Hevn is a single-player first-person sci-fi adventure, set on an isolated planetoid orbiting a distant star. As you navigate the physical and political dangers of a controversial mining mission, you'll uncover deeper secrets best left buried light-years from Earth.
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Release Date:
Sep 24, 2018
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Recent updates View all (7)

November 21

Second Major Update!

Hello there!

Our second dot release has been rolled out and contains lots of updates and fixes to the game that we're excited about! Here are some highlights:

  • Added a "Quick Menu" to easily manage weapons, throwables, healing.
  • Added a "Resolve" attribute which acts like a shield - rewards player for exploring and interacting with the environment.
  • Lots of lore updates to tablets, terminals, etc and a new side quest.
  • Updated the "Investigation Screen" to be more usable and toggleable.
  • Added an optional "Target Assist" that is toggleable.

Here's the full patch list in detail:

  • Added a faster "Quick Menu" to help manage weapons, throwables, health as well as drop/inventory existing weapon.
  • Added RESOLVE attribute which essentially acts like a shield and is increased by interacting with the world (dossiers, enemy
  • Updated Investigation Screen to be toggleable and to show enemy level through highlighting (yellow = normal, red = boss) - This uses stamina as it is partially bio-powered.
  • Added target assist reticules to improve combat and how the player interacts with the world.
  • Lots of lore updates to the staff tablets found in the world, more data at terminals, hard drives, etc.
  • Added Blake's Mission side quest (uses a found communications board).
  • Updated HUD damage to use directional indicators - one for blood damage, another for poison, and another for radiation.
  • Updated sonic grenade weapon with more particles and damage and better hovering.
  • Fixed datagraph data not showing up fully when looking at objects.
  • Added symbiotic body parts to some enemies to help them stand out more and react to the player.
  • kills, etc). Displayed as a blue bar in the health meter.
  • Updated flamethrower particles.
  • Replaced EMP Device with an electrical damage device and added more sound effects and particles.
  • Fixed issue with explosives and throwables not damaging player.
  • Added game "notes" to the escape menu to show important things.
  • Updated control instructions in escape menu based on latest changes.
  • Updated credits scene to be like a worm hole and fantastical.
  • Updated console text hints to not cut each other off.
  • Updated droid turret aiming and targeting, animations, AI, and attack movements.
  • Updated various enemy animations, attacks, and textures a bit.
  • Fixed stunning enemies.
  • Updated throwables to damage enemies through proximity.
  • Fixed particles for all enemies when taking damage.
  • Fixed how much damage enemies take from various weapons.
  • Updated weapon bob for various weapons.
  • Updated Quadrant 8 droids to be able to travel more freely on and around the pipes.
  • Updated projectile bullets to have trails for visibility and polish.
  • Fixed issue leaving Save Game console with a weapon equipped.
  • Added more contextual instructions for various changes.
  • Fixed flamethrower smoke not showing up outdoors when looking at the sky.
  • Updated slug mounds to have more effects and not damage the player on death.
  • Fixed recharger instructions not showing properly.
  • Fixed radiation and heartbeat sounds not playing properly.

Lastly we're planning to: add more narrative based content and puzzles, more satisfying combat, expand the world, and of course fix bugs! Good luck out there!

Mat & Larry
3 comments Read more

October 25

First Major Update

Hello there!

Thanks so much for all the feedback! It helped us prioritize the biggest issues in the game. In an effort to balance out some of the survival gameplay and player movement we've made several improvements and fixes. Some of the highlights are:

  • The player movement is smoother and allows the player to step over and mantle objects in any direction. There have been improvements to jumping, crouching, and prone as well.
  • There is a Smart Heal feature that allows the player to automatically consume items from their inventory to help improve certain attributes incrementally. For example, a drink of water for stamina, a bite of food for health, a dose of medication for radiation, etc.
  • The player is now affected by Radiation and Oxygen in the surface and underground levels, particularly when not in a room or enclosure. Wearing a suit and helmet helps to minimize the damage.
  • The medication Zenilex has been updated to reduce Radiation exposure. CZ Pentacid works as usual and is the best way to reduce RAD levels.
  • There are now green oxygen canisters throughout the game the player can use to improve Oxygen levels. Each one has 3 uses.
  • In the Health menu, we now show the Current Environmental Conditions for Radiation and Oxygen. Make sure you're prepared!
  • We've removed the player's Nutrition, Temperature, and Sanity attributes as they really had no impact on the current gameplay. Food and water affects health and stamina.
  • A much improved LUCIE and HEVN Facility.
  • And much more! See https://steamcommunity.com/app/588800/discussions/0/1735465524720023653/#c1736594593598945361 for more details.

Also wanted to mention we're still making improvements in all aspects of the game. But we appreciate you playing the game and all your feedback on the discussion forums! It's been a tremendous help for us as we continue to improve the game!

All the best,

Mat & Larry
0 comments Read more

About This Game

HEVN is an open-world adventure game, set on a desolate planetoid a hundred years into the future. Corporate factions are vying for control over our solar system’s resources, while others are violently advocating for humanity to retreat to a less-technological age.

Sebastian Mar sets off on a celestial mining mission, but finds his destination deserted, crumbling, and possibly sabotaged. With the help of his colleague Edna via radio broadcast, Seb must figure out a way to survive - exploring an unfamiliar world, battling its hostile elements, and fending off aggressive local life forms in order to find a way back home.

HEVN fuses exploration, action, and survival mechanics to create an immersive sci-fi sim. Navigate the surface of Naic and investigate the many sectors of the Nomoni Mining Facility. Search for answers while maintaining your physical and mental wellbeing. Traverse a rich and interactive world, as you uncover an increasingly sinister plot and do what you can to make it off this faraway rock alive.

Key Features

  • Navigate and explore the perils on Nomoni's off-world base on Naic
  • Uncover a deep and involved mystery
  • Interact with a rich environment, its machinery and systems
  • Converse with both humans and droids
  • Discover and utilise unique weapons and tools
  • Fight off aggressive lifeforms and malicious robots
  • Overcome obstacles and puzzles to progress
  • Eat, drink, sleep, and take medications to survive
  • Non-linear puzzle-solving, with multiple ways to progress
  • Support for many languages including French, Spanish, Italian, German, Japanese, Simplified Chinese, and more

Mature Content Description

The developers describe the content like this:

This game contains dead bodies and combat against alien lifeforms and robots.

System Requirements

    Minimum:
    • OS: Windows Vista / 7 / 8 / 10, 64-bits
    • Processor: Intel Core i3 2.00 GHz or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 450 or higher with 1GB Memory
    • DirectX: Version 10
    • Storage: 4 GB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • OS: Windows 10, 64-bits
    • Processor: Intel Core i5
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 960MNVIDIA Geforce GTX 660 / ATI Radeon HD 7850
    • DirectX: Version 10
    • Storage: 4 GB available space
    • Sound Card: DirectX Compatible

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