A realistic physics-based bat hitting ball game, based on baseball, tennis, hockey and lacrosse added some real-time destructive combo combat. Batmen playing Batball. Win by points. Everything counts. Goals and kills.1v1 to 3v3 online multiplayer sci-fi arena sport.
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Release Date:
Feb 28, 2019
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Mad Machines has a solid core gameplay, but with room for improvement. We need a large amount of user input to achieve the high standards we aim to reach before releasing.

We hope a crowd of early brawlers like you will help us form a strong community. This way you can help guide us evolve our Mad Machines vision to reach the best of its potential.

Our game structure allows us to implement new and exciting game modes with relatively short intervals, adding new flavor to the game for all you primo players in early access.”

Approximately how long will this game be in Early Access?

“The current plan is to have a strong release candidate by Q1 of 2019. Changes to the game's scope through community excitement and feedback may drive a longer development.”

How is the full version planned to differ from the Early Access version?

“In the full version of the game we hope to have even more content. We expect to implement new characters, customization options, tournaments and custom game modes. That said, we want to keep our plans pretty flexible so that we can evolve the game based on player feedback.”

What is the current state of the Early Access version?

“The current state of the game is a full functional build, with all the necessary features needed to support for a big player base. This includes server support, 3 playable characters, several game modes and a well-designed ball mechanic. Everything a player would need for a satisfactory gaming experience.”

Will the game be priced differently during and after Early Access?

“A decision on the final pricing will be made during the Early Access period, and may be higher depending on the amount of features and content added to the game.”

How are you planning on involving the Community in your development process?

“With Mad Machines being a competitive team-multiplayer game, a community will be essential for the future development and balancing of the game. If the production wishes to maintain its ambitions of becoming a contender in the the ever growing e-sport industry, one will have to deliver a well-crafted and solid multiplayer game experience. This can only be done through massive user input, feedback and a supportive community.”
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Available: February 28

This game will unlock in approximately 12 days

 

Recent updates View all (1)

February 11

Launching on Steam - February 28th!

We are more than excited to announce that Mad Machines will be open for all of you Steam users very soon!

Join us for a BALL SMASHINGLY FANTASTIC launch day as we officially show ourselves to the world on this platform!

For now, make sure you add Mad Machines to your Steam Wishlist so that you can stay updated with the game as we prepare it for this launch.

I will meet you all in the Arena very soon!



Mad Machines is already available in Early Access on the Discord Store. To learn more about how MAD we are, join our Discord community and speak to us directly.

Click here to get MAD with our Machines.
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Reviews

“Combining hockey and combat, Mad Machines provides a new way to play that is better than Lucioball and Rocket League combined”
Coin-Drop

“Mad Machines is the heavy metal Rocket League”
PCGamesN

““My favorite aspects include the destructive melee combat and goalie system. Each goal is shielded by a layer of glass that requires you to launch the ball through it in order to score.”
COG Connected

About This Game





Mad Machines is a team-based ball game with 3 different character classes, each with unique skills and abilities. Among these abilities you will find several combat abilities. Yes, that’s right, this sport has no limits. You are allowed to hit your enemies and combo them to elimination. Being good in combat rewards you in many ways; a.o. you can regenerate health and energy.

Mad Machines' ballgame is created by a sport fanatic, tennis being the main, both on and off court. You are not in doubt when you start swinging at the heavy metal ball. It's difficult, it requires skills to get it just right.

We have added a magnetic grab, which keeps the ball steady in front you, making your swings hit the ball easier. But we guarantee you, it doesn’t add any skill-cap, the impact point decides the ball's direction.

Mad Machines is a very competitive sport and facilities around this sport such as tournaments, ranked ladder and seasons are in the making.





Intuitive Movement & Precision
The ball’s trajectory is based on your movement and your swing, to allow for some clean and creative shots. Use Fixed or Free movement types to travel around the arena with your Machine, using dashes for bursts of speed - see which type you prefer!

The Spikeball
A big metal ball wasn’t quite dangerous enough, so we packed it with gunpowder and spikes. Hit it hard enough and the spikes will come out, causing a lot of damage to an unprepared Machine!

Magnet
Keep your enemies close, but keep the Spikeball closer by using your Machine’s magnet to carry it. Dribble, jump, pass, shoot - there are a ton of options at your disposal!



Energy
Use all the features of your Machine. Your Energy gauge recharges over time, and is used for many different aspects of play.

Community Driven
Mad Machines is an evolving sport, spurred onward by the feedback we receive directly from our community. If you would like to shape the future of Mad Machines, join our Discord server and talk with us! The balls are in your court now.

Join our Discord server: madmachines

Dedicated servers & a custom-made multiplayer engine
Mad Machines is 100% server-side. The fast-paced gameplay, includes many interactions using several real-time mechanics, and to keep precision at a maximum, as well as giving players a true and fair experience as required in any competitive sport, the backend has been through a long development phase. Result is a high level multiplayer layer.

Currently Mad Machines have dedicated servers in 6 regions.
Europe, US East, US West, South America, Japan and Singapore.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64-bit
    • Processor: Intel Core i3-4170 @ 3GHz or AMD FX 8300 @3GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GForce GTX 750 or AMD Radeon HD 6870
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Note: This title supports 64-bit Windows ONLY
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-7500 @ 3GHz or AMD Ryzen 5 1600 @ 3 GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GForce GTX 1050 or AMD Radeon R9 270X
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Note: This title supports 64-bit Windows ONLY

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