A re-imagined version of the classic Asteroids® as a single or local multiplayer shooter. Dodge and strafe your way to victory against insurmountable odds. Compete on the global Leaderboards using either modern "Twin-stick" or classic "Tank" controls, and see how you stand up to the best pilots.
All Reviews:
Positive (10) - 100% of the 10 user reviews for this game are positive.
Release Date:
May 26, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“There are many features that I would like to still put into the final version of Solaroids. Some of these are already planned and partially developed. I would like to also include ideas and feedback from the gamer community along the way to help drive the direction for the final product. By joining in early and showing support, players will be able to help shape the final release before too much is set in stone. My expectation is that when completed, Solaroids: Prologue will have evolved to just Solaroids.”

Approximately how long will this game be in Early Access?

“As I am a solo part-time designer/developer, it may take longer than a studio, but expect continuous updates to Solaroids during early access.”

How is the full version planned to differ from the Early Access version?

“Plans for the full version of Solaroids include but are not limited to the following:
  • On-line multiplayer
  • Non-split screen local multiplayer
  • Global/player options - complete
  • Leaderboards - complete
  • Achievements - complete
  • Three difficulty modes
  • New elements:
    • Hazards
    • Enemies/Bosses
    • Power-ups
    • Environments
  • "Neon-style" mode
  • 16-bit styled mode
  • New soundtracks
  • Potential story mode
  • Many more game play tweaks/enhancements

There is a wealth of history in the modern and retro-gaming communities, and I am looking forward to taking in the feedback and ideas out there that fit well with an Asteroids® styled game. Please share!”

What is the current state of the Early Access version?

Solaroids as a prologue is fully playable and polished as it is on many fronts, and the bar will continue to be held high as it is further developed to its full potential.”

Will the game be priced differently during and after Early Access?

“While I don't anticipate changing the pricing structure for Solaroids significantly, I expect that as more content becomes available the price could likely increase.”

How are you planning on involving the Community in your development process?

“By actively engaging players using steam community features, solaroids.com, and other forums/hubs.”
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Buy Solaroids

Buy Solaroids: Prologue + Soundtrack

Includes 2 items: Solaroids, Solaroids - Soundtrack


Recent updates View all (24)

February 17

Early Access V1.2.3.2

Hello everyone! Hope you had a great winter and holiday season. We're still buried under snow, but there's a light at the end of the tunnel.

Not a lot of updates for Solaroids for Steam, so my apologies for that. I've been adjusting the infrastructure of the game to support multiple platforms, so mostly hidden work behind the scenes. I'm also working on the promised Vector Mode from the Early Access Roadmap, and Monthly and maybe Weekly leaderboards. I'll hopefully be able to wrap those up soon, but either way will share some progress as it gets more concrete.

With that said however, I was able to spend time to finish a set of Steam Trading Cards that Valve approved late December. So if any of you were wishing for some extra Solaroids "bling", those are available to collect. I tried to make them both showcase some of the artwork I created, as well as be useful for players. As such they include design notes and descriptions of the capabilities of some of the enemy types. They are English only for now, but I would like to commission localization where there is enough popularity and if Steam will let me add them. Here are a few samples from the set of five available.

For those into starry-scapes, in addition to the trading cards, I created several Steam Profile Backgrounds to go with the set. You can collect them while crafting trading card badges. Here's a preview from the set of five available.

There is also a set of Steam Emoji Icons in the Solaroids theme. Collect enough to spell out Solaroids before I do! (SO:solaroidsL::solaroidsA:ROI:solaroidsD:S)

Thank you for supporting me on my journey to try and make the Best Asteroids Style Space Shooter. If you ever want to chat about Solaroids with myself or other players, or brag about your top scores and share tips, join the (Solaroids Discord Server). It's quiet there now, but maybe you can help change that!

I've also created a dedicated Early Access Page filled with, gifs, links, and a place where you can sign up to be notified at full launch.

Cheers and happy blasting!


New Features
  • Performance enhancements for Linux/OSX.

Issues Addressed
  • Fixed issue where soundtrack wouldn't advance on Linux/OSX.
  • Fixed issue with camera when Seamless Wrapping Mode is turned off.

Previously Released Patches
  • Change mouse cursor from "hand" to a cross-hairs.
  • Balance volume of mine alarm sounds.
  • Fix issue with camera on resolution change.
  • Updates to core open-source libraries used on Linux/OSX versions.
  • Default to Stage-2 graphics, can be changed from the options.
  • Default to a maximum of 3-continues. Can be adjusted from the Gameplay options menu.
  • Updated title graphic.

Known issues
  • Borderless window option is only implemented for Windows right now.
  • Disconnecting an external audio device being used by the game will cause a crash/freeze on Linux/OSX.
  • Some options and more recent prompts are English only or machine translated right now. If machine translated, they are indicated with an asterisk (*).
0 comments Read more

November 10, 2018

Early Access V1.2.3.1

Hello! Another small update to release a few small fixes and a couple of new features.

I've added a new type of mine I call Mini-Mines. These are smaller weaker versions of the larger mines already in game, but don't unleash a plasma wave when detonated. They also have an interesting feature where their lights blink the closer you get and make an audible chirp. I may add this effect to the larger mines too, since some times they are a little too stealthy. What do you think? They are now introduced on the level the existing mines were, and I've moved the existing mines a few levels later.

Another feature is the addition of an option called Player Spawn Position to choose where new player ships spawn. This is mostly for multiplayer scenarios, but like other options can also be used in single player as well. The default has always been for players to spawn near the sun. Under multiplayer situations, especially Player vs Player setups, this isn't always ideal. So now there are two other modes available under the Gameplay options menu in addition to the default of Near Sun. Random will spawn player ships at a random place on the map, and Near Other Players will spawn player ships near the average of the positions of other players. This later mode is useful when playing Co-op.

I hope you enjoy the tweaks.

New Features
  • Mini-mines. Now introduced where normal mines were, with normal mines introduced at a late level.
  • Player Spawn Position Option - Choose alternate player spawn positions.
    Pick between the original near the sun location, a random location on the map, or near other players.
  • Camera shake is now used at key events like destroying bosses/mines regardless of how close the player is.
  • Increased amount of camera shake (still adjustable).

Issues Addressed
  • Fixed issue where rumble could get "stuck" when playing in shared screen mode.
  • Fixed issue where camera shake wasn't working when taking an impact.
  • Fixed issue where explosions were not being drawn in certain situations.
  • Minor changes to the new threat display (justification/sorting).

Known issues
  • Borderless window option is only implemented for Windows right now.
  • Disconnecting an external audio device being used by the game will cause a crash/freeze on Linux/OSX.
  • Some options and more recent prompts are English only or machine translated right now. If machine translated, they are indicated with an asterisk (*).
1 comments Read more
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All the right elements for an addictive shmup: In the end, Solaroids: Prologue has everything a hardcore shoot ‘em up fan could want in order to keep themselves busy for many hours. The controls are snappy, the graphics are nice, and there are enough levels to have fun with for days.”
4/5 – Softpedia

“Solaroids is a refreshing twist on the classic Asteroids.”

“I wasn’t asking for a game that turned Asteroids into a twin stick shooter. But this game makes the argument that I should have been, cause it’s kind of awesome.”

About This Game

Fly solo, or with up to three of your friends, against a seemingly insurmountable threat that is after your precious sun. Defend your solar system in a Campaign that progresses from tame introductory levels to epic high-octane space battles that will challenge even the most experienced pilots.

As the campaign progresses and the threat continues to grow, so will the kinds of weapons at your disposal. Perform advanced maneuvers while dodging asteroids, mines, and enemy missiles, as you upgrade the capabilities of your ship and rack up higher and higher scores. Keep your ship and outrider attachments in good repair, or watch your precious power-ups float off into the darkness of space for the taking.

Solaroids: Prologue will continue to evolve with input continuously gathered from players in the community, as it makes its way to an official release as Solaroids!

Current Features

  • Classic Asteroids® style game play
  • Huge wrapping arena
  • Wide assortment of power-ups and threats unlocked throughout the levels
  • Forward and reverse thrusters
  • Primary, secondary, and defensive weapons
  • Customize primary and secondary player ship colors
  • Reticle indicating location of items of interest including enemies and players
  • Damage system based off physical, mechanical, and electrical properties
  • Up to 4 local players
    • Join at any time
    • Unlimited credits (configurable)
    • Cooperative or not - you decide (configurable)
  • Game modes (current):
    • Campaign - Defend your solar system from the impending threat
    • Free Play - Provides instant and insanely intense action (unlockable)
  • Separate local and global leaderboards for both First Credit and Any Credit high scores
  • Original soundtrack with support for Steam music
  • 4K+ resolution support
  • 60Hz-240Hz+ support
  • Configurable controls:
    • Classic
    • Hybrid (single-stick)
    • Modern (twin-stick)
  • Supports common controllers:
    • Keyboard
    • Xbox 360/One
    • Dualshock 3/4

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows® 7/8/10/Vista
    • Processor: Intel Core 2 Duo 1.8Ghz or equivalent
    • Memory: 3 GB RAM
    • Graphics: DirectX 9.0c compatible (Shader Model 2.0)
    • DirectX: Version 9.0c
    • Storage: 170 MB available space
    • OS: OS X Snow Leopard (10.6)
    • Processor: Intel Core 2 Duo 1.8Ghz or equivalent
    • Memory: 3 GB RAM
    • Graphics: OpenGL 2.1 compatible
    • Storage: 140 MB available space
    • OS: glibc 2.15, 32/64-bit
    • Processor: Intel Core 2 Duo 1.8Ghz or equivalent
    • Memory: 3 GB RAM
    • Graphics: OpenGL 2.1 compatible
    • Storage: 150 MB available space

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