance tracking and analytics with AI-based training to make you better, faster.

Understand your weaknesses, and eliminate them.
Bad at flick shots to left side of the screen? Can’t seem to hit strafing or jumping targets? We fix that. In any type of performance, it is critical to know what you are good at, and where you need help. Our AI-based training system will learn your strengths and weaknesses, and adapt accordingly to optimize training gains.

Identify your biases, and correct them. Did you know that humans have unique performance biases? For example, some people may be more accurate shooting targets in the left side of the screen than the right. Identifying these biases is a first critical step in correcting them and improving overall skill.

Go beyond strategy.
Success in competitive FPS games hinges on two things: strategy and skill. Just as 1:1 coaching, video reviews, and strategy guides have allowed players to improve their tactical performance, The Aim Lab allows you to meaningfully improve your skill performance. We focus on the fundamentals that facilitate FPS performance (speed, accuracy, precision, reaction time, visual acuity, decision-making, adaptation, visual attention) to help you reach your full potential.

Get noticed. Play with the best.

Opt in to create and share your data profile on our website, where you are ranked on the community leaderboards and see how you compare to pro eSports athletes. Use data profiles to discover new, talented players to build a team around or compete against.

System Requirements

    Minimum:
    • OS: Windows XP SP2 or higher
    • Processor: 1.8 GHz Processor
    • Memory: 2 GB RAM
    • Graphics: Intel HD4000 or better
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    Recommended:
    • OS: Windows 7/8/10
    • Processor: Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • Memory: 4 GB RAM
    • Graphics: GTX 560 and up
    • Network: Broadband Internet connection
    • Storage: 6 GB available space

What Curators Say

8 Curators have reviewed this product. Click here to see them.
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