Parkasaurus is a zany Dinosaur Park management game, that challenges the player not only to provide guests with a unique dinosaur zoo experience, but to care for their dino friends by crafting the perfect exhibits, gifting them the cutest hats, and travelling back in time to rescue them from their demise!
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Release Date:
Summer 2018
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

Parkasaurus is the game we always wanted to make, and while we love the current direction, having a Parkasaurus community to help us out would be even better. The two of us have so many ideas still to implement and would love the support of fellow Parkasaurus Warriors to help us decide what to work on next.

We desperately are going to need YOU to be a Parkasaurus Warrior! Here's how:

  • Be brave enough to support our Early Access release this spring

  • Add us to your wishlist - this helps so much

  • Tweet about us, or to us, or just talk about us

  • Tell your friends and family to be Parkasaurus Warriors or follow us on any social media

  • Visit your local MUSEUM, or ZOO, or ANIMAL SHELTER

Approximately how long will this game be in Early Access?

“Our best calculation is that we will be in Early Access for about 6-8 months.”

How is the full version planned to differ from the Early Access version?

“The full version of Parkasaurus will be the ultimate dino park simulator. Broadly speaking there will be:

    Exhibit Design:

    Each dinosaur requires a unique biosphere - the shape of exhibit, materials used, ecology, plants, elevation and humidity all make a difference

    Park Creation and Management:

    Wisely spend resources to build the ultimate Dino Park and turn a profit to ensure future stability

    Guest Monetization:

    By reading reviews and observing your guests, fine tune your parks flow and arrangement to maximize happiness

    Employee Management:

    Level up rookie hires or bring on established veterans to help run your park smoothly, assign tasks and more

    Time Travel for Dinos Eggs:

    Go back in time to retrieve from a huge list the hottest (and oldest) Dino Eggs

    Chaotic Dino Escapes:

    Calmly manage unexpected disasters dino related or not! Includes various first person tactics to capture your Dino

    Year Round Challenges:

    Manage unexpected weather disasters and the expected demands of each season

    Advanced weather system

    Beautiful shaders & graphic optimization

    Achievements

    Cloud Save

What is the current state of the Early Access version?

“Currently Parkasaurus has entered the last phase of a pre-alpha version of development. Our first pass features seen below have all been implemented. Of course this means the Early Access version will most likely contain: Bugs, Crashes, Lost Save Files and Frustration! We personally promise you to try our best to avoid all of those things. BUT, we think you'd love the opportunity to be one of the first brave Parkasaurus Warriors. If you want a polished version of the game, please wait for when we exit Early Access. The Early Access version of the game will contain:

  • Be one of the first Parkasaurus Warriors and our eternal love and thanks
  • Opportunity decide the direction of the ultimate Dino zoo management simulation
  • Live the life of a zoo park manager, creating your very own Dino Zoo from scratch
  • Create specialized Exhibits by modifying humidity, terrain heights, plant composition and more
  • Balance a budget and make money!
  • Hire employees, choose their tasks
  • Time Travel for Dinos Eggs
  • Chaotic Dino Escapes and Destruction
  • Save / Load system
  • Basic weather system
  • Store perk system to boost your guests
  • Raise dinos from egg to giants
  • A lot more

Will the game be priced differently during and after Early Access?

“We are still figuring out what the launch price is going to be, and our target price will hopefully be a fair reflection of what we think the game is worth. With that said, we will 100% respect the dollars spent by our earliest supporters; and the base game price would only increase after Early Access. It upsets us personally as customers when we pay full price for a game as an early supporter only to have it go on sale shortly after.”

How are you planning on involving the Community in your development process?

“The two of us that make up WashBear Studio will be having conversations with our community through many different ways; forums, twitter, Instagram, Facebook and our blog, among just a few. Since our game is a complex zoo simulation it will be imperative for us to hear feedback from our players about all the weird economy mishaps they discover. When we're ready to add more features we'll ask the community what they'd want to see, or what aspects of the current game they think we should expand upon.

Twitter: https://twitter.com/WashBearStudio
Webpage: https://www.washbearstudio.com
Facebook: https://www.facebook.com/washbearstudio
PressKit: https://www.washbearstudio.com/press
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Available: Summer 2018

 

Recent updates View all (19)

August 14

Parkasaurus Update #018 : The Pursuit of Raptorness



Parkasaurus Update #018 : The Pursuit of Raptorness

Parkasaurus is humming right along. We’re feeling pretty happy with our complete re-do of the starting tutorial, and now are focusing on gameplay after 7+ days of park time. This includes income balancing which is a pretty big challenge at the moment, with only two of us it can be hard to get in a 2-hour game session. 😊 But! Have no fear, we know soon the community will be helping us out (hopefully) with balance, and providing great suggestions on what needs to change. We’ve already had some pretty cool suggestions on our Discord and Roadmap (all links below)

Update 018 Topics
  • See in the dark
  • Pack Hunting
  • Fence Fun
  • Bonus: Experimental Terrain Generator

See in the dark
We added in some more interesting streetlights to give the player some more options when designing their park at night. My favorite is the string lights that attached from tall scenery objects in your park to other tall objects. This meant having to go through all our park build-ables and add the appropriate collisions which is a time-consuming process…but well worth it; I think. (I better of thought that since I had to do it)


Pack Hunting
In order to push our dino behavior a little farther, Velociraptors pack hunt when trying to attack a large dino in their exhibit. They intentionally try to walk through the tall grass before the attack (any dino in tall grass gets a reduction to their "view-ability" from a guest or other dinos. It might be fun for them to pack hunt guests also, perhaps I’ll try that next.


Fence Fun
Whipping up a bare-bones exhibit to test our new range of fence materials including an overhaul on icons, values, and imagery. Fence materials affect the viewability of the exhibit from the view point of the guests, and perhaps, more importantly, the strength of the fence. A stronger fence means less repair work for your janitors or allows you to keep in some pretty scary best dino friends.


Bonus: Experimental Terrain Generator
I’m still entertaining the idea of how and if we’ll include the random terrain generation on day one of Early Access. Either way, I’d love to get it into player hands and see what cool pics they can come up with.


Parkasaurus only happens because of your help.
The two of us are trying our hardest to get the Parkasaurus word out to the interwebz, and we see all of you helping out! Keep it up! Pass on the word! Tell your neighbour to Wishlist us, get your sister to follow us on Twitter or get your co-worker to post about us on reddit or your school forums. Being a Parkasaurus Advocate is such a big help to us. Thanks. xoxo

Here are a few ways to follow us:
Steam
Discord
Twitter
Mailing List
Facebook
Roadmap and Feedback Forms

Disclaimer: Any crazy features we write about might change by the Early Access version
9 comments Read more

July 31

Parkasaurus Update #017 : BETA v0.1


Parkasaurus Update #017 : BETA v0.1
Don’t ask me how but we hit our Beta v0.1 milestone and that means one large step closer to an Early Access candidate. We get asked about release date a lot – and we are hoping to hit the end of the summer – but we’re not going to put out Parkasaurus if it just isn’t ready. While we’re sure everyone will be understanding as we begin Early Access together – early supporters still deserve our best foot forward. We’re getting closer so be sure to pass on the word!

Update 017 Topics
  • Setting Sun
  • Kids will be Kids
  • Giant Snuggles
  • Bonus: Follow mom

Setting Sun
With the newly updated free cam mode our newly introduced sun movement makes for some pretty amazing screenshots. In addition, we’ve been playing with random terrain generation. I’m not sure if we’ll be including this initially in Early Access but might leave it as an option. There is a lot more supporting work that is needed to make random terrain generation function properly. (It is a ton of fun though)


Kids will be Kids
Dino behavior and emergence! Excuse the bumpy camera (shakes when dinos run by) in this little clip of us catching some baby Kentrosaurus chasing their parents. It is fun to see all our freaking work start to pay off. (sorry for poor quality gif, our regular host seems broken)


Giant Snuggles
We did a major second pass on dinosaur A.I. which included aggression and affection behavior. Sometimes at night, it seems the brachiosaurus apatosaurus enjoy a little neck snuggle before falling asleep. Also, check out that night sky!


Bonus: Follow mom
Just a few baby Ankies chasing after mom. We can’t get enough of this. Why so many baby chasing mom pictures? Because pictures of us fixing a bug isn’t that exciting. 😊


Parkasaurus happens because of your help.
The two of us are trying our hardest to get the Parkasaurus word out to the interwebz, and we see all of you helping out! Keep it up! Pass on the world! Tell your neighbour to Wishlist us, get your sister to follow us on Twitter or get your co-worker to post about us on reddit or your school forums. Being a Parkasaurus Advocate is such a big help to us. Thanks. xoxo

Here are a few ways to follow us:
Steam
Discord
Twitter
Mailing List
Facebook

Disclaimer: Any crazy features we write about might change by the Early Access version
4 comments Read more
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About This Game



Parkasaurus challenges the player to plan, design and construct fabulous exhibits that maximize both the happiness of their Dinos, and the park guests’ satisfaction and willingness to spend money! Starting with only a dream and an abandoned park the player will discover ground breaking technologies, new attractions and a special bond with each of their Dinos, all captured in stunningly beautiful modernized 3D flat design graphics.

In Parkasaurus if you care for your dinos, discover new technologies then your park will thrive.



    Exhibit Design:

    Design success - each dinosaur requires a unique biosphere, which means the shape of exhibit, materials used, ecology, plants, elevation and humidity all play a key role in whether the Dinos, and the park, thrive...or become extinct.

    Park Creation and Management:

    Wisely spend resources to build the ultimate Dino Park and turn a profit to ensure future stability.

    Guest Monetization:

    By reading reviews and observing your guests, fine tune the flow and arrangement of your park to maximize the happiness of guests and Dinos alike.

    Employee Management:

    Level up rookie hires, or bring on established veterans, to help run your park smoothly and efficiently.

    Time Travel for Dinos Eggs:

    Go back in time to retrieve the hottest (and oldest) Dino Eggs.

    Chaotic Dino Escapes:

    Switch into first person view to handle any Dino rampages quickly and with care, before disaster strikes.

    Year Round Challenges:

    Manage unexpected weather catastrophes, as well as the expected diverse demands each season brings.


Currently Parkasaurus is in an early stage of development although a lot has been done! Out plan is to make Parkasaurus available this spring for those interested in forging the direction of this game. We have so many ideas still to do and would love the support of a Parkasaurus community to help us decide what to work on next.



There are only two of us working on this project, and despite being experience game makers, we desperately are going to need YOU be a Parkasaurus Warrior! Here is how:

  • Be brave enough to support our Early Access release this spring
  • Add us to your wishlist as soon as you can
  • Tweet about us, or to us, or just talk about us
  • Tell your friends and family to support us
  • Visit your local MUSEUM, or ZOO, or ANIMAL SHELTER

And If You Read This Far, Thanks, We Love You!


System Requirements

    Minimum:
    • OS: Windows 7 SP1 (64 bit only), Windows 8 (64 bit only), Windows 10 (64 bit only)
    • Processor: X64 Dual Core CPU, 2+ GHz
    • Memory: 4 GB RAM
    • Graphics: Discrete Non Mobile GPU with 1 GB Ram
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 7 SP1 (64 bit only), Windows 8 (64 bit only), Windows 10 (64 bit only)
    • Processor: X64 Quad Core CPU, 3+ GHz
    • Memory: 8 GB RAM
    • Graphics: Discrete Non Mobile GPU with 2 GB RAM
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: Any

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