Ooblets is a farming, town life, and creature collection game. Manage your farm, grow and train your ooblets, explore strange lands, and have dance-offs!
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Recent updates View all (20)

1 April

March Ooblets devlog: Mamoonia, loading screens, and more!



March was a difficult month for us but we still managed to get a lot done. We've got the full devlog on our website here, but here are some quick highlights:

New newsletter



If you'd like to get Ooblets updates in your inbox, you can join our newsletter here. It's a good way to make sure you don't miss any future release date announcements!

If you were previously on our old newsletter, you'll unfortunately need to rejoin since we're dumdums who nuked our old mailing list...

Loading screens!



We saw this animated fan art from Sayman and loved it so much that we bought it and hired the artist to make a few more for our loading screens in-game.

Mamoonia



Our desert region is finally implemented! There's a couple roboty and other unique ooblets there and a lil quest involving keycaps for you to complete...

Another go at the friendship UI



I feel like we've redesigned this 100 times, but we've redesigned it again and this new version means you don't have to scroll vertically anymore.

New merch incoming...



We've got some new merch in our store and we'll be running a sale on our older largely-sized pins starting tomorrow or the next day. We'll announce it all on Twitter and probably the newsletter so be sure you're following us on one of those.

Thanks so much for being a part of our little community! We can't wait to have you all play the game!
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1 March

How close are we to release? (and other updates)



It's a new month which means a new recap of everything we've been up to!

Overall progress

Our giant todo list has shrunk so much now but it's looking likely that when we launch, it will be as early access. Before you get out the pitchforks, remember that early access is just a label for us to say that we're still going to be working on the game and adding lots of content post-launch.

I think we'll be posting a more in-depth discussion about why and how we're planning on doing early access, so you might wanna wait until then before you start flipping tables.

Here are a few things we've still got to do before we can launch (even as early access):

  • Finish our badges/achievements system
  • 4 more system introductions (scripts, quests, etc.)
  • Balance dance moves
  • Make a better main menu
  • Add another oven
  • Some quest UI changes
  • Friendship unlocks
  • Universal Windows build (surprisingly much harder than you’d think)
  • Xbox certification process

New stuff from February:

Settings page



Now there are loads of options for people who feel the need to be in control...

Messy farms



When you first start out, your farm now has all sorts of logs, rocks, and weeds on it you'll want to clear. Mixing the foraging systems in with the farming system was actually a pretty big project.

Gotsapon tokens



These are a rare alternate form of currency you can get from recycling stuff and use with the gotsapon machines to get new ooblet accessories.

Deflated balloon



Like a normal balloon but with less vivacity.

Interim decor purchasing



It's probably not our final pass at house decorations, but it's functional!

Recipes implemented



Our starter recipes have all been implemented (there are more than 2, don't worry). You'll get new ones in different crafting machines, some upgrades, and eventually through some other systems.

Thanks for reading!
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About This Game

Features



  • Start life in a little rundown farm that you'll cultivate, improve, and customize

  • Customize your character's clothing, hair style, and general look

  • Have dance battles with wild ooblets and fellow ooblet trainers

  • Explore a variety of locations across Oob, all with their own biomes, plants, characters, and unique ooblets

  • Grow new friends by planting ooblet seeds that will blossom into baby ooblets

  • Join an Ooblet Club that matches your personality

  • Upgrade your house with new decor, furniture, and, uh, upgrades

  • Level up your ooblets and unlock new dance moves

  • Collect seeds, items, furniture, machinery, badges, and friends along the way

System Requirements

    Minimum:
    • Storage: 2 GB available space
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