Ooblets is a farming, town life, and creature collection game inspired by Pokémon, Harvest Moon, and Animal Crossing. Manage your farm, grow and train your ooblets, explore strange lands, and have dance-offs!
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Recent updates View all (15)

November 9

How we implemented gift giving in Ooblets

We're game developers, so we know how difficult social interactions can be. How to make friends is a problem we haven't quite figured out in real life, but we have come up with a solution in Ooblets!

Gift giving!



Okay, so giving gifts is not very unique to town-life and farming games, sure. It's also a little goofy... In real life, if you give gifts to people every day you're only going to weird them out.

In games, gift giving often has the issue of forcing the player to memorize or look up what people like, keeping track of when you can give stuff, and giving the same things over and over again.

We thought we'd take the concept of gift giving and shake it up a little:

WITH ROBOTS

More specifically, the Hankerbot!

The Hankerbot is an AI sorta thingy that anticipates townsfolks' needs and lets you know a couple of them each day so you can give them those items, if you feel like it.



So far, it just sends a letter to your mailbox every day with 3 townsfolk hankers, but we may eventually try some other ideas.

We’re not even 100% sure we’re gonna call it Hankerbot in the finished game (so don’t start writing Hankerbot fanfic just yet).



On the game design side, it sorta turns gift giving into a form of daily mini-quests. Besides giving more direction to the player, this also limits the number of gifts you can actually give out each day (because you can only give gifts to the people listed in the hanker report). On top of that, it lets us do some pacing to increase the difficulty of desired gifts as you progress through the game.

So far, implementing Hankerbot has felt like a really big improvement that clarifies a lot of gameplay for us, so we hope you like it, too!



12 comments Read more

October 31

Happy Halloween from your Ooblets pals!

We take the whole Halloween aesthetic pretty seriously in Ooblets... from our spooky Nullwhere region, home of the Creep Cultists:



to Glanter, our sorta-Halloween-inspired ooblet:



and now to our whole Halloween-themed shop, Vampire Bento:



It sells all sortsa stuff like masks, candles, and spooky decor and furniture.





Here are just some of the models of items we've chocked it full of:



We had our friend Bree make a lil logo for it:



Besides all that, we've had a very busy month working on non-Halloween stuff, as well.

Like some progress on secret stuff for the overarching story in the game...


what could it be??

Implementing the bulk goods quest system...



More forageable goods like shells, coral, and mushrooms...



As well as more farm expansion stuff, friendship gifting systems, and other junk.

Everything is coming along pretty great!

Have a fun Halloween!
Rebecca & Ben
10 comments Read more

When will it be released???

We wanted to give you an update on how our timeline is looking now, since it's getting a bit closer to when we'd been hoping to release.

We've tried not to make any promises, but our estimate of launching in late 2018 is looking a bit less likely these days. Our whole lives are devoted to working on the game, so please bear with us as we try to make it what it should be!

We'll try to keep everyone up to date with all the stuff we're working on through Steam news, blog & Patreon posts, and all our social media. Hope you stick around for the journey!

About This Game

Features



  • Start life in a little rundown farm that you'll cultivate, improve, and customize

  • Customize your character's clothing, hair style, and general look

  • Have dance battles with wild ooblets and fellow ooblet trainers

  • Explore a variety of locations across Oob, all with their own biomes, plants, characters, and unique ooblets

  • Grow new friends by planting ooblet seeds that will blossom into baby ooblets

  • Join an Ooblet Club that matches your personality

  • Upgrade your house with new decor, furniture, and, uh, upgrades

  • Level up your ooblets and unlock new dance moves

  • Collect seeds, items, furniture, machinery, badges, and friends along the way

System Requirements

    Minimum:
    • Storage: 2 GB available space

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