Return to the Forgotten Realms in this bestselling Dungeons & Dragons roleplaying game. Combines all the content of Neverwinter Nights Diamond Edition with all-new enhanced features. Includes 100+ hours of award-winning adventures and the tools to create your own!
Recent Reviews:
Very Positive (21) - 80% of the 21 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (574) - 73% of the 574 user reviews for this game are positive.
Release Date:
Mar 27, 2018
Developer:
Publisher:

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Recent updates View all (27)

September 20

Neverwinter Nights: Enhanced Edition Development Build 8180

We're now shipping Neverwinter Nights: Enhanced Edition Development Build 8180.

This build is a potential release candidate for 1.77.

Features
  • We added three new player-selectable portraits; Heavyline, Skandii, and Lanteri.
  • Toolset: The script editor now shows variables and constant declarations on double click.
  • Toolset: The recent modules list has been expanded to 10 entries.
  • Toolset: The compiler include limit has been bumped to 128.

Fix-tures
  • The game now asks you for a CD key, instead of erroring with a confusing message, when Steam CD key retrieval fails for any reason.
  • HW Mouse is now the default on Linux, as to avoid WindowManager-related mouse click point offset issues resulting from UI scaling.

Fixes
  • We fixed certain armour pads (specifically, belts and shoulder pads) disappearing when re-equipping a item.
  • Server resource management on Linux in certain memory configurations has been fixed.
  • We fixed a floating point inaccuracy that made the player character skew aside ever so slightly when WASDing.
  • The conversation UI has been fixed to not shift off screen when using UI scaling and having the Inventory/Char sheet open at the same time.
  • We fixed held equipment not becoming transparent when the character model did so (for example, when casting Invisibility.)
  • Toolset: Area ambient sounds and music has been brought back to life.
  • Toolset: We removed the requirement that the mouse be over an object to translate it on the Z-axis (with Alt+Left Mouse Button).
  • Toolset: The tile properties light select color UI is no longer truncated when using windows-native screen scaling.
  • We fixed a double-free in the PLT system, which has lead to crashes when multiple objects with the same texture would show.
  • A crash when reloading LTRs was fixed.
  • Crashes in nwscript functions resulting from bad parameters have been addressed: CopyItemAndModify, GetNearestCreatureToLocation
  • Linux only: Database names are now case-insensitive, so DestroyCampaignDatabase() now works as expected.

Known Issues
  • The macOS dedicated server is missing a packaged libGalaxy.dylib. This can be worked around by copying the one from the client .app bundle (nwmain.app/Contents/MacOS/libGalaxy.dylib) into the same directory as the server binary.
16 comments Read more

July 11

Neverwinter Nights: Enhanced Edition 1.76

The next stable patch for Neverwinter Nights: Enhanced Edition is live! If you have been following the Development branch announcements, you know what’s coming!

This patch focuses on stabilisation and addresses issues found since the previous update shipped. In particular, the patch includes fixes for the majority of Intel-GPU related crashes.

The full list of changes since v1.75 (Build 8176) is:

Client Changes

Features

  • We added a new experimental full screen shader effect: Sharpen. It’s disabled by default, so you have to go into Options, Advanced Effects to try it out.
  • MacOS now defaults to “Desktop” style fullscreen mode (Borderless Fullscreen). This allows you to switch spaces. To make use of it on existing setups, set FullScreenDesktopMode=1 in nwn.ini.
  • The name generator tables for all races (including custom) are now configurable in racialtypes.2da.
  • We turned Depth Of Field off by default (only for new installs). This will be re-enabled once it works better in conversations.
  • The SSAO FBO has been updated to use 25% fewer GPU cycles.

Fixes

  • We addressed one of the major crashes people were seeing on Intel GPUs. Matters should now be much improved for some players, however we are continuing to work on Intel-related issues.
  • The high contrast shader has been tweaked so that the fog colour is not impacted anymore.
  • Issues with playing Premium Modules in multiplayer have been addressed.
  • We fixed a resource management issue when entering areas; resulting in crashes on area load screens.
  • Loading save games now works with encrypted premium module saves.
  • We fixed where object visual transforms would not apply immediately when spawning or loading objects into an area.
  • Text bubbles now move alongside any applied visual transforms.
  • Some people were seeing “Could not translate address” when attempting to connect to servers, especially when attempting to connect via icon shortcuts. This has been fixed.
  • Area Transitions clickable state is now sent to clients indiscriminately, which previously resulted in them turning into the wrong colour, hiding them from DMs, and making transitioning harder.
  • We’re making it so that door boxes now again don’t have a highlight when mousing over them. (This was a very sneaky regression introduced by making the script call SetTransitionTarget work).
  • We fixed a crash when area of effect VFXes would attempt to animate in an area that was just unloaded on the client.
  • We fixed a game crash that happened in updating a creature without a valid animation base.
  • The chat window sizes now load properly for all users.
  • We allow server admins to disable relay functionality if they so desire. (nwnplayer.ini: “Network Relays Enabled”)
  • We fixed a game crash while updating the appearance of a creature without a valid body appearance.
  • The game client doesn’t hang or crash anymore when receiving a very large data packet; such as character files, area data, or DM palettes.
  • We fixed the game hanging or lagging when no audio device is available.
  • We fixed a crash when a dedicated server would save a game, where a logged-out player was in Defensive Stance mode.
  • We fixed a crash when exiting from a module with HAKs loaded.
  • The UI scale for Dialogues with scroll bars has been fixed.
  • We excluded localhost (127.0.0.1) from ever being relayed in order to fix a confusing error message for users.

Content Creation Changes

Fixes

  • Script Compiler: We now allow escaping backslashes (“\\”).

42 comments Read more

About This Game

Neverwinter Nights: Enhanced Edition adds all-new enhanced features to the content of Neverwinter Nights Diamond Edition.

Slink through the shadows as a deadly half-elven rogue, wield fearsome magics as a powerful gnomish sorcerer, vanquish your foes as an armor-clad dwarven paladin... whatever hero you create, incredible adventures await.

Discover magic, wonder, and danger at every turn on your own or with friends in these classic Dungeons & Dragons adventures.

Enhanced Features:

  • Improved Display: Your portrait, combat bar, inventory, and other UI elements adjust in size based on your chosen resolution including 1080p and 4k.
  • Advanced Graphics Options: Pixel shaders and post-processing effects make for crisper, cleaner visuals. Enable contrast, vibrance, and depth of field options as preferred.
  • Community Endorsed: Original developers have teamed with key members of the Neverwinter Nights community to curate important fan-requested improvements to support players, storytellers, and modders.
  • Backwards Compatibility: Works with save games, modules, and mods from the original Neverwinter Nights. A galaxy of community created content awaits.
  • Restored Multiplayer: A completely rebuilt multiplayer system makes it easy to find online persistent worlds and game with friends
  • More Modder Opportunities: Toolset quality-of-life improvements, shaders, filters, texture maps, and a new material systems allow creators to make amazing looking models and modules.

All the content of Neverwinter Nights Diamond Edition:

The original Neverwinter Nights campaign: Find yourself at the center of intrigue, betrayal, and dark magic in Neverwinter Nights. Journey through dangerous cities, monster filled dungeons and deep into uncharted wilderness in search of the cure for a cursed plague ravaging the city of Neverwinter.
Two expansion packs:
  • Shadows of Undrentide: Another adventure begins in Shadows of Undrentide! Charged by your master to recover four ancient artifacts, travel from the Silver Marches to unravel mysteries of a long-dead magical civilization.
  • Hordes of the Underdark: Continue the adventure started in Shadows of Undrentide and journey into the ever-more bizarre and hostile depths of Undermountain to challenge a gathering evil.
Three premium modules:
Discover over 40 hours of new stories, then go on to sample the hundreds of modules created by community members just like you.
  • Kingmaker
  • ShadowGuard
  • Witch’s Wake
The Aurora Toolset: Build your own world full of unique monsters, items, traps, encounters, and settings, then share your creation with the rest of the Neverwinter Nights community. (Windows only)
Dungeon Master Client: Become the storyteller! Control monsters, creatures, and characters your players will meet over the course of an adventure.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7, 8, or 10
    • Processor: 1 GHZ
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compatible
    • Storage: 10 GB available space
    Minimum:
    • OS: Mac OS X 10.9 or newer
    • Processor: Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compatible
    • Storage: 10 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or later, Fedora 21, Debian 8
    • Processor: Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compatible
    • Storage: 10 GB available space

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