Colony Ship is a turn-based, party-based role-playing game set aboard a generation ship launched to Proxima Centauri. The game features a detailed skill-based character system, multiple ways to handle quests, choices & consequences, and branching dialogue trees.
All Reviews:
Very Positive (567) - 85% of the 567 user reviews for this game are positive.
Release Date:
Apr 6, 2021

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're making this game for you, so not only your feedback matters a great deal, it's an integral part of the design process. It played a vital role when we were working on our first game (The Age of Decadence), helping us improve every aspect of the game and refine our design philosophy.

Now that Colony Ship's first chapter is ready to be evaluated, we'd like to run it by you and see what you think. What you like, what you dislike, what you think is missing or should be improved. Together we'll go through every chapter and location until the game is ready to be released.”

Approximately how long will this game be in Early Access?

“Approximately 18 months. We're planning to add improvements on a monthly basis and add new locations as follows:

Jun - Factory (released)
Aug - Mission Control (released)
Oct - Shuttle Bay (released)
Dec - Improvements, tutorial, difficulty modes (released)
Feb 2022 - Habitat and the end of chapter 2
Apr 2022 - ECLSS (the House of Ecclesiastes)
Jun 2022 - Heart (the mutant town)
Aug 2022 - Bridge and the end of chapter 3, all locations are done.
Nov 2022 - Endgame (chapter 4)”

How is the full version planned to differ from the Early Access version?

“The full version will have 12 locations. The current Early Access version contains the first 6 locations, roughly 40% of the game. The game is feature-complete, so all that's missing is the content (6 remaining locations).”

What is the current state of the Early Access version?

“The Early Access version gives you access to the first 6 locations: The Pit (a container town sitting in one of the cargo holds), Armory, Hydroponics, Factory (an abandoned industrial complex), Mission Control ruins, and newly released Shuttle Bay. These locations are fairly well-polished and don't have any unfinished content.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price with each chapter”

How are you planning on involving the Community in your development process?

“We read every single post and constantly interact with the players, discussing their concerns and suggestions. We don't have community managers, as players should be heard not managed, so you'll be communicating directly with the developers and influencing the development process.

Now, before you start getting all teary-eyed, here's a caveat. It's a niche RPG and the core design is set in stone:

  • Challenging turn-based combat: You will die. A lot.
  • Your character isn't a great hero destined to save maidens in distress and kittens stuck on trees.
  • Your character's stats and skills determine what you can and cannot do. Prepare to fail a lot of skill checks, which really is ok. You can't be great at everything, right?
  • Since it's a role-playing game, the players need plenty of choices to craft their own tales. These choices will come with consequences (good and bad) giving meaning to those choices and altering your tale.
  • Your choices will close some doors and open others. In practical terms it means that you won't see more than 40% of the content in the course of a single playthrough. Some players like it as it makes the game more replayable, others don't.

If you'd like to help us improve this design, we'll work with you and together we'll make the best game possible. If you want us to radically change it because you prefer a different type of RPGs, we won't be able to accommodate you and we want to be upfront about it. Try the combat demo before you buy to make sure that the overall design and direction are to your liking.

You can post your thoughts and suggestions on our Steam forum, on our studio's forum, or email us directly.”
Read more
Check out the entire Iron Tower Studio franchise on Steam

Buy Colony Ship: A Post-Earth Role Playing Game

See all discussions

Report bugs and leave feedback for this game on the discussion boards


“Colony Ship combines the best parts of The Age of Decadence and Dungeon Rats and puts them in a neat new setting. And while it still has a long way to go, the seeds of greatness are already there.”

About This Game

It is the Year of Our Lord 2754…

You will never feel the sun’s warmth under a blue sky, never hear the wind in the branches of a tree, and never swim in the ocean, all because you had the misfortune to be born on the Ship, chained to a fate you didn’t choose. You have never seen Earth and you’ll never see Proxima Centauri either. You’re doomed to live and die on the Ship in the name of the Mission, like your father before you, like his father before him.

The Ship is old. She had already been twenty years in service when she was rechristened Starfarer - a pretty name for a retrofitted interplanetary freighter. No one is certain the Ship will actually reach its destination, and nobody much cares, since no one alive now will live to see it. Might as well get on with your life and try to make the best of it.


Colony Ship is an isometric, party-based RPG inspired by Heinlein’s Orphans of the Sky. Your character's world is a “generation ship,” a massive spacecraft on a centuries long voyage to colonize a distant planet. The Ship's original government has been disbanded following a violent mutiny and you must negotiate a treacherous path among your fellow passengers and the contentious factions striving to dominate the Ship. Your choices alone will determine who your friends and enemies are.

  • Skill-based character system, with feats and implants.
  • Tactical turn-based combat, featuring standard, aimed, and weapon-specific attacks.
  • Multiple quest solutions, mutually exclusive questlines, and a branching main storyline.
  • 10 recruitable party members with different personalities, agendas, and beliefs (only 3 available in the first chapter).
  • 3 main factions and a score of lesser factions and groups
  • A large arsenal including melee weapons, firearms, energy pistols, grenades, and futuristic gadgets like the Energy Shield, Reality Distortion Generator, and Cloaking Field.
  • Different environments to explore, from the Engine Room and Hydroponics to the dystopian cities of the Habitat and the Mission Control ruined decks

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7/Windows 8/Windows 10
    • Processor: 2 GHz Processor or better
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTS 450 / Radeon HD 4870 or better
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/Windows 8/Windows 10
    • Processor: 2 GHz Processor or better
    • Memory: 8 GB RAM
    • Graphics: Nvidia Geforce GTX 970 / AMD Radeon R9 390 or better
    • DirectX: Version 12
    • Storage: 5 GB available space

More from Iron Tower Studio

Customer reviews

Review Type

Purchase Type


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph

Filter reviews by the user's playtime when the review was written:

No minimum to No maximum
Display As:
Show graph
Hide graph
Excluding Off-topic Review Activity
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...