Sky Climbers will challenge your VR parkour abilities, while you play through this platforming adventure game. Along the way you will run into a few creatures and friends who may help you.
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3 user reviews - Need more user reviews to generate a score
Release Date:
Aug 28, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early access allowed us to prototype many different iterations of the game aesthetic and gameplay.”

Approximately how long will this game be in Early Access?

“The Full Release date is July 29th 2019”

How is the full version planned to differ from the Early Access version?

“Full release will have an entirely different narrative structure, group of mechanics, graphics, and sound track from current build.”

What is the current state of the Early Access version?

“It is an older build with dated components.”

Will the game be priced differently during and after Early Access?

“Upon full release The price will remain at 20$ however further expansions adding more content will cause price increased when large enough content updates are added.”

How are you planning on involving the Community in your development process?

“We strongly encourage users to post their findings/opinions on our discussion boards, which help us find bugs, improve mechanics, and hear what players have to say. Furthermore, we have been releasing consistent updates for over a 2 years now.”
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Notice: Requires one of the following virtual reality headsets: HTC Vive, Windows Mixed Reality, or Valve Index. See the VR Support section for more info.
VR Only

Buy Sky Climbers VR


Recent updates View all (54)

August 24

Hotfix 2.0.1

Good Afternoon

Today we have a quick hotfix for last night’s update. The biggest missing feature was environment SFX, including wind and forest sounds. Here are the notes:


- Environment sound FX not audible due to priority levels
- Updated quality settings
- Collision detection on the trees
- Collision detection on the archways
- Prevent cheating in the levitation trials
- Prevent cheating through pressure gates
- Some of the bugs have already been fixed i will archive them

Until next time

- The Devs
0 comments Read more

August 22

Patch 2.0.0 Bridge Update

Good evening,

Tonight we are finally replacing the main build as we are narrowing down on release and things are really polishing up.

This is the bridge between now and full release being ready...

Please note: Saving system is still in progress, and you will not be able to open the gates to the cave. Joystick movement is also in the works still.


- Wind zones
- Elder event VFX
- Monument VFX
- Underwater VFX
- Water splash SFX
- Elder SFX
- Pathway SFX
- Underwater SFX
- Bird SFX
- Pressure plate SFX
- Pressure door SFX/VFX
- Climbing VFX feedback and SFX
- More AI creatures
- Improved event system
- More footsteps
- Music cues
- Kommos theme
- New elk footsteps
- Reverb zones
- Clearer pathways
- Petting behavior for Akata
- Akata purrs
- Akata tail wag
- Hieroglyphic instructions on shrine
- Shrine whispers
- Shrine trance effect
- Inventory pouch
- Bridges for the rivers
- Kommos food plate
- Falling leaves
- New water shader
- Smashable walls


- Broken footsteps
- Improved AI boundaries
- Music transitions
- Owl audio always playing
- Objects not climbable
- Jumping not consistent
- Unable to jump mid-walk
- Sliding down stairs
- Sliding when jumping on inclines
- Juddery joystick/touchpad movement
- Player getting stuck on uneven terrain
- Akata getting stuck on stairs
- Boar AI falling through map
- Ziplines invisible
- Player clipping through climbable objects

In progress:

- Additional SFX and music cues for Owl trial
- Saving system
- More locomotion changes
- Collision changes
- Complete food plate functionality
- Kommo cape and amulet
- Inventory pouch SFX/animation
- Improved evolution VFX
- Main menu and control override improvements
- Individual tutorial sequences for different headsets (WMR, Vive, Rift)
- Joystick movement
1 comments Read more
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“"This Climbing Game ROCKS"”

About This Game

This vibrant world will include entirely new content featuring:

- Levitation mechanics

- Exploration

- A companion character

- NPC quests

- Original soundtrack

- Parkour mechanics

System Requirements

    • OS: Windows 7 64 bit
    • Processor: Intel i5-6500 or AMD Ryzen 1500
    • Memory: 8 GB RAM
    • Graphics: GTX 1060 or RX580
    • DirectX: Version 11
    • Storage: 1300 MB available space
    • OS: Windows 10 64 bit
    • Processor: Intel Core i7 6700 or AMD Ryzen 1700
    • Memory: 16 GB RAM
    • Graphics: GTX 1070
    • DirectX: Version 11
    • Storage: 1 GB available space

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