A Multi-player incremental clicker game.
All Reviews:
Very Positive (206) - 84% of the 206 user reviews for this game are positive.
Release Date:
Oct 20, 2017

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Recent updates View all (271)

August 8


-Ascend Changes
Level Caps gone
Goal Ascend Gone
New Formula for Min Goal (10000+(2*Current AP)
New Formula for AP Gain (Maxstage/100)*Rush Buff
QP Mechanic Change - QP now starts as soon as your able to Ascend ( Preventing people from being stuck when using historics)
Rush Buff Now kicks in til 200k AP instead of 100k AP

ClickRaid548.10d and e
-Crash Fix builds
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August 1


-Class Level Cap Removed. (took 2 days I hope the 6 ppl it effects are still around)
-Fixed Crit Damage in Stats page
-Added August Pet and Cursor
-Added new free cursor: The InfiniMine Pickaxe :)

EQPR Mechanic change:
On next ascend your Highest Historic class level will be the level you start requiring
Quest points. Being as levels are now locked on Ascend Goal X2 and Historics were reset a few
weeks ago this should be a balanced and welcome addition. The old system of XX Free EQPR points per
1000 class levels will be gone. Also the cost to buy EQPR from the Ascend Arts will reflect a new cost
change to prevent EQPR Abuse.

Lets see how this plays out...

Known Issues:
Class Shop XP bars and XP values are broke
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*Multiplayer Hosting

Hosting a MP server may not work with all networks as it uses UPnP and UDP hole punching to try and get the job done but in some cases your network may not be setup to allow either of these to work preventing you from hosting a game.

About This Game

ClickRaid is an Incremental Game with multiplayer and competitive aspects, inspired by Clicker Heroes and Tap Titans.

Incremental Games consists of a gameplay in which the player does simple actions such as “clicking” or upgrading ingame systems to get more of a currency, in which the goal is to get bigger and bigger numbers. The gameplay also has aspects that are idle, which means most Incremental games aren’t ones that usually require full attention.

ClickRaid features a very important multiplayer aspect: Classes. Those are chosen by the player, and have unique effects on the other members of the party you’re in. The game isn’t meant for solo play!

You will be greeted into choosing your ingame name, then into the Lobby selection menu! Just pick one that has more than 1 person in and read the Tutorial. The game might look very overwhelming at first and even more if you’re not used to Incremental aspects, but don’t worry! The community can always lend you a helping hand with any questions you might have.

There is “reset everything but get bonuses”, which is called Ascending (often known as “Prestige” in other games).

The Prestige in game is a mean to progress ingame, and only resets your Stage count.

There are 5 different currencies ingame:
XP, BossSouls, RaidSouls, Tokens and Gems

XP is obtained from killing any kind of enemy.
BossSouls are obtained from defeating Bosses, while RaidSouls are for their Raid variant.
Tokens are flying discs that often appear on your screen. Mouse over to collect!
Gems are obtained from defeating WallBosses, which are stronger Bosses that determine how far you can progress.

There are other systems ingame too that Affect progress, they all work differently:

Heroes (damage to progress, upgraded with bonuses for heroes and XP)
Artifacts (varying bonuses only upgradeable with BossSouls)
RaidSouls (bonuses only upgradeable with RaidSouls)
Charm (bonuses upgradeable with Gems, with the help of Tokens)
Inventory (items with bonuses based on your stage progression!)

and a few more!

System Requirements

SteamOS + Linux
    • OS: Windows 7
    • Processor: 2 Ghz or better Processor
    • Memory: 2 GB RAM
    • Graphics: Any DX11 Compatible Cards
    • DirectX: Version 11
    • Storage: 40 MB available space
    • OS: Windows 10
    • Processor: 2 Ghz or better Processor
    • Memory: 4 GB RAM
    • Graphics: Any DX11 Compatible Cards
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 50 MB available space
    • OS: Ubunto 16.x
    • Processor: 2 Ghz or better Processor
    • Memory: 2 GB RAM
    • Graphics: Pixel shader 2.0, 128Mb ram
    • OS: Latest Version of Either OS
    • Processor: 2 Ghz or better Processor
    • Memory: 2 GB RAM
    • Graphics: Pixel shader 2.0, 128Mb ram
    • Network: Broadband Internet connection

What Curators Say

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