Hevn is a single-player first-person sci-fi adventure, set on an isolated planetoid orbiting a distant star. As you navigate the physical and political dangers of a controversial mining mission, you'll uncover deeper secrets best left buried light-years from Earth.
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Release Date:
Sep 24, 2018
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Recent updates View all (13)

February 9

Major Update - now on version 1.0.4.1

Hello there! We've pushed another large update with some important fixes and updates. Some notable ones:

  • Updated the enemy AI behavior considerably (feels more rooted in the world)
  • Updated Target Assist to be off by default (holding shift/left trigger enables it)
  • Updated the Ion Drill to work more as a long range weapon using a mini-screen that zooms and has less rounds per reload
  • Updated player inventory to support 8 items per slot for most items
  • Updated enemies to show an exclamation point above them in the Investigation Screen to indicate threat level (orange = aware of player, red = attacking player)
  • Added soviten rocks that can be inventoried and destroyed to create a soviten zone (i.e. vertical zero-g tube) in any spot

    Here's the complete list from this update as well as since the last post on Jan 27:

    • Added destroyable rock, pipe, and tower areas
    • Updated droids to be able to shoot things around the player
    • Increased amount of resolve from each enemy death
    • Fixed issue with Ion Drill bullets not colliding properly
    • Updated critters to use a "hive mind" (attack one and it may scream and call for help from nearby critters)
    • Updated player death sequence
    • Fixed issue updating Quick Menu after dropping item
    • Added more blood and damage particles during combat
    • Fixed issue with Sonic Grenade floating too high
    • Added ability to move slightly in the air while falling/jumping
    • Removed the ability to "Activate" certain throwable items when holding them
    • Updated so that first throwable item is automatically enabled (visible in the bottom right of the HUD)
    • Fixed various issues updating the inventory menu when interacting with or dropping items
    • Fixed issues equipping weapons from within the inventory menu
    • Updated Bioreserve to use more of the jumping mechanic (elevator is broken, more platforms, etc)
    • Added wall barriers in sensitive areas that trigger droid combat
    • Improved the look of particles for several weapons
    • Updated how the soviten zones look and work (there's no more damage)
    • Added large soviten rocks that can be destroyed to create a taller zone
    • Updated soviten zones to apply vertical force when there is no player input
    • Improved ease of movement in soviten zones
    • Fixed issue with some particles not triggering on enemy death
    • Updated a lot of sound effects in various areas
    • Fixed issues with certain objects hovering in the air
    • Added more statements for MQ that trigger in certain situations
    • Fixed explosives to cause damage and apply force by distance radius
    • Fixed issue with being able to save the game while falling (player must be on the ground)
    • Updated droids to use an evasive move when in combat
    • Updated more critters to separate into pieces on death
    • Fixed various navigation issues with the enemies
    • Increased flame thrower distance
    • Added a soviten puzzle to Quadrant 7 Storage level
    • Fixed issues using the Hacking Device to hack pin entries and terminals
    • Fixed issue with Laboratory location not showing up in the Investigation screen
    • Several tweaks to levels to help improve performance and chance for encounters with enemies
    • Updated the health meters to be larger, clearer, and more squarish
    • Fixed the resolve color to not use dark blue
    • Added a new structure to investigate in the Quadrant 7 area
    • Fixed issue exiting a tablet causing the player control to freeze
    • Fixed scrap shield image not showing up in player inventory menu
    • Fixed how some light sources appear as "orbish"
    • Fixed some animations for some critters
    • More polish on the terrains by painting certain areas to look more natural
    • Fixed some environmental 2D sound effects to be in 3D
    • Fixed issue waking up from dream and the screen not looking groggy/confused
    • Fixed issue with NXT explosive bouncing and rolling too far
    • Updated the look of the critter footstep particles
    • Added hologram objects in Laboratory level
    • Updated how player takes damage from critters (when poison collides with players instead of with the rising smoke)
    • Updated the Media Gallery Menu to auto-zoom on recently imported images
    • Fixed the speed of the player falling from great heights
    • Fixed issues not exiting terminals in certain cases
    • Fixed errors using explosives and other weapons when changing levels

    Best of luck out there!

    Larry and Mat
3 comments Read more

January 27

Minor Update - Combat, Player Vocals, and More

Hello again!

Another update improving several aspects of the game including the player vocals when taking damage, how combat looks (more blood and stuff!), etc. Here's the details:

  • Added transparent wings to some critters to look more scary
  • Fixed some enemy behaviors and improved aesthetics during death
  • Updated Key Binding menu to work with controllers
  • Updated enemy damage FX to happen more frequently and look more visceral
  • Updated damage for certain weapons to be handle "damage per second"
  • Updated animations when some enemies take damage
  • Updated player to show a blur effect when taking damage
  • Added more and updated floating green rocks outdoors
  • Updated player vocals to use normal sounding hurt sound FX
  • Fixed issues with certain buttons/keys not showing sprites in instructions
  • Fixed minor bug loading scenes in some levels

All the best!

Mat and Larry
0 comments Read more

About This Game

HEVN is an open-world adventure game, set on a desolate planetoid a hundred years into the future. Corporate factions are vying for control over our solar system’s resources, while others are violently advocating for humanity to retreat to a less-technological age.

Sebastian Mar sets off on a celestial mining mission, but finds his destination deserted, crumbling, and possibly sabotaged. With the help of his colleague Edna via radio broadcast, Seb must figure out a way to survive - exploring an unfamiliar world, battling its hostile elements, and fending off aggressive local life forms in order to find a way back home.

HEVN fuses exploration, action, and survival mechanics to create an immersive sci-fi sim. Navigate the surface of Naic and investigate the many sectors of the Nomoni Mining Facility. Search for answers while maintaining your physical and mental wellbeing. Traverse a rich and interactive world, as you uncover an increasingly sinister plot and do what you can to make it off this faraway rock alive.

Key Features


Use the Investigation Screen to explore your surroundings. Sebastian's intuition will reveal objects of interest in blue to help you find your way.


Fight against critters that fly and earn Resolve to toughen Sebastian for the journey.


Fight against pesky land based critters and much more!

  • Navigate and explore the perils on Nomoni's off-world base on Naic
  • Uncover a deep and involved mystery
  • Interact with a rich environment, its machinery and systems
  • Converse with both humans and droids
  • Discover and utilize unique weapons and tools
  • Fight off aggressive lifeforms and malicious robots
  • Overcome obstacles and puzzles to progress
  • Eat, drink, sleep, and take medications to survive
  • Non-linear puzzle-solving, with multiple ways to progress
  • Support for many languages including French, Spanish, Italian, German, Japanese, Simplified Chinese, and more

Mature Content Description

The developers describe the content like this:

This game contains dead bodies and combat against alien lifeforms and robots.

System Requirements

    Minimum:
    • OS: Windows Vista / 7 / 8 / 10, 64-bits
    • Processor: Intel Core i3 2.00 GHz or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 450 or higher with 1GB Memory
    • DirectX: Version 10
    • Storage: 4 GB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • OS: Windows 10, 64-bits
    • Processor: Intel Core i5
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 960MNVIDIA Geforce GTX 660 / ATI Radeon HD 7850
    • DirectX: Version 10
    • Storage: 4 GB available space
    • Sound Card: DirectX Compatible

What Curators Say

4 Curators have reviewed this product. Click here to see them.

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