Become the Most Successful (or Most Wanted) man in the city. Broke Protocol is like a low-poly GTA Online with a strong focus on roleplaying features. You define your own goals and identity in a persistent, interactive, and reactive online sandbox. Currently in Early Access.
Recent Reviews:
Very Positive (45) - 84% of the 45 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (399) - 70% of the 399 user reviews for this game are positive.
Release Date:
Aug 26, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Broke Protocol is a huge undertaking. In terms of scope, size, content - the final vision is something that is just massive in scale. And the best way to ensure cohesion in such a large game is to get feedback from the comminity as we make incremental progress.

Early Access provides the best opportunity for the community to have a hand in directing development. We will listen closely to player suggestions to give out users what they want. In this way, we can provide the best city life roleplaying experience on the market.”

Approximately how long will this game be in Early Access?

“Approximately 1 year, with the full release planned for August 2018 along with Mac, Linux, and perhaps console versions as well.”

How is the full version planned to differ from the Early Access version?

“We have a stable game foundation in our Early Access Release, but the full version will bring a level of polish and TONS of new features for users to have fun with:
  • Much larger map with desert, farmland, forest, and military base
  • Expanded city with enterable casinos, sports arenas, club, bar, cinema, and clothing shops.
  • Government system with elected officials, vote system, custom city laws, and emergency responder controls
  • Random city events from riots, storms, fires, races, airdrops, etc.
  • Promotions within careers paths and gangs depending on performance
  • Different levels of AI response, from Street Cops, to SWAT teams, and Army soldiers
  • World editor for building custom cities

What is the current state of the Early Access version?

“The Early Access version of the game should be fully playable with some experimental features (like Offline mode). There's already a full city map with vehicles, aircraft, voice chat, jobs, weapons, items, apartments, dynamic weather, and more.

Early Access gives users a substantial discount before the full release, allows a sneak peak at incoming features, and enables community input for steering the future development. Feature upgrades are to be expected weekly thoughout the Early Access period.”

Will the game be priced differently during and after Early Access?

“The price will be raised before the full release of the game as new features and content is added.”

How are you planning on involving the Community in your development process?

“I'm making this game for the community. I have no investors, backers, or publishers - it's all for you. There is a roadmap on the official website, discussion forums, and Discord server for real-time feedback.

The userbase is the backbone of any roleplaying game, and my goal is to server the players' interests in the best way possible. With your help, we can build an amazing city sandbox for the best roleplaying on Steam.”
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Recent updates View all (17)

July 17

The Convenience Update Out Now – Adding Some Polish

It's been a few weeks of tracking down bugs, adding new features, and testing, but The Convenience Update v0.82 is finally here! This update is all about giving players more options to handle problems they may face. So this update tackles, head-on, some annoyances that have been in the game from the beginning. With these changes in place, you'll surely encounter less pain points during gameplay, and find many convenient changes.

First thing you'll notice is the availability of vending machines around the map. Hunger no more! There are 4 usable machines you'll find that offer an easy way to boost your stats. However, there are no map markers for these yet, so you'll have to do some exploring to find them all. Another addition are the consume animations/sounds that play for you and nearby players when you eat, drink, or even take drugs.

The machines offer smaller snacks to choose from. But best of all, you can hover over the items to see what stats they'll boost. So you can pick the items that will best suit your current hunger, thirst and energy levels. These aren't full meals but they should hold you over until you can reach a restaurant and get more than just a bite to eat. Also now drugs will cure your addiction levels without hurting your addiction decay rate. The only downside is the ... well, the vision impairment.

Also, you'll find ATMs located across the city of Eden. If you need some quick cash, it should be short jaunt to the nearest machine for a speedy withdrawal. Remember these locations as they, again, aren't marked on your map. Some servers do allow the /ATM command, but for roleplay purposes, better stick to the machines :)

An ATM is appropriately placed within the bank as well. Common sense prevails! Remember that cash kept in your bank account is kept no matter if you're killed or imprisoned. So be sure to deposit quickly and deposit often.

Also, a couple new vehicles made the cut into this release. These are larger utility vehicles, the first one being a Hotdog Truck. That actually sells hotdogs! It's minimal right now and the driver doesn't get a cut of profits yet but this is a first step towards player-run shops. It just offers an easy go-to food source if you or your gang is based in a hard to reach location that may be scarce on sustenance.

Also, a famous RV from a popular series makes it into this update. Can't cook meth in this vehicle yet but maybe in the future. This robust transport has the ability to seat four (with shooting arcs available to the sides and rear). All that and its armor does make a good heist vehicle. So get your crew together and see if you can make bank in Eden!

P.S. You can also use the F key now to do the default action on highlighted items, no more endless mousewheeling. Check out the full changelog below, and see you in-game!
Linux Server and Tools
Convenience Update Change Log
Added new vehicles: Usable Hotdog Truck and RV
Added Default Action key (F) when looking at targets
Added simple consume animation when eating/drinking
Synced Consume animation/sound with local players
Added various sodas and snack items
Added 4 vending machines around map
Added 4 ATMs around map
Moved Bank ATM to interior
Added physics during Aim Down Sights
Fixed some ironsight animation blending bugs
Display stats for food/drinks/drugs in inventory tooltips
Display armor level in inventory tooltips
Changed drug processors to Furniture type and added colliders
Fixed occasional server error when growing drugs in apartments
Fixed potential server crash during simualtaneous apartment creation/destruction
Fixed mirror textures on police car/taxis
Fixed colliders and light alignment on taxis
Fixed fence alignment around the map
Fixed settings menu options spacing
Re-organized and separated SvAddCrime and ShDie functions for easier modding
Players/weapon models in tanks no longer rendered
Reduced server packet spam for stats updates
Addiction rate is now constant until further development
Can trade with bosses again
Ragdoll physics tweaks/optimizations
Tweaked drug dealer loadout
Stopped SpecOps AI targeting low wanted level players
Tweaked Mac10 and MP5SD sight alignment
Higher decal/debris limits
Bullet trail tweaks
Fixed players stuck in position after ragdoll recovery
Adjusted sprint animation arm position
Reduced handcuff audio volume/distance
Roof raised on police cars and taxis to better fit players
Scaled chairs and couches larger and suitable for seating in future updates
Tweaked some hat meshes to protrude less
More areas accessible by AI navmesh
Fixed blood splats not working after a while
Fixed wheel physics causing crazy acceleration
Vehicles without a driver have a parking brake set
Vehicles suspensions tweaked for stability and fewer flip-overs
Handle case when server start fails in offline mode
Reduced vehicle headlight flickering
Update to Unity Engine 2018.2

5 comments Read more

June 28

The Free Outrun Update Hits Steam Today

It's that time again. Please restart your Steam clients to grab the latest free upgrade. Called The Outrun Update - this update focuses on all forms of transport to make running errands (ie. getaways) a bit easier to manage. The main feature is a speedy new sports car. Feel free to kindly borrow a ride from an NPC, and take it out for a spin.

You'll find increased acceleration, top speed, and traction compared to other road cars. But do take care, since drivers are more exposed to gunfire and the car won't be able to take many hits before turning into a smoldering wreck. As a bonus feature, hit the H key while driving or on-foot for a new way of alerting other players.

A lot of vehicles have had their physics tuned. You'll find most cars will now have more balanced grip and suspension. Remember that Shift and Alt keys can be used as speed modifiers just like on foot. So hit that boost to give you a slight edge during a chase. Planes also have had their flight model tweaked for smoother flying. You still don't want to stall these birds, but they should be a bit more manageable.

An addition to apartments allows players to grow some, erm, herbal remedies within the comfort of an apartment. Check out the Furniture menu for some new planters. These allow players to place seeds in order to harvest cannabis, opium, or coca for processing. Careful, police can still raid apartments but the rate has been slightly lowered. Still, you might want to barricade off the entrance while you're farming.

You'll find a bunch of other fixes and additions to the game all over. Ability to escape handcuffs, range checks on inventory trading, new female clothing items, color correction, updated shaders, and much more. Check out the full changelog below, and see you in-game!
Linux Server
Outrun Update Change Log
Added sports car variants
Ability small chance to escape from handcuffs (attempt with Mouse 1)
Added planters as furniture for growing within apartments
Improved traction and tweaked suspension on wheel colliders
Menu music changed again
Bazooka, rockets, and tasers added to Gun Shop merchant
Slower weather cycles and reduced flood chance further
No longer able to enter dead vehicles during lag
More responsive AI driving and better incline handling
AI drivers will try better to stop for pedestrians
Fixed super-armored helos
Tank occupants now protected from explosions
Slightly Boosted tank shell strength
Added color correction option to settings
Tweaked airplane flight model
Added hostess hats for some female characters
Gang members are rewarded for taking out other gangsters
Fixed paramedic reward glitches
Added range checks during inventory transfers/trading
Cleaner inventory error handling
Fixed AI drivers U-turning randomly
Fixed various vehicle mesh errors
Optimized connection/packet handling with high player counts
Reduced handcuff prices
Fixed cleanup and resetting of owned vehicles
Fixed error on unknown items entering basketball hoop
Fixed memory/physics leak with thrown basketballs
Fixed rare AI pathfinding crash
Fixed missing mesh faces on homes and jets
Fixed apartment debris cleanup causing some client-side crashes
More public variables for modding accessibility
Job name and rank displayed with job color now
Update to Unity Engine 2018.1.6
Added missing key to prison guard
Fixed flickering textures on baseball caps
Shotgun ammo retexture
Fixed Construction Top item name typos
Fence and building overlap fixes
Fixed duplicating glitch when binding items
Binding an already bound item will move it to the lowest open slot
Tweaked upgrade messages
Players can request Server Info anytime from Players Menu
Added car horns and whistling to get attention (default: H)
Slighty reduced explosion forces
Raised cloud heights slightly
Tweaked sun shaft and SSAO shader properties
Using more compatible legacy shaders

Screenshot Credits: @Broke_Protocol, KatoSoto

6 comments Read more
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About This Game

Become the Most Successful (or Most Wanted) man in the city.

Broke Protocol is a low-poly open-world action game with a strong focus on roleplaying features. You define your own goals and identity in a persistent, interactive, and reactive online sandbox. Currently in Early Access.

You can roleplay in limitless ways to gain money, power, and influence in a diverse low-poly world. You start with nothing and have to build your wealth, while managing your hunger, thirst, stamina, and addiction levels.

Climb to the top of the criminal underworld, or live your life as a paramedic, firefighter, gangster, or law enforcer. You write your own story in Broke Protocol.


  • Supports up to 255 online players per server!
  • Wide open and continuously expanding city with suburbs, market, prison, marina, and airport
  • Hundreds of AI citizens, police, firefighters, paramedics, and criminals roaming the city streets
  • 3D Positional VOIP to talk with other players near you
  • Take on any job yourself to bring order and justice to the streets
  • Enterable interiors with staff, guards, and shopping areas
  • Dozens of usable weapons, guns, tazers, grenades, flashbangs, smokes, seeds, drugs, and handcuffs
  • Ownable homes/apartments and gangs/territory system
  • Usable vehicles and aircraft, with boats and motorcycles coming soon
Also coming to Mac, and Linux later this year. Made with Synty Studios World Models and custom assets.

System Requirements

    • OS: Windows 7 32-bit
    • Processor: 1.8 GHz
    • Memory: 3 GB RAM
    • Graphics: Support Shader Model 3.0
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
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