Raft throws you and your friends into an epic oceanic adventure! Alone or together, players battle to survive a perilous voyage across a vast sea! Gather debris, scavenge reefs and build your own floating home, but be wary of the man-eating sharks!
All Reviews:
Very Positive (6,068) - 80% of the 6,068 user reviews for this game are positive.
Release Date:
May 23, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“When we first released the Raft prototype, we were simply amazed and overwhelmed by the incredible response from players around the world. Inspired by the community’s support and active feedback, we knew we had a responsibility to grow Raft into the fully realized survival experience those fans deserved. With development now moving at full speed, it’s more important than ever that the community continues to share its valuable feedback with us and that we’re able to incorporate those ideas as quickly as possible. That’s why Early Access was clearly a great platform for this game and now we can continue the Raft journey together!”

Approximately how long will this game be in Early Access?

“One of the most appealing aspects of Early Access was the ability to shape Raft together with the community, alongside our own ambitions for features and mechanics that we’d like to add to the game. Consequently, we’ve decided to keep our schedule fairly flexible so that the development team and community can best mould the Raft experience that we all want to see!”

How is the full version planned to differ from the Early Access version?

“The Early Access version introduces a solid foundation for Raft. Now with your support, we plan to build an even more unique and exciting experience filled with fun moments and perilous adventure! First, we plan to dust off our compasses and embark on an epic quest with the introduction of landmarks; players will gather clues, set their coordinates and raft towards mysterious destinations! Players will discover stranded ships, sunken cities and caverns filled with treasure, including blueprints for crafting new weapons and equipment! Additional wildlife and other dangers will bring more challenge and new ways to defend your raft. You might even discover a stray animal to accompany you on your journey…
Equally exciting is our plan to offer players complete creative freedom in Creative Mode, a relaxing experience where supplies are unlimited and danger all but removed. Coupled with Steam Workshop integration, Creative Mode will allow you and your friends to really express your craftsmanship together! Above all, we promise to use the Early Access period to listen to you and your feedback in order to develop Raft towards a combined vision.”

What is the current state of the Early Access version?

“With the feedback we were able to gather from the initial prototype, we’ve committed significant development time to ensure that the improved version of Raft is one that fans will really enjoy. Many core mechanics and features are present and polished, but now we want your help to bring the final pieces in to place! The Early Access version of Raft boasts a boat-load of items to craft, crops to grow, underwater secrets to explore, a solid building system and much more! Of course, while much of the game is present and working, we hope you understand that as Raft is still in active development you may witness the odd bug, and features are subject to change.”

Will the game be priced differently during and after Early Access?

“While the increasing size and scope of the Raft experience may in future alter the price for late adopters, players who join us during the Early Access period will absolutely have access to the full version of the game, however large it grows!”

How are you planning on involving the Community in your development process?

“During the early development of Raft we’re proud to have developed a reputation for keeping a close relationship with our community. We’ll of course continue this relationship during the Early Access period with regular blog posts detailing development progress and active appearances on the Steam community forums. We also have a Facebook and Twitter page where you can write to us. We will do our absolute best to answer as many of your messages as we can and promise to do our best to take your feedback and ideas into consideration, because we believe that it will lead to the best possible game!”
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Recent updates View all (4)

June 11

Raft - Update 1.02

Hey Rafters!

It is once again time for another update! One of the most requested features since we launched here on Steam has been the ability to change the field of view. There were some technical issues with changing the FOV which is why it has taken a little longer than we hoped for, but we are pleased to say it is finally here.

Secondly, we have added a bow and arrow. A piece of wood, some bolts and a pair of old skis creates a handy bow in true home made Raft spirit. The bow can be used to hunt seagulls, fend of the shark or deal with an annoying team mate if you are so inclined. The bow is also a preperation for later updates, with more creatures coming in the future.

Apart from this some smaller bugs have also been fixed:
  • A bug where the binocular overlay image could some times be stuck even when not using th binoculars should now be fixed.
  • Removing a research table should no longer cause a player using it to get stuck in the research menu.
  • To balance the bow, the shark now swims deeper when hit by an arrow from above water.

That is all for this time! Until next time!
//Raft HQ
240 comments Read more

June 1

Raft - Update 1.01b

Hey there Rafters!

What a great week it has been! Raft released a little over a week ago and seeing all the things you have built and hearing about your experiences in the game has been nothing less than amazing! While it seems most of you have had quite a smooth run overall, there has been some pesky bugs here and there. The past week we have been working tirelessly to eliminate as many of those little bastards as possible and we want to thank every one of you who has been so helpful with sending us bug reports and feedback!

Apart from fixing a whole lot of bugs, we have added the possibility to hide the UI for more cinematic screenshots by pressing the period button '.'.

And here is the full list of bug fixes and changes:
  • Bug where some people would lose their inventory and/or get a black screen with only UI when joining a friend should now be resolved.
  • The system to select frame rate limit has been reworked to hopefully fix bug where some peoples limit was automatically resetting to 20.
  • Debris, abandoned rafts and islands no longer spawn in creative to increase building performance.
  • Collider system has been removed in creative to drastically decrease delay when building floors and foundations on bigger rafts.
  • Sensitivity slider range has been changed from 0-5 to 0.1-20 to allow for much more sensitive input.
  • Removed two instances of inventory duplication bugs.
  • Removed bug where you could pick up the lantern ghost placement block.
  • Removed two bugs where you could get stuck in the storage UI.
  • You should now be able to build sloped walls next to inverted roofs.
  • Main menu has been adjusted to better support 21:9 aspect ratio.
  • You should no longer be able to pick up throwable anchor while hook or fishing rod is in use.
  • Black paint color adjusted to look less green.
  • Bug where you could not get resurrected after rejoining in dead state should now be resolved.
  • You should now be able to craft shark bait in creative mode.
  • Bug where rain was visible under water should now be resolved.
  • Changed typo from 'further' to 'farther'.
  • Changed typo from 'reciever' to 'receiver'.
  • You should no longer be able to place 5 shark heads in an equipment slot.
  • Inverted roofs now have a cost.
  • Being stuck after dying on chair should now be resolved.
That is all for today folks! Happy Rafting!
//Raft HQ
254 comments Read more
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About This Game

By yourself or with friends, your mission is to survive an epic oceanic adventure across
a perilous sea! Gather debris to survive, expand your raft and be wary of the dangers of
the ocean!

Trapped on a small raft with nothing but a hook made of old plastic, players awake on a vast,
blue ocean totally alone and with no land in sight! With a dry throat and an empty stomach,
survival will not be easy!

Raft throws you and your friends into an epic adventure out on the big open sea, with the
objective to stay alive, gather resources and build yourself a floating home worthy of

Resources are tough to come by at sea: Players will have to make sure to catch whatever debris floats by using their trusty hook and when possible, scavenge the reefs beneath the waves and the islands above.
However, thirst and hunger is not the only danger in the ocean… watch out for the man-
eating shark determined to end your voyage!

● Multiplayer! Survive by yourself or with friends in online co-op!
● Hook! Use your hook to catch debris floating by.
● Craft! Build survival equipment, weapons, crop plots and more to help you stay alive!
● Build! Expand your raft from a simple wreckage to a buoyant mansion.
● Research! Learn new things to craft in the research table.
● Navigate! Sail your raft towards new places!
● Dive! Drop anchor and explore the depths for more resources.
● Fight! Defend your raft from the dangers of the ocean.

System Requirements

    • OS: Windows 7 or later
    • Processor: 2.6 GHz Dual Core or similar
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 500 series or similar
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: Windows 7 or later
    • Processor: Intel Core i5 2.6GHz or similar
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 700 series or similar
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
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