Beat Saber is a VR rhythm game where your goal is to slash the beats which perfectly fit into precisely handcrafted music.
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Meget positive (776) - 81% af de 776 brugeranmeldelser fra de seneste 30 dage er positive.
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Overvældende positive (10,399) - 95% af de 10,399 brugeranmeldelser for dette spil er positive.
1. maj 2018

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Spil med tidlig adgang

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Bemærk: Dette spil med tidlig adgang er ikke færdigt og ændrer sig måske mere. Hvis du ikke er begejstret for at spille dette spil i dets nuværende tilstand, bør du vente for at se, om spillet skrider frem længere inde i udviklingen. Lær mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“We have been working on Beat Saber since 2016 and even though we had a plan to release the game only after everything will be 120% ready we got so much positive feedback for our current version that we decided to release the game earlier :)”

Hvor lang tid vil dette spil være i tidlig adgang?

“We would like to move from Early Access before the end of the year 2018.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“In the full version we would like to add a solid single player mode with missions or challenges and we think there is room for other interesting modes too. From the beginning we thought that it would be nice to have a way for players to play their custom levels/songs Therefore we would like to provide a "level editor" in the future. Last but not least, we would like to add more content (songs).”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“Current version has all mechanics for an "arcade mode" ready and everything is working nicely. Early Access version will provide enough songs/levels for a casual gameplay and it should also be sufficient for any competitive player to try to improve in the game to fight for a spot in the high score table.”

Ændrer spillets pris sig under og efter tidlig adgang?

“We may raise the price after adding significant content update/feature.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“All community feedback is dear to us and it will play an integral part in the development process. Community is welcomed to contribute by engaging in a discussion with us, for example by commenting on difficulty of levels, reporting issues or even help with creating new content. Also feel free to send us any suggestions you would like to see in the future version of the game.”
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15. marts

The latest update – addressing your concerns

Dear Steam players,

some of you shared with us your concerns regarding our latest update and we would like to reply to that in the text below and share with your our point of view. Our goal is to bring you fun and polished game in the best quality. Please, read through our answers: :)

>>Why we released paid content while we are still in EA?
New content is crucial for the game and we want to make sure you will get it as often as possible. Also, the mapping team behind the new levels is independent, so the core development is not slowed down in any way. It wouldn’t make any sense for them to wait until we finish new features.

>>Why we didn’t go out of EA?
We still have many plans with the base game and we didn't want to go out of EA and switch to full game before we add features we promised to deliver.

>>Why is the Music Pack paid?
Creating new levels and bringing new content to the game is an extremely complex process. We have to deal with music labels, license the music so we have rights to use it, map all the levels for all difficulties and later test everything over and over again. This process is made of many steps and takes a lot of time and effort to many people. Licensing music costs money, we are sharing revenue with artists and labels and we are paying our mappers team too. We believe, that quality content deserves recognition. Also, we want our players who prefer to get their content legally, to have a chance to purchase new music content with respect to law. On the other hand, this year, we also plan to continue to add free tracks to Beat Saber regularly so everyone can enjoy free music time to time.

>>Why did the update break all the mods?
Mods aren't official part of the game, thus, every time we change the source code, most of the mods has to be updated by their authors too. Our team is not and can’t be responsible for mods and their functioning after the update.

>>What can players do now?
If you would like to switch back to older version of Beat Saber, there is an old branch available on Steam.
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14. marts

Beat Saber v0.13.0 Released!

Hi all!

It's finally here - we proudly present you our biggest update ever! What's inside? Let's start with 3 main parts:
  • Single-player Campaign mode with 51 missions including various objectives for you to clear and progress through!
  • 5 great new songs from our OST Vol. 2 with all difficulties from Easy to Expert+ including No Arrows mode!
  • "Monstercat Music Pack Vol. 1" – our very first music pack is here! It comes with 10 new songs which are now available for purchase as an additional content to the game.
Additionally, this update comes with:
  • Ghost Notes modifier.
  • No Arrows modifier.
  • New UI style in menus.
  • Obstacle core is hidden in LIV camera.
  • Lighting fog is reflected in mirrors now.
  • Optimized rendering and many small graphic improvements.
Note: Monstercat Music Pack Vol. 1 is currently out on Steam in case you want to buy all songs with a discount! But somehow, button "Buy Music Pack" in the game is not working. We will fix this asap, in the meantime, you can buy it on Steam directly.

For new players who doesn't have the game yet, we prepared a bundle with Base Game and Music Pack.

Celebrate the launch of Monstercat Music Pack Vol. 1 with a free month of Gold for new subscribers!

What does it mean?
- Use Monstercat's music claim-free: YouTube, Twitch + Mixer
- Downloads & early streaming for new releases
- Shop discounts & more

Use code BEATSABER at


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Om dette spil

Beat Saber is a unique VR rhythm game where your goal is to slash the beats (represented by small cubes) as they are coming at you. Every beat indicates which saber you need to use and also the direction you need to match. All the music is composed to perfectly fit the hand made levels. Our goal is to make players almost dance while cutting the cubes and avoiding obstacles. Each cut is strongly supported by great sound and visual effects to emphasize the rhythm.


  • Unique gameplay with a great feel - Beat Saber combines the satisfying feeling of cutting with emergent perception of rhythm.
  • Handcrafted levels & music - All the basic levels and music in the game will be handcrafted to emphasise the music rhythm. The results are incomparable to similar games with generated content.
  • Game accessibility - Anyone can understand basic game principles and play the game in just a few seconds.


    • Styresystem: Windows 7/8.1/10 (64bit)
    • Processor: Intel Core i5 Sandy Bridge or equivalent
    • Hukommelse: 4 GB RAM
    • Grafik: Nvidia GTX 960 or equivalent
    • DirectX: Version 11
    • Diskplads: 200 MB tilgængelig plads
    • Styresystem: Windows 7/8.1/10 (64bit)
    • Processor: Intel Core i7 Skylake or equivalent
    • Hukommelse: 8 GB RAM
    • Grafik: Nvidia GTX 1060 or equivalent
    • DirectX: Version 12
    • Diskplads: 200 MB tilgængelig plads

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