A realistic physics-based bat hitting ball game, based on baseball, tennis, hockey and lacrosse added some real-time destructive combo combat. Batmen playing Batball. Win by points. Everything counts. Goals and kills.1v1 to 3v3 online multiplayer sci-fi arena sport.
Все обзоры:
Смешанные (58) - 58% из 58 обзоров положительные.
Дата выхода:
28 фев. 2019

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Игра в раннем доступе

Приобретите игру и начните играть — примите участие в ее развитии

Примечание: Данная игра в раннем доступе находится на стадии разработки. Она может измениться в будущем, а может остаться в текущем состоянии, так что, если вам не по вкусу то, что игра может предложить сейчас, рекомендуем дождаться её дальнейшего развития. Узнать больше

Сообщение от разработчиков

Почему ранний доступ?

“Mad Machines has a solid core gameplay, but with room for improvement. We need a large amount of user input to achieve the high standards we aim to reach before releasing.

We hope a crowd of early sports brawlers like you will help us form a strong community. This way you can help guide us evolve our Mad Machines vision to reach the best of its potential.

Our game structure allows us to implement new and exciting game modes with relatively short intervals, adding new flavor to the game for all you primo players in early access.”

Сколько примерно эта игра будет в раннем доступе?

“The current plan is to have a strong release candidate by Q2 of 2019. Changes to the game's scope through community excitement and feedback may drive a longer development.”

Чем планируемая полная версия будет отличаться от версии в раннем доступе?

“In the full version of the game we hope to have even more content. We expect to implement new characters, customization options, tournaments and custom game modes. That said, we want to keep our plans pretty flexible so that we can evolve the game based on player feedback.”

Каково текущее состояние версии в раннем доступе?

“The current state of the game is a full functional build, with all the necessary features needed to support for a big player base. This includes dedicated servers in 6 regions, 3 classes, several game modes and a well-designed ball mechanic. Everything a player would need for a satisfactory gaming experience.”

Изменится ли цена игры после выхода из раннего доступа?

“A decision on the final pricing will be made during the Early Access period, and may be higher depending on the amount of features and content added to the game.”

Как вы планируете вовлекать сообщество в разработку игры?

“With Mad Machines being a competitive team-multiplayer game, a community will be essential for the future development and balancing of the game. If the production wishes to maintain its ambitions of becoming a contender in the the ever growing e-sport industry, one will have to deliver a well-crafted and solid multiplayer game experience. This can only be done through massive user input, feedback and a supportive community.”
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Недавние обновления Просмотреть все (5)

15 марта

Veteran Players Beware, The Newbies Are Coming For You!

With our third patch of the week we are bringing you an awesome new beginner feature, UX updates, and bug fixes! If you're a beginning player read ahead to learn all about the new Hit Aid feature that should help all the new players out there.

The All New Hit Aid Feature

Hit Aid is a new magnet augmentation that should make the magnet feel much more natural for newer players. This new feature makes it so that the ball magnet will not turn off until you release an attack, stopping those moments where you turn too fast and lose the ball. This makes some more advanced mechanics impossible meaning more experienced players may not want to use this feature, but it can help everyone! This feature is disabled in the ranked playlists so that everyone is on a level playing field where it truly matters.

Leaderboard Updates

Our leaderboards should now be calibrated to include all your ranked play correctly, so now you can know who is truly the best. The number 1 spot is hotly contested so get to grinding, because how many people will be able to say they were the number one Mad Machines player in the preseason?!

Bug Fixes

As always, this patch comes with general bug fixes so that you guys are playing the best game possible. We've pushed out a lot this week, so hopefully there's tons of new stuff to play around with if you've been gone for a while. You can find our full, more specific patch notes below.

  • Added the new Hit Aid feature
  • Locker section of the shop
  • Leaderboards update to include correct ranked sorting and using correct ranking setup
  • Update to UX for unlocking ranked play with new pop up
  • General UI fixes and updates
  • Jumping while strafing movement bug has been fixed
  • "No one playing" information not updating on the game mode selections
  • Info button in MP mode buttons fixed
  • New sounds

Come talk with us!
Have some suggestions on additional improvements or looking to learn more about Mad Machines? Please join our Discord server as we will continue to leverage community feedback to improve the game.
Play Mad Machines for free on Steam: Store Page
Play Mad Machines for free on Discord: Store Page
Комментариев: 1 Подробнее

12 марта

What's better than getting MAD? Getting optimized!

Happy patch day everybody! With this update we are planning on bringing you a large amount of optimizations and improvements to the entire user experience.

Cutting it down.
We are really excited to announce that we have managed to cut the game's overall size in HALF. That's right, Mad Machines now only requires 3.5 GB compared to our previous 7 GB. Along with this massive size decrease you should see significantly reduced loading times. Enjoy the new super quick, super small Mad Machines! We hope this improves issues for players with slow or old hard drives by a considerable amount.

Helping out the elderly drives.
In addition to that, we've also revamped our lobby and matchmaking systems to accommodate for players who load a little slower. You will notice the regular lobby is now only 30 seconds long, but when a player is joining we have added a 60 second extra timer that will wait for them, meaning you now have a total of 90 seconds to load into the game.

Goal plates are back baby!
After a lot of community feedback and a lot of monitoring on our end, we have decided to add goal plates back into the quick play mode. We initially removed them as we thought new players just weren't really understanding the system and found it frustrating, but after watching players at various events and monitoring feedback in our Discord server, we realized that the goal plates are too cool to not have! Our veteran players have been asking for this for a while, so we're extremely happy to say that goal plates are back baby!

Here's a full list of the changes and bug fixes.
  • Game reduced from 7 GB to 3.5 GB
  • New matchmaking systems
  • Goal plates are back in quick play!
  • General rebalancing to work better with every mode having goal plates. Spikes now stay out for less time, but players hit the ball harder/faster to compensate.
  • Small improvements to the User Experience. We're constantly looking for ways to make your life easier, so we've simplified some menu processes. 
  • Fixed a few small bugs in the workshop.

Come talk with us!
Have some suggestions on additional improvements or looking to learn more about Mad Machines? Please join our Discord server as we will continue to leverage community feedback to improve the game.
Комментариев: 1 Подробнее
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“Combining hockey and combat, Mad Machines provides a new way to play that is better than Lucioball and Rocket League combined”

“Mad Machines is the heavy metal Rocket League”

““My favorite aspects include the destructive melee combat and goalie system. Each goal is shielded by a layer of glass that requires you to launch the ball through it in order to score.”
COG Connected

Об этой игре

Mad Machines is a team-based ball game, inspired by the most fun and innovative parts of every sport. Step into the arena with one of three different classes of Machines and use their unique combat abilities to hit ball and foe alike - this robotic sport is a brawl where nothing is off the table! Swing at your enemies to take their armour for yourself, and collect their head for a burst of energy that can be the difference between a win and a loss.

Precision is key in the arena. This ballgame was lovingly crafted by a sports fanatic, and with a design rooted in tennis, hockey, and other sports you’ll need to practice, practice, and practice in order to hit that heavy metal ball perfectly. Use your magnet to carry the ball and open up more options in your play - discover your own way to win.

Competitive sport, with intense brawling and precise controls. This is Mad Machines.

Dedicated Servers & Built for Multiplayer
All’s fair in love and brawls.

We are backing the competitive structure of Mad Machines by providing full dedicated servers; competitive integrity and even playing fields are of the utmost importance to us and our players.

Currently, Mad Machines has dedicated servers in 6 regions:
- Europe
- US East
- US West
- South America
- Japan
- Singapore

Mad Machines was built from the ground up with multiplayer in mind, so get your grind on in the arena and GET MAD.

Intuitive Movement & Precision
The ball’s trajectory is based on your movement and your swing, to allow for some clean and creative shots. Use Strafe or Free movement types to travel around the arena with your Machine, using dashes for bursts of speed - see which type you prefer!

3 classes of Machines are available for your ball-bashing pleasure. Try out the playstyles of the Assassin-class, Support-class, and Heavy-class Machines and see which one is right for you.

Take your visual specifications to the next level in the Locker Room. Customise your Machine’s colors, weapons, parts, and patterns - everyone knows fashion is vital in the arena! Save presets to easily switch between your favourite Machine masterpieces!

The Arena
The sky’s the limit - literally. Play ball in an open-topped arena with goal tunnels carved out for each team!

The Spikeball
A big metal ball wasn’t quite dangerous enough, so we packed it with gunpowder and spikes. Hit it hard enough and the spikes will come out, causing a lot of damage to an unprepared Machine!

Keep your enemies close, but keep the Spikeball closer by using your Machine’s magnet to carry it. Dribble, jump, pass, shoot - there are a ton of options at your disposal!

Use all the features of your Machine. Your Stamina gauge recharges over time, and is used for many different aspects of play.

Community Driven & Constantly Upgrading
Mad Machines is an evolving sport, spurred onward by the feedback we receive directly from our community.

Here’s a little taste of what’s to come throughout our Early Access development in 2019…

February 28th
- Steam Launch!
- Ranked Matchmaking & Leaderboards
- Machine Customisation
- Limited Edition Founder’s Pack
- First (limited to preseason/season ZERO) Grease Pack

Prior to Season 0’s start, we wish to give our players a taste of the content they can expect with our upcoming Season passes. Unlock new Machine textures, weapon textures and a multitude of customisation options just by playing, for FREE! The early bird gets the worm, and the early Machine gets the METAL - there’s no excuse to not dive in right now and get a feel for how this aspect of Season 0 will feel when it releases April 18th.

March 14th
- Advanced Machine Customisation & Level Rewards
- Advanced Training Options

April 18th
- Season ZERO Starts
- Purchase period ends for Limited Edition Founder’s Pack
- Additional Machine & Weapon Skins
- Rewards & In-Game Standings for Community Tournaments
- Goal Replays
- Initial Minigame System (shootout)

June 20th
- End of Season ZERO
- New Limited Grease Pack (Season 1)
- Season ZERO Ranked Rewards
- End of Ranked Season ZERO Rewards
- Season 1 Pass Available

If you would like to shape the future of Mad Machines, join our Discord server and talk with us!

The balls are in your court now.

Системные требования

    • Требуются 64-разрядные процессор и операционная система
    • ОС: Windows 7 64-bit
    • Процессор: Intel Core i3-4170 @ 3GHz or AMD FX 8300 @3GHz
    • Оперативная память: 4 GB ОЗУ
    • Видеокарта: Nvidia GForce GTX 750 or AMD Radeon HD 6870
    • DirectX: Версии 11
    • Сеть: Широкополосное подключение к интернету
    • Место на диске: 8 GB
    • Звуковая карта: DirectX compatible sound card
    • Дополнительно: Note: This title supports 64-bit Windows ONLY
    • Требуются 64-разрядные процессор и операционная система
    • ОС: Windows 10 64-bit
    • Процессор: Intel Core i5-7500 @ 3GHz or AMD Ryzen 5 1600 @ 3 GHz
    • Оперативная память: 8 GB ОЗУ
    • Видеокарта: Nvidia GForce GTX 1050 or AMD Radeon R9 270X
    • DirectX: Версии 11
    • Сеть: Широкополосное подключение к интернету
    • Место на диске: 8 GB
    • Звуковая карта: DirectX compatible sound card
    • Дополнительно: Note: This title supports 64-bit Windows ONLY

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