Return to the Forgotten Realms in this bestselling Dungeons & Dragons roleplaying game. Combines all the content of Neverwinter Nights Diamond Edition with all-new enhanced features. Includes 100+ hours of award-winning adventures and the tools to create your own!
Recent Reviews:
Mixed (24) - 66% of the 24 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (611) - 73% of the 611 user reviews for this game are positive.
Release Date:
Mar 27, 2018
Developer:
Publisher:

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Recent updates View all (33)

November 13

Neverwinter Nights: Enhanced Edition Development Build 8185

New week, new patch. 8185 contains stabilization fixes for a upcoming stable release.

As always, we appreciate your support in testing development patches. With the upcoming Android beta, we are looking to keep feature parity by pushing a stable release soon.

Fixes
  • The chat window will not capture mouse clicks anymore, only scroll events. This means you can once again click through it to action the game world.
  • Greater Sanctuary interacting incorrectly with True Seeing has been fixed.
  • A rare server hang when a relayed player suddenly regains direct connectivity has been fixed.
  • A bug in RetrieveCampaignObject has been fixed that resulted in a double free issue, crashing the game. This was another 1.69 issue that was unearthed by us switching to VS2017 for the Windows build.
  • NWSync has been sped up by avoiding yet more memory copying.
  • Minor shader update to remove light specularity components, as they are handled by the light diffuse uniforms.

Upcoming/Errata
  • We have not yet been able to work on documentation and use-cases with HOWTOs. This has not been forgotten and will be done.
  • Greater Sanctuary may not sync properly to clients after they re/connect.
  • There is a known issue where static tile lighting sometimes does not update in the toolset, and even rarer, in the game. We are looking into this as we work on the renderer.
  • The NWSync client part is still lacking a way to remove manifest data or expire old manifests in a more fine-grained fashion.
4 comments Read more

November 2

Neverwinter Nights: Enhanced Edition Development Build 8184

We're sending Dev patch 8184 your way!

This patch refactors the NWSync client-side storage concept in a major way. Data is now sharded out to multiple databases, to support Android file systems on MicroSD cards, where files cannot grow larger than 2GB, give or take.

As part of this refactor, the game will both save and load faster as de/compression, reading and writing can be done in parallel (on multi-core systems with fast SSDs at least). Additionally, this change will make it much easier on the system to vacuum deleted data in the background, and free up disk space.

Unfortunately, part of this change means that previously-downloaded data will be left sitting in your userhome/nwsync/ directory, as it is not migrated automatically. You can delete the file "nwsync.sqlite3" if you still have it from testing previous dev patches. To backfill this data, a re-download will be required.

Features
  • NWSync client-side storage is sharded out to many databases in a round-robin fashion, as described above.
  • We bumped the default maximum texture memory to 256MB. Previous settings of 64MB are rewritten to this value. The new minimum is 96MB. The bigger-by-default texture memory should improve stability in some situations.

Fixes
  • We fixed a regression we introduced (when porting platform-specific code to C++14) where CodeBase database files ("Bioware Campaign Database") were written out corrupted on Linux and Mac, resulting in crashes. Unfortunately, the only way to revert from this is to manually delete the affected database files (in userhome/database/).
  • The base shaders have been fixed to once again correctly render UI elements on older/obscure hardware.

Upcoming/Errata
  • There was no time yet to address the question of documentation and use-cases with HOWTOs. This has not been forgotten, and will be done before the next patch.
  • Specifically, things left to do before NWSync can hit the Stable branch include (Warning, technical stuff!): Handling out of space errors gracefully; Improvements to the serverside repository format and download process to use fewer, bigger files and range requests; Potentially automatically expiring and removing deprecated persistent world data when their data set updates; Providing tools for players to manually remove data inside NWSync they don't want anymore.

Happy Hallowinter Nights!
10 comments Read more

About This Game

Neverwinter Nights: Enhanced Edition adds all-new enhanced features to the content of Neverwinter Nights Diamond Edition.

Slink through the shadows as a deadly half-elven rogue, wield fearsome magics as a powerful gnomish sorcerer, vanquish your foes as an armor-clad dwarven paladin... whatever hero you create, incredible adventures await.

Discover magic, wonder, and danger at every turn on your own or with friends in these classic Dungeons & Dragons adventures.

Enhanced Features:

  • Improved Display: Your portrait, combat bar, inventory, and other UI elements adjust in size based on your chosen resolution including 1080p and 4k.
  • Advanced Graphics Options: Pixel shaders and post-processing effects make for crisper, cleaner visuals. Enable contrast, vibrance, and depth of field options as preferred.
  • Community Endorsed: Original developers have teamed with key members of the Neverwinter Nights community to curate important fan-requested improvements to support players, storytellers, and modders.
  • Backwards Compatibility: Works with save games, modules, and mods from the original Neverwinter Nights. A galaxy of community created content awaits.
  • Restored Multiplayer: A completely rebuilt multiplayer system makes it easy to find online persistent worlds and game with friends
  • More Modder Opportunities: Toolset quality-of-life improvements, shaders, filters, texture maps, and a new material systems allow creators to make amazing looking models and modules.

All the content of Neverwinter Nights Diamond Edition:

The original Neverwinter Nights campaign: Find yourself at the center of intrigue, betrayal, and dark magic in Neverwinter Nights. Journey through dangerous cities, monster filled dungeons and deep into uncharted wilderness in search of the cure for a cursed plague ravaging the city of Neverwinter.
Two expansion packs:
  • Shadows of Undrentide: Another adventure begins in Shadows of Undrentide! Charged by your master to recover four ancient artifacts, travel from the Silver Marches to unravel mysteries of a long-dead magical civilization.
  • Hordes of the Underdark: Continue the adventure started in Shadows of Undrentide and journey into the ever-more bizarre and hostile depths of Undermountain to challenge a gathering evil.
Three premium modules:
Discover over 40 hours of new stories, then go on to sample the hundreds of modules created by community members just like you.
  • Kingmaker
  • ShadowGuard
  • Witch’s Wake
The Aurora Toolset: Build your own world full of unique monsters, items, traps, encounters, and settings, then share your creation with the rest of the Neverwinter Nights community. (Windows only)
Dungeon Master Client: Become the storyteller! Control monsters, creatures, and characters your players will meet over the course of an adventure.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7, 8, or 10
    • Processor: 1 GHZ
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compatible
    • Storage: 10 GB available space
    Minimum:
    • OS: Mac OS X 10.9 or newer
    • Processor: Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compatible
    • Storage: 10 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or later, Fedora 21, Debian 8
    • Processor: Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compatible
    • Storage: 10 GB available space

What Curators Say

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