Become the Most Successful (or Most Wanted) man in the city. Broke Protocol is a low-poly open-world action game with a strong focus on roleplaying features. You define your own goals and identity in a persistent, interactive, and reactive online sandbox. Currently in Early Access.
Recent Reviews:
Mixed (11) - 45% of the 11 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (449) - 70% of the 449 user reviews for this game are positive.
Release Date:
26 Aug, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Broke Protocol is a huge undertaking. In terms of scope, size, content - the final vision is something that is just massive in scale. And the best way to ensure cohesion in such a large game is to get feedback from the comminity as we make incremental progress.

Early Access provides the best opportunity for the community to have a hand in directing development. We will listen closely to player suggestions to give out users what they want. In this way, we can provide the best city life roleplaying experience on the market.”

Approximately how long will this game be in Early Access?

“Approximately 1 year, with the full release planned for August 2018 along with Mac, Linux, and perhaps console versions as well.”

How is the full version planned to differ from the Early Access version?

“We have a stable game foundation in our Early Access Release, but the full version will bring a level of polish and TONS of new features for users to have fun with:
  • Much larger map with desert, farmland, forest, and military base
  • Expanded city with enterable casinos, sports arenas, club, bar, cinema, and clothing shops.
  • Government system with elected officials, vote system, custom city laws, and emergency responder controls
  • Random city events from riots, storms, fires, races, airdrops, etc.
  • Promotions within careers paths and gangs depending on performance
  • Different levels of AI response, from Street Cops, to SWAT teams, and Army soldiers
  • World editor for building custom cities

What is the current state of the Early Access version?

“The Early Access version of the game should be fully playable with some experimental features (like Offline mode). There's already a full city map with vehicles, aircraft, voice chat, jobs, weapons, items, apartments, dynamic weather, and more.

Early Access gives users a substantial discount before the full release, allows a sneak peak at incoming features, and enables community input for steering the future development. Feature upgrades are to be expected weekly thoughout the Early Access period.”

Will the game be priced differently during and after Early Access?

“The price will be raised before the full release of the game as new features and content is added.”

How are you planning on involving the Community in your development process?

“I'm making this game for the community. I have no investors, backers, or publishers - it's all for you. There is a roadmap on the official website, discussion forums, and Discord server for real-time feedback.

The userbase is the backbone of any roleplaying game, and my goal is to server the players' interests in the best way possible. With your help, we can build an amazing city sandbox for the best roleplaying on Steam.”
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Recent updates View all (20)

14 October

World Builder for Broke Protocol Finally Released

The Broke Protocol World Builder Update releases on Steam Today! The latest v0.86 release has been a huge undertaking, and it stands to be the biggest game changer since launch. Players can now build their own custom maps from the ground up. Servers will be able to run their own maps to make each server its own unique roleplay-centered universe.

If you want to recreate your favorite fictional city, or make something all your own - now is your chance to do it. Create realistic bustling urban centers or desolate wartorn landscapes. Have items and weapons around every corner, or banish them completely. Tailor your map and your server to what you and your players want and enjoy.

All in-game assets will be available and more. Everything doable in the Default world will be able to be replicated within your own maps. This includes custom interiors, apartments, AI merchants, guards, traffic, random pedestrians, restricted areas, jailyards and more.

The entire Default map will be available in the Maps folder for you to inspect and see how the original world was made. Create huge areas with just minutes of object placement and manipulation. Controls in the editor are the same as within Unity Engine and other 3D editors. Here's a quick tutorial video on how to make a simple map in 20 minutes:
If you're familiar with 3D-editing, you'll feel right at home. And if not, this is a great time to start learning. We've opened up a #worldbuilder channel in our Discord. Check it out if you need extra help or want to share the latest screenshots of your work-in-progress.

Remember, you're not just limited to city roleplaying anymore. There are over 2000 assets right now to create anything you like. New packs will be added as well as community contributions so this number will continue to grow. Maybe you'll find something the the BP engine does really well that no one has tried before. So don't be afraid to make something groundbreaking.

Tons of other fixes has made it into this release as well. Get it, play it, and share what you can make!
Linux Server and Tools
World Builder Update Patch Notes
Added World Builder (accessible from main menu)
Added custom terrain support (PNG format: RGB -> colors, alpha -> heightmap)
Resources organazation and management system for custom map support
Custom Server Map can be set in settings.txt configuration
In-game map now uses textured rendering for better readability
Map legend, NavMesh and AI generated at runtime to support custom maps
Much improved AI vehicle NavMesh
Updated Unity Engine to latest 2018.2.12 patch
Fixed null parent exceptions related to growing drugs in apartments
Added custom packet data serializer
Occasional apartment cleanup crash with thrown objects fixed
Fixed hidden police lights
Lockpicked vehicles are relocked when respawning
Fixed server window display race condition
Optimized server data loading algorithm and packet throttling
Cleaner object and menu instantiation code
Using Opaque shader on placement prefabs for compatibility
After changing maps, users saves reset position and apartment
Added automatic refunding into bank for lost apartment items
Fixed bug in loading wearable items from save
Better AI cleanup if lost on NavMesh
Spawns can now be placed within interiors

Thanks to Kato Soto, LightVelox, EduardoGrr, and Yeshy for Media.

8 comments Read more

13 August

Shield and More - The Hardware Update Coming Today

The Hardware update is arriving today for Broke Protocol. This brings the game version up to 0.84 and provides a few new items and stability fixes before the Free-to-Keep 100-hour Steam promotion starting August 15th.

The main feature is the new riot shield added for defense against unpredictable criminals and gang members. You can find it for sale at the gun shop and on display at the pawn shop.

The new shield offers significant protection from front-side gunfire. Beware though, the operator is still vulnerable to melee and flank attacks. Also, this isn't Seige and operators will have to put the shield down and equip another primary in order to return fire.

Also, some new military gadgets have been added for testing purposes. These include landmines, satchel charges, and a detonator. Although players will likely use these gadgets to do more harm than good, they were added for testing new equipment for an upcoming gamemode that will be separate from the city RPG action. More news on this soon.

You may find the new hardware in the guarded safe in the military base. These are off-limits, even for licensed personnel, so take them at your own risk.

New items are self-explanatory, they go boom. Mines have an arming time of 2-3 seconds and satchels must be set off with a detonator.

Tons of other fixes has made it into this release. So be sure to check it out and see you in-game!
Linux Server and Tools
Hardware Update Shield Patch Notes
Added functional riot shield sold at gun shop
Added satchels, landmines, and detonators to military safe for testing
Update to Unity Engine 2018.2.3
Progress bars for processing, bombing, repairing, and lockpicking
Hits and splatters against own player shown correctly
Fixed debfib/damage/healing working on dead players
Thrown items cleared on disconnect to prevent exploits
Max active throwables per player set at 20 for stability
Fixed grenade thrown velocity
Added memory optimizations for handling packets
Reduced light flickering while moving
Fixed missing runway lighting
Separated murder message into own function (for modding)
Fixed some fence overlapping causing collisions
Fixed incorrect traffic lights
Fixed admin spawned cars instasploding
Fixed unoccupied vehicles with lights on
Improved ping checks to reduce disconnects under load
Better master connection handling and more accurate playercount reporting
Dictionary lookup optimizations
Removed extra taxi at airport

12 comments Read more
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About This Game

Become the Most Successful (or Most Wanted) man in the city.

Broke Protocol is a low-poly open-world action game with a strong focus on roleplaying features. You define your own goals and identity in a persistent, interactive, and reactive online sandbox. Currently in Early Access.

You can roleplay in limitless ways to gain money, power, and influence in a diverse low-poly world. You start with nothing and have to build your wealth, while managing your hunger, thirst, stamina, and addiction levels.

Climb to the top of the criminal underworld, or live your life as a paramedic, firefighter, driver, gangster, or law enforcer. You write your own story in Broke Protocol.


  • Supports over 100 online players per server
  • Wide open and continuously expanding city with suburbs, market, prison, marina, military base, and airport
  • Hundreds of AI citizens, police, firefighters, paramedics, and criminals roaming the city streets
  • 3D Positional VOIP to talk with other players near you
  • Take on any job yourself to bring order and justice to the streets
  • Access interiors with staff, guards, and shopping areas
  • Dozens of usable weapons, guns, tazers, grenades, flashbangs, smokes, seeds, drugs, and restraints
  • Ownable apartments and gangs/territory system
  • Usable cars, trucks, aircraft, boats, and armored vehicles
Made with Synty Studios World Models and custom assets.

System Requirements

    • OS: Windows 7 32-bit
    • Processor: 1.8 GHz
    • Memory: 3 GB RAM
    • Graphics: Support Shader Model 3.0
    • DirectX: Version 9.0c
    • Storage: 500 MB available space

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