Splitgate: Arena Warfare is a multiplayer first-person-shooter that uses player-controlled portals to create a new dimension of arena combat.
All Reviews:
Mixed (4,355) - 68% of the 4,355 user reviews for this game are positive.
Release Date:
May 24, 2019
Developer:
Publisher:

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Play Splitgate: Arena Warfare

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Recent updates View all (13)

June 25

Update is live! Version 1.0.8 - 6/25/2019

Patch Notes - Version 1.0.8 - 6/24/2019
Store
- Item Shop is open and ready for business! Features 5 items for sale. 1 Daily Item. 2 3-Day Items. 2 Weekly Items. Features store exclusives and items from SAW Packs.
Skins
- Sniper Raider Legendary set is now available!
- Plasma Rifle Raider Legendary set is now available!
- New Emblems for our new Splitgate Partners!
- Partner Emblems are now only available through the use of each of their Creator Codes. Go out and support your favorite Splitgate Partner. NOTE: If you already used the Creator’s code in the past, you will have access to their emblem. NOTE: If you had a partner emblem equipped before this update it will be replaced with a random emblem.
- Improvements to Gold Skins
Online
- Temporary Bans for Quitting - If you leave a ranked match before it ends, you will be banned from matchmaking for 15 min. NOTE: This only applies to the first player to quit each game. Meaning if you have a teammate quit, you are safe to quit and do not have to wait until the game ends.
Gameplay
- Don’t allow pickups to be picked up through the map
- Fixed bug where bots could still spawn portals when portals were disabled in custom game settings
Maps
- SAW Stadium: Moved B Domination hill from shotgun spawn up to railgun spawn
Weapons
- Nerf: Reduced shells per shotgun clip from 4 to 3
- Nerf: Reduced max shotgun ammo from 12 to 9 shells
- Fixed inconsistent explosion damage issues with rocket launcher
Spectator
- Spectator UI Improvements
- Indicators (pickups, player name tags, etc.) now show properly in freecam
- Fixed world scoreboards while in freecam
- Small improvements to aiming accuracy
- Fixed bug where weapon would be visible when switching POV to a player who was scoping in
- New keybinding to toggle replay/spectator UI visibility
- Hill, flag, and oddball indicators now show the correct alpha/bravo team color in freecam
- Killfeed names now show the correct alpha/bravo color in freecam
UI
- Added ability to quit social games before match starts
- Fixed issues with displaying player info for non-steam friends
Sound
- Improved environment ambiences on all maps
- Don’t play announcements after match has finished
- Fixed bug where out of bounds sound wouldn’t stop playing on death
- Made it easier to tell if sounds are above/below you
- Fixed footstep issues on Outpost
- New reload sounds for other players
- Pre-game countdown timer sound fix
Animations
- Fix to issues with 3rd person flinch animations
Stability
- Fixed two crashes that could occur when closing the game
9 comments Read more

June 17

Update is live! Version 1.0.7 - 6/17/2019

Patch Notes - Version 1.0.7 - 6/17/2019
Game Modes
- CTF: Made it so that you can’t capture the flag unless your flag is at base
- CTF: Decreased Score Limit from 5 to 3
- CTF: Improvements to UI indicator for where to return the flag
- CTF: Flag Melee is one shot kill
- CTF: Fix to multiple scenarios where flags wouldn’t capture correctly
- Oddball: Oddball Melee is one shot kill
- Hill Lighting Improvements
Gameplay
- Fixed a bug with Easy bots that would cause them to not move properly sometimes
Online
- Added Waiting Area to Ranked Matchmaking where you spawn in a free for all game until you find a suitable match
- Fixed a bug in matchmaker causing queue times to be longer than they should have been
- Party Invites will now ping players through steam if they are offline
- Improved team balancing in matchmaking algorithm
UI
- Improved Friends List UI to making it easier to find friends who are in game
- Fix to wrong text being displayed for 50 killstreak
Spectator
- Improvements to spectator UI/UX
- Made scoreboard static positioned, based on teams, instead of switching based on who you are viewing
- Fixed bugs with characters not animating through walls if they were far away
- Fixed bugs when spawning as freecam at the beginning of a match
- Enemy outlines are now shown through walls to make spectating easier
Sound
- Fixed bug where ragdoll sound would keep playing more than once
- Enemy behind portal warning sound now correctly stops playing when portal is unlinked
- New out of bounds sound effect
17 comments Read more

About This Game



Splitgate: Arena Warfare is a fast-paced multiplayer shooter that uses player-controlled portals to create a new dimension of arena combat.

Evoking memories of the most revered shooters of the past two decades, Splitgate: Arena Warfare embraces the classic and familiar feel of close-quarters combat while adding a multi-directional twist that adds a never-before-seen spatial wrinkle to the arena shooter setting. Battle against up to 10 friends in online multiplayer or refine your skills versus formidable AI.

Splitgate: Arena Warfare is designed to be equally accessible to first-time and veteran FPS players, with an infinitely high skill cap that will take players hundreds of hours to refine and master. Splitgate is built in Unreal Engine 4 by 1047 Games, a passionate group of Halo fans, whose experience and love for the genre transcends the typical development team.


Fly. Flank. Frag.


Constant movement is encouraged and rewarded as players strategically place portals to FLY, FLANK and FRAG through the air to create incredible, previously-impossible highlights.

1-50 Ranking System


Instead of a complicated and convoluted matchmaking system,Splitgate: Arena Warfare uses a simple, intuitive 1-50 ranking system determined purely on player wins and losses, cutting down on in-game griefing while providing little incentive for player boosting.

Equal Playing Field


Players start each match with the same loadout, eliminating any unfair advantages from the start. Power weapons spawn on a timer across the map, and players are encouraged to use these powerful weapons to achieve montage-worthy killstreaks.

Easy to Learn, Difficult to Master


Standard FPS controls and intuitive portal mechanics mean beginners are up and running right off the bat. However, players must constantly evolve strategies and their ability to think with portals in order to outsmart one another. The skill cap is unlimited.

Mature Content Description

The developers describe the content like this:

Splitgate: Arena Warfare is a first-person arena shooter. Blood is shown when a player gets shot. There is no gore.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 7, Windows 8.1, Windows 10
    • Processor: Any dual core CPU
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 1GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system

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