Build and manage an international airport!
Recent Reviews:
Very Positive (95) - 88% of the 95 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (4,144) - 84% of the 4,144 user reviews for this game are positive.
Release Date:
Sep 28, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Creating a full-scale airport tycoon game like Airport CEO pose many challenges ranging from gameplay mechanics to simulation of complex airport operations. The gameplay follows the process of constructing a small airport to eventually expanding it to an international hub, which will require careful gameplay and performance optimization as the game develops over time. We have developed tools for collecting user feedback and have a strong community that guides the direction of development, resulting in a transparent and highly collaborative game development process that throughout the early access period will ensure that not only ours, but others, dream airport tycoon game is made.”

Approximately how long will this game be in Early Access?

“Airport CEO 1.0 will be released in early 2021.”

How is the full version planned to differ from the Early Access version?

“The goal of Airport CEO is to create one of the best airport tycoon games of all time, consisting of a balanced mix of realism and fun tycoon gameplay. The full version of Airport CEO will contain many elements that are essential to the operations of an airport from aircraft and airline, passenger and business operation. Small and large aircraft, multiple turnaround services, weather, incidents, over 15 different service vehicles, cafés, shops, passengers and so much more will make out the backbone of the full version.”

What is the current state of the Early Access version?

“Today, Airport CEO has the core of the airport simulation functionality in place as well as a lot of preparations for future content. We usually deploy multiple updates to the game’s experimental branch each week with bug fixes and improvements and perform larger content updates to the default branch around once per month. You can follow the development process in real time via our public Trello board. Given the game’s early access state, bugs, performance and gameplay balancing work are being worked on continuously. However, with frequent releases and an internal quality assurance process we aim to keep the default version of the game as stable as possible.”

Will the game be priced differently during and after Early Access?

“The price will be gradually risen as new content and features are implemented. The raises will be reasonable, reflecting the number of hours that has been put into the development associated with adding new content.”

How are you planning on involving the Community in your development process?

“Community involvement and support is critical for the success of Airport CEO. We have a long track record of working very closely with the community in order to align our development process with the expectations and anticipation of our players. This has been done through the establishment of several channels through which the development can be discussed in transparency. To this date we have released over 130 development blog posts, around one every other week, summarizing the most recent development progress. We also have a Trello board updated every five minutes and several social channels where the game and its development can be discussed. We have held community based votes in order to help us decide which new aircraft models to implement next. This is a great and fun way to help us decide and prioritize suggestions as they normally create hefty, but friendly, discussions around which options should win. We are always carefully listening to the community and have already made several adjustments to the game as a result of great suggestions and feedback from the community. We’ve also held feature request votes to help guide the direction of the game and what we implement next.”
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About This Game

Airport CEO is a tycoon and management game in development for PC and Mac where you take the seat as a CEO of your own airport. You will build the airport’s infrastructure with everything from runways and taxiways, gates and aprons to constructing terminals with check-in, security, restaurants and shops. You will manage the business perspective of the airport by hiring employees and executives, making deals with airline companies and making sure that ends meet by keeping an eye on budget and resources.

You will have to cater to the passengers by keeping waiting time to a minimum, by having friendly and helpful staff around and by making passengers feel secure, keeping any potential incidents at bay; a happy passenger is a spending passenger. Hopefully you won’t run into any problems such as stressed out employee, equipment breakdowns or bad weather which can cause massive delays or even emergency landings. You will be held accountable when things go wrong and filthy rich when things go right.

Running an airport

Your objective is to build and manage your airport to perfection by making strategic decisions, designing the optimal airport layout and ultimately making sure that your passengers and airlines are satisfied. You will need to build the entire airport from scratch including terminal foundations with floors, walls, doors and items as well as the airport infrastructure including runways, taxiways, aprons and other airport infrastructure. Everything in Airport CEO is deeply simulated and it is your job to make sure it all runs smoothly and with a positive bank account.


Airlines and their travelers are an essential element of Airport CEO as they consist of the main source of your airport’s income. Signing contracts with airlines bring cash-flow and passengers to your airport which in term means opportunities for receiving different service fees, as well as passenger expenditures. Airlines come in different sizes and have different requirements on your airport and the services you offer, you are responsible for not only planning the flight schedule but also for meeting and maintaining the needs. Occasionally you will need to handle emergencies and delays due to bad weather or accidents in the area, all which will put your management skills to the test.


Passengers in Airport CEO all have their unique personalities, needs, a background story and most importantly; a flight to catch (on time). Passengers are thoroughly simulated and their decisions, behaviors and opinions about your airport are affected by several factors. Passengers in Airport CEO, just as in real life, must wait in lines, check in, pass security and then entertain themselves until their flight is ready for boarding. Arriving passengers must find their way the baggage claim, get a hold of their bags and maybe pass a customs booth before getting on their airport transfer. Whether they’ll be able to actually catch their flight is up to you: Passengers might have a hard time finding their way around the airport so you build an information desk, passengers might get irritated because of the long security queue and waiting time so you extend its capacity, passengers might complain about the lack of fun things to do in the gate area so you build a duty-free shop or exclusive brand boutiques.


Employees are those you rely on to keep your airport running. Just as passengers they are simulated individuals who have a mind of their own. Employees have a number of different roles and it is your job to make sure that your airport has the right and necessary work force at any time. From passenger service agents, janitors, ramp agents and mechanics, security officers to administrators and executives. The more you expand your airport’s capacity and services, the more versatile and skilled your employees have to be. When employees interact with passengers, they’ll have to be skilled at managing people and stress resistant in order to avoid making mistakes or give bad customer service.

Facilities and buildings

Airports are complex mega-structures with a lot of different buildings and facilities. While a small airport might not need more than a simple grass runway and a terminal, as you grow your airport you will have to expand its facilities ranging from air control towers, larger aircraft stands and taxiways to fire, weather, catering or fuel stations. As your airport grows your terminal grows with it and you will have to make sure that it is equipped with the necessary facilities that passengers are expecting. Building a terminal in Airport CEO is highly customizable where you lay out its shape and interior such floor type, walls, windows and doors. Baggage needs to be processed and transported to the same flight as its owner and its all up to you to avoid bottlenecks and by designing the ultimate airport terminal.

Being a CEO

Data, data, data! As the acting CEO of your airport you need to be able to make difficult business decisions based on current operation. In Airport CEO you’re provided with multiple sources of information from which you can draw conclusions and manage your airport. As the CEO you will not only be responsible for the architecture of the airport but also for those working in it. Tired of planning every flight? Establish an informatics department and let an automated system do it for you! Tired of assessing the monthly budget balance? Hire a CFO which can help you cut cost and set prices. Best of luck!

System Requirements

Mac OS X
    • Requires a 64-bit processor and operating system
    • OS: Windows 8 (64 bit)
    • Processor: Intel: Intel Core 2 Duo 2.4 GHz | AMD: 3 GHz
    • Memory: 2 GB RAM
    • Graphics: Any (minimum 2 GB dedicated VRAM)
    • DirectX: Version 10
    • Storage: 4 GB available space
    • Sound Card: Any
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64 bit)
    • Processor: Intel: Intel Core i7 2.6 GHz | AMD: 3 GHz
    • Memory: 4 GB RAM
    • Graphics: Any (4 GB dedicated VRAM)
    • DirectX: Version 12
    • Storage: 4 GB available space
    • Sound Card: Any
    • Requires a 64-bit processor and operating system
    • OS: macOS Mojave
    • Processor: 2,7 GHZ Intel Core i5
    • Memory: 2 GB RAM
    • Graphics: Any (minimum 2 GB dedicated VRAM)
    • Storage: 2 GB available space
    • Sound Card: Any
    • Requires a 64-bit processor and operating system
    • OS: macOS Big Sur
    • Processor: 2,7 GHZ Intel Core i7
    • Memory: 4 GB RAM
    • Graphics: Any (4 GB dedicated VRAM)
    • Storage: 4 GB available space
    • Sound Card: Any

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