Treadnauts launches 4-player tank brawls into the sky. Drive up all the walls! Rocket jump onto the roof! Shoot bullets out of the air! Move with style!!
All Reviews:
Very Positive (55) - 90% of the 55 user reviews for this game are positive.
Release Date:
Aug 17, 2018
Developer:
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Recent updates View all (15)

August 17

Treadnauts v1.0 Full Launch!



Treadnauts Patch Notes v.1.00

UPDATE 8/17/18: "The Launch Update"

Tank it in! Tread on air! Rocket jump for joy!!

Treadnauts is OUT NOW on Steam, Xbox One, PS4 and Nintendo Switch!

WIth the full launch comes update 1.0, a major patch that includes Blitz Mode, Freeze Tag, and a ton of other goodies.

Blitz Mode is here!

One of our main goal for version 1.0 was to create some faster-paced game modes for players to choose from. Treadnauts is a party game at heart, and parties don't take breaks or stop 'till everyone goes home!! :claugh:

Our Discord community have been asking for a Smash Bros. style game mode for months, so we decided to start there. Melee has influenced the Topstitch Games team a lot; observant players might have noticed some familiar maps in the Wave District. During development on Blitz mode, our first step was to translate the Melee Stock system into an option for Treadnauts.

From there, we expanded the mode with a handful of other options to keep things fresh, including timer and team attack variants. We had a ton of fun putting our own spin on the recipe, and we hope that Smash and Treadnauts fans alike can bond over Blitz.

In addition to Blitz Mode, the Launch Update comes packed with a slew of other additions and improvements. Tank a look at the full patch notes below!

MAJOR FEATURES:
  • Blitz Mode! For the first time in Treadnauts history, you can respawn mid-round and jump right back into the action! Check out these new lightning-fast ways to play in the Modifier menu.
  • Freeze Tag, a modifier for Team Attack. This mod allows you to freeze your opponents and turn them into part of the terrain, as well as rescue your frigid friends. Stay frosty out there!
  • Tread Medley: This mega-playlist contains maps from every zone! Now you can mix and match levels to your heart's content.
  • A total of four shiny new maps (one in each zone)!
  • Steam trading cards are here, complete with emojis, badges, and profile backgrounds.

GAMEPLAY CHANGES:
  • The destructible terrain in Salt Harbor now has a smoothing effect, making it much easier to drive across (and a lot prettier!)
  • Improved Windmill/Waterwheel physics, allowing players to stick to them more consistently at high speeds.
  • Crates now despawn if nobody collects them fast enough.
  • Ramming a tank at high speed will now only stun the slower-moving tank.
  • Sticky bombs no longer stick to each other in the air, and will clash instead.
  • Sticky bombs no longer clash once stuck to the ground, making them far more deadly.
  • Turbo Engine is now more turbo.
  • Players can now rotate their tank while hanging from a grappling hook.
  • Upgrades have been made to the bot players. These changes should make bots a bit more competent across the board.
  • The Jingus's brain has been upgraded, making it a force of nature on the battlefield. Dread it. Run from it. Jingus still arrives.
  • Camouflaged tanks no longer create particles or press down the grass while driving.
  • Bumping into a camouflaged tank will now reveal it.

OTHER FEATURES:
  • We've given every map a name!
  • Added a frame cap setting to the options menu.
  • Added a new visual effect to recharging bullets.
  • All level-up related animations are now much faster.
  • Added a button to toggle all maps in a zone at once.
  • Added a "Random Zone" button.
  • You can now hold a directional button to scroll faster in the mod menu and the map options.
  • Driving on grass now creates particles.
  • Added new particles for shattered targets in Target Test mode.

BUG FIXES:
  • Fixed an issue preventing users from reaching level 30.
  • Pressing the jump button to dismiss the scoreboard no longer also causes your tank to jump.
  • Fixed an issue where double-shot lobbers would collide with each other.
  • The resolution should no longer incorrectly change upon entering the options menu.
  • The endgame screen will now properly return to the lobby after a timer in online modes.
  • Lobby visuals no longer vanish prematurely while going to the map select screen.
  • Lowered the brightness on some Wave District neon signs.
  • Squashing a jetpacking tank now properly disables the jetpack particle.

There's never been a better time to fly into the matchmaking queue for an online game of Treadnauts--or gather some friends on the couch for a round on Xbox One, PS4, or Nintendo Switch!

We're always thankful for our incredible community, but today more so than ever. If you haven't yet made the rocket jump, you can find friends, online matches, developer updates and all the latest news on the Treadnauts Discord.

See you there!
:IS2:
Topstitch Games
2 comments Read more

June 7

Treadnauts v.0.81 Patch Notes


Treadnauts Patch Notes v.0.81

UPDATE 6/7/18: "The Free Games with Prime Update"

Have you heard? Treadnauts is free for Twitch Prime members this month!

Today's patch is mostly focused on stability and quality of life improvements for all of our new players. There's a couple of fun new features for online matches, too--check out the full patch notes below!

FEATURES:
  • The matchmaking algorithm has been improved, making it easier to find games close to you.
  • The Spooky Shells and Slow Time modifiers, as well as the "Sherman Chess" mod preset, can now be played online!
  • You can now adjust your screen scale in settings (for non-standard monitors)

BUG FIXES:
  • Custom keyboard controls should now save correctly after closing the game
  • Collecting a crate will no longer restock your cork in Corked mode
  • Slow-mo kills can no longer occur while the scoreboard is displaying
  • Fixed the Jingus sometimes spawning in the wrong color in team mode
  • Bots can no longer get achievements
  • You can no longer get EXP for just watching bots play a game
  • Fixed an issue related to text rendering in Corked mode
  • Fixed an issue where gaining multiple levels at once could cause visual issues
  • Fixed revenge target dots persisting after a round ended
  • Fixed a bug that sometimes let you control other players on the win podium

There are tons of new pilots learning the ropes this week in the online matchmaking queue and our discord community.

It's a better time than ever to jump into online matches. See you there!

:IS2:
Topstitch Games


1 comments Read more

About This Game



Treadnauts gives competitive platform fighters a kiss of physics finesse. Gracefully pilot your tank through gorgeous arenas to land a deadly shot on your opponents! You've got a slew of useful tricks at your disposal, including treads that stick to any wall, boosters for midair hops, zero-friction slides, and rocket jumps for soaring into the sky. It's all about moving with style!



  • Four playable zones, each with unique mechanics and physics objects
  • Explosive couch competitive mode for 2-4 artillery rocket scientists
  • Online multiplayer beta for solo pilots or duos
  • Computer AI tanks with three difficulty levels
  • Single-player Target Test mode with medals and global leaderboards
  • Laser guns, grappling hooks, homing shells, and tons of other power-ups to collect
  • A dynamic soundtrack by King Felix that changes every time you play
  • Player progression with levels, maps and characters to unlock
  • Modifiers to shake things up: zero gravity, slow motion, chaos mode and many more!


System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista
    • Processor: Core 2 Duo
    • Memory: 3 GB RAM
    • Graphics: 512MB VRAM or greater
    • DirectX: Version 10
    • Storage: 1 GB available space
    • Additional Notes: x64-bit architectures required
    Minimum:
    • OS: Mac OS 10.7+
    • Processor: Dual Core Intel
    • Memory: 3 GB RAM
    • Graphics: 512MB VRAM or greater
    • Storage: 1 GB available space
    • Additional Notes: x64-bit architectures required

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