Become the Most Successful (or Most Wanted) man in the city. Broke Protocol is a low-poly open-world action game with a strong focus on roleplaying features. You define your own goals and identity in a persistent, interactive, and reactive online sandbox. Currently in Early Access.
Recent Reviews:
Mixed (16) - 56% of the 16 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (491) - 70% of the 491 user reviews for this game are positive.
Release Date:
26 Aug, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Broke Protocol is a huge undertaking. In terms of scope, size, content - the final vision is something that is just massive in scale. And the best way to ensure cohesion in such a large game is to get feedback from the community as we make incremental progress.

Early Access provides the best opportunity for the community to have a hand in directing development. We will listen closely to player suggestions to give out users what they want. In this way, we can provide the best city life role-playing experience on the market.”

Approximately how long will this game be in Early Access?

“Approximately 2 years, with the full release planned for August 2019 along with Mac, Linux, and perhaps console versions as well.”

How is the full version planned to differ from the Early Access version?

“We have a stable game foundation in our Early Access Release, but the full version will bring a level of polish and TONS of new features for users to have fun with:
  • Much larger map with desert, farmland, forest, and military base
  • Expanded city with enter-able casinos, sports arenas, club, bar, cinema, and clothing shops.
  • Government system with elected officials, vote system, custom city laws, and emergency responder controls
  • Random city events from riots, storms, fires, races, airdrops, etc.
  • Promotions within careers paths and gangs depending on performance - DONE
  • Different levels of AI response, from Street Cops, to SWAT teams, and Army soldiers - DONE
  • World editor for building custom cities - DONE

What is the current state of the Early Access version?

“The Early Access version of the game should be fully playable with some experimental features (like Offline mode). There's already a full city map with vehicles, aircraft, voice chat, jobs, weapons, items, apartments, dynamic weather, and more.

Early Access gives users a substantial discount before the full release, allows a sneak peak at incoming features, and enables community input for steering the future development. Feature upgrades are to be expected weekly throughout the Early Access period.”

Will the game be priced differently during and after Early Access?

“The price will be raised before the full release of the game as new features and content is added.”

How are you planning on involving the Community in your development process?

“I'm making this game for the community. I have no investors, backers, or publishers - it's all for you. There is a roadmap on the official website, discussion forums, and Discord server for real-time feedback.

The userbase is the backbone of any role-playing game, and my goal is to server the players' interests in the best way possible. With your help, we can build an amazing city sandbox for the best role-playing on Steam.”
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Recent updates View all (24)

15 January

Airborne Update Releasing – Get High

Another big update long in the works is releasing today. Check Steam today for the Airborne Update v0.90 where you’ll find changes from huge new transports, to longstanding bugfixes and engine upgrades.

The biggest new update in this version is support for steerable parachutes. If you have a parachute pack in your inventory, you can deploy them while airborne by pressing the F key or using the action menu. These parachute packs add another dimension to getaways, heists, and aircraft… malfunctions.

You can find packs at the airport that are resupplied every few minutes. Pick one up or share with your crew in order to craft unique scenarios. You can use them to plant a rooftop sniper or stage an airborne attack of the military base for example.

Luckily, the parachutes are easy to control. using WASD + QE keys – similar to the helicopters in-game. The parachutes use actual physics so try to maintain some speed if you want to efficiently cover distance. And ease in for a soft landing or you’ll be hurting.

What good would parachutes be without a suitable plane to deliver you and your crew? At the airport, you’ll find a huge new cargo plane just made for that. The Hercules can carry you and 100 passengers (Really) to wherever you need to drop in. Don’t forget to pack your parachutes beforehand.

New physics should make aircraft a bit easier to manage, but you still want to assign a skilled pilot for any planned drops. Aircraft like this are in preparation for larger supported maps coming in the future, so hang tight for more news.

Tons of other changes made it in, from seating ability anywhere, hitbox and mesh fixes, and graphics tweaks and optimizations. Loads of other updates also under the hood due to a big engine upgrade. See the full patch notes below.

Airborne Update Patch Notes
  • Added Cargo plane with 100 player seating
  • Added ability to sit on any chair, bench, or couch
  • Fixed and scaled many chairs and benches to player size
  • Added steerable parachutes (need pack at airport hanger)
  • Reduced crazy stall characteristic of aircraft
  • Added Aircraft/Boat waypoints for random AI air and sea traffic
  • Changed to optimized post-processing stack
  • Added antialiasing graphics option
  • Player animation fixes and optimizations
  • Player hitboxes more closely match mesh
  • Fixed player hitboxes in vehicles
  • Fixed player hitbox corruption with after exiting vehicles
  • Reduced barrel smoke transparency
  • Fixed basketball court texture
  • Fixed server crash if drugs grown after apartment destroyed
  • Fixed sometimes missing apartment items after relogging
  • Optimized time and memory usage of saving/loading levels (thanks UserR00T)
  • Fixed AI sprinting for no reason
  • Fixed many City pack building scales (10-40% – some maps may need updates)
  • Some crane texture errors fixed
  • Fixed Offline map dropdown menu limit
  • Update to latest Unity Engine release
  • Tweaked collision damage model
  • Transparent cloud material
  • Added rate limiting for item placement
  • Added rate limiting chat messages
  • SendToJail logic fixed (BPE)
  • Minor map interior fixes and adjustments
  • Added disconnect reason messages
  • Offline mode should work better with less lag

3 comments Read more

8 December, 2018

Workshop Update Releasing – Creators Wanted

Steam Workshop support is finally here! Build all new worlds and share with the community for both online play and single-player. All item creation, sharing, and even following community content can now be done in-game.

Click the Plus icon to immediately subscribe to and download community maps. You'll find your new maps listed in the updated Offline Play menu. No more annoying config file editing. Just a couple of easy steps to play around with custom content.

In the workshop, you can find works-in-progress, training maps, testing scenarios, or full cities to explore. Soon you'll see additional custom content support for adding new weapons and skins as well.

This update also introduces a new vehicle, the largest one yet actually. The Semi-truck can be found driven by AI or parked in industrial areas. It's got enough mass to blow through blockades and deal destruction. However, it's slow to hit top speed so try to keep your momentum going.

In addition, a ton of new Industrial and Train Objects have been added to the world builder. You'll find tracks, tunnels, warehouses, containers, and dozens of more placeable objects. Broke Protocol will continue to see more objects additions to give creators the toolset they need to make really diverse content.

Also, and a brand new weapon made the cut into v0.89. A black-market Soviet PKM. This light-machine gun is absolutely devastating. Think the firepower of the AK, with the continuous firing capability of a machine gun. Though a bit slower and heavier than the SAW, this 7.62 packs a punch that makes it a literal meatgrinder. Use with caution.

You'll find this at the default gun merchant for a cool $2000. Better stock up on ammunition and armor because the slow-movement speed can make you easier to track down. But that's ok, since this weapon excels in a target-rich environment.

Also you've find various tweaks from menu and mesh changes, to driving tweaks. Here's the rest of the change log. Looking forward to trying out your custom maps soon.
Linux Server and Tools
Workshop Update Patch Notes
Added Steam Workshop Browser
Added in-game Workshop Uploader
Added drivable Semi-Trucks
Added PKM light machine gun
Added dozens of train/industry map objects
Added map selection to Offline mode
Offline mode larger map support
Fixed some building mesh errors
Tweaked shop textures
Fixed some city object texture transparency
Bullethole and blood meshes have backfaces now
Optimized preview generation in World Builder
Map format has newlines for cleaner version control
Editor can edit inventory lengths without losing items
Fixed apartment door particle effects location
Couple new vehicle sound updates
Vehicle steering lock tweaks
Minor inventory icon changes

22 comments Read more
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About This Game

Become the Most Successful (or Most Wanted) man in the city.

Broke Protocol is a low-poly open-world action game with a strong focus on roleplaying features. You define your own goals and identity in a persistent, interactive, and reactive online sandbox. Currently in Early Access.

You can roleplay in limitless ways to gain money, power, and influence in a diverse low-poly world. You start with nothing and have to build your wealth, while managing your hunger, thirst, stamina, and addiction levels.

Climb to the top of the criminal underworld, or live your life as a paramedic, firefighter, driver, gangster, or law enforcer. You write your own story in Broke Protocol.


  • Supports over 100 online players per server
  • Wide open and continuously expanding city with suburbs, market, prison, marina, military base, and airport
  • Full-fledged and easy to use World Builder with no limits and thousands of prefabs for use
  • Hundreds of AI citizens, police, firefighters, paramedics, and criminals roaming the city streets
  • 3D Positional VOIP to talk with other players near you
  • Take on any job yourself to bring order and justice to the streets
  • Access interiors with staff, guards, and shopping areas
  • Dozens of usable weapons, guns, tazers, grenades, flashbangs, smokes, seeds, drugs, and restraints
  • Ownable apartments and gangs/territory system
  • Usable cars, trucks, aircraft, boats, and armored vehicles
Made with Synty Studios World Models and custom assets.

System Requirements

    • OS: Windows 7 32/64-bit
    • Processor: 1.8 GHz
    • Memory: 2 GB RAM
    • Graphics: Support Shader Model 3.0
    • DirectX: Version 9.0c
    • Storage: 300 MB available space

What Curators Say

4 Curators have reviewed this product. Click here to see them.

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