A jetpack sports game. Score goals against your opponents in this FPS online multiplayer game. Fly up in the air with your jetpack. Work with your teammates to make incredible plays. Practice solo or co-op vs bots. Play in 1st person or 3rd person view.
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3 user reviews - Need more user reviews to generate a score
Release Date:
Dec 6, 2017
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“It's time for players to be able to play and give feedback in order to improve Jetball as it develops. The freedom of movement allows players to develop their own play styles and strategies. Early access allows this creativity to begin sooner. Gameplay balances will likely be needed as players develop their skills and strategies.”

Approximately how long will this game be in Early Access?

“Jetball will be in Early Access until it has working tutorials and single player training missions. Also the game needs to have the "programmer art" replaced with proper art assets. Being a solo developer means the game could be in early access for quite some time.”

How is the full version planned to differ from the Early Access version?

“The full version will have a significant overhaul to the graphics. Jetball is built on Unreal Engine 4 and is capable of looking like a next gen title. At the same time more features like Tutorials, Matchmaking, Achievements, and Statistics will be added.”

What is the current state of the Early Access version?

“The current Early Access version is a playable Alpha. Jetball is still in development and will continue to improve via updates. Some portions of the game still contain "programmer or filler art" and will be updated over time. With that said, the game is very playable. Online multiplayer is working reliably and fast. Players are currently playing across the world with each other.”

Will the game be priced differently during and after Early Access?

“There may be slight price adjustments as the game nears completion but should not be significant. The replay value of Jetball will ensure that players that buy early will get the most out of Jetball.”

How are you planning on involving the Community in your development process?

“Community forums are coming soon and currently there is an open dialog between developer and player via Discord chat.
Please join our verified discord ”
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About This Game

Play jetpack soccer! You take control of a super athlete playing a football/basketball style sport in the future. You can take to the skies with a powerful jetpack. Maintain your speed by bunny hopping (or skiing) downhill giving way to unrestricted movement. The ball inherits all of your momentum as you throw, so speed plays a big part.

The game is being made by a solo developer. Please be warned that the game contains some "programmer art" at this time. There is no tutorial yet but it is in the works.

Objective

The objective is simple. Get the ball and throw it into the enemy goal. Pass and score off teammates using one-timers to add style points to your score. Like Basketball, score from long distance and you are also rewarded.

Weapons

To stop the enemy from scoring in your goal, you are equiped with 4 unique weapons.
  • The disc launcher shoots an explosive disc that not only harms players but also delivers a strong knockback.
  • The nade launcher lobs an explosive grenade that also harms players and delivers an even stronger knockback force.
  • The spike thrower shoots fast and deadly spikes that fly across the map at super speeds.
  • The boost gun can knock back players and also be used to grab that ball when it is just slightly out of reach.

Bots

The bots are capable of shooting you and scoring goals. You can set up a bot match to play however you wish (1 vs 20 or even 20 v 20) offline or online.

Maps

A variety of maps include small skirmish style maps, to great big maps that take a minutes to cross. Play 1v1 all the way up to 8v8 (or potentially higher).

Dedicated Servers

Run your own server and push the player limits as high as you can. Play by your rules.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: 64-bit Windows 7, Windows 8.1, Windows 10
    • Processor: Intel Dual Core 64-bit / AMD Dual Core 64-bit
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 560 1GB / AMD Radeon HD 5970 1GB
    • DirectX: Version 11
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: MacOS X 10.8.5
    • Processor: Intel Core i5 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 560 1GB / AMD Radeon HD 5970 1GB
    • Storage: 2 GB available space
    Recommended:
      Minimum:
      • OS: Ubuntu Equivalent Distro
      • Processor: Intel Dual Core / AMD Dual Core
      • Memory: 4 GB RAM
      • Graphics: nVidia GeForce GTX 560 1GB / AMD Radeon HD 5970 1GB
      • Storage: 2 GB available space
      Recommended:

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