Play Hunt For Gods: the competitive, non pay-to-win, MOBA-like game in which each of the 3 teams is led by a strategic player named God. You’ll always have more to discover with free updates every two weeks. Join the hunt with your friends!
All Reviews:
Mixed (88) - 64% of the 88 user reviews for this game are positive.
Release Date:
Nov 15, 2017
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We strongly believe in working closely with our community to make great games. Being available on Steam in Early Access allows us to engage our community to help make Hunt For Gods great.”

Approximately how long will this game be in Early Access?

“We patch the game every week, and you will see it improve as additional content is added consistently over time. We will officially launch the game once we feel it is ready. All of your progress and purchases will be carried over from the Beta (Early Access) into the full release.”

How is the full version planned to differ from the Early Access version?

“We are adding tons of content with every patch. By the time the game goes live, players can expect a host of awesome new Characters, in-game content, and game modes as stable and bug-free as possible”

What is the current state of the Early Access version?

“We are still very much in Alpha and iterating on ideas and player feedback. We have frequent patches so players can expect the game to continue evolving throughout the Early Access period. Moreover, we're working hard to improve the graphics aswell”

Will the game be priced differently during and after Early Access?

“No, Hunt For Gods will always be Free-to-Play unless our players really push for having a paid version of the game.”

How are you planning on involving the Community in your development process?

“Join our Discord channel and Give us feedback on our Official Forums or Reddit. Complete the surveys we frequently send to the Alpha community on Telegram. And follow the dev team's progress via Twitch, Youtube, Instagram, Facebook
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Play Hunt For Gods

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Recent updates View all (94)

February 16

Patch 1.54.0A: New Soldier, Gameplay Changes and New God’s Features

Comment down below or join us on:



Reddit: https://www.reddit.com/r/HuntForGods/

Telegram: https://t.me/huntforgods

We are waiting for you! :D
_____________________________________________________________

Game:
[News] (God) It is now possible to play spy soldiers
[News] (Arena) (God) It is now possible to change soldiers during the game (previous soldiers, if still alive, are instantly eliminated)
[News] Added a quest for Zeus players
[News] (Classic) The entrance to every Guardian Area is now protected by a fog that prevents vision and bullets from passing through

[Feature] (IA) Gods now can change soldiers between rounds

[Change] Jump Cooldown: 3 -> 1,8 seconds from the start of the jump
[Change] Nadiel and Cindula can now use almost all their skills even when they fly
[Change] Improved the Hitboxes of Nadiel's skill 1 and Vanadis' Ultimate skill
[Change] Enlarged of 50% every ranged skills’ hitbox
[Change] Stunning Nadiel and Cindula while they fly will make them fall

[UI] The Cindula’s Ultimate Skill icon now shows a block sign when the protected ally dies

[VFX] Zeus' Skill 2 now has a new particle effect
[VFX] Changed Jack’s Skill 2
[VFX] Changed Anais basic attack

[FX] Added sounds to the arcane power “Hemorrhage”

[Bugfix] Now also Blud sees the indicator of his Skill 2
[Bugfix] Now the Guardian status icons are correctly initialized in the spectate of Gods
[Bugfix] Now all sounds are attenuated correctly when increasing the distance from the source
[Bugfix] Fixed some minor bugs related to soldiers
[Bugfix] Fixed some bugs related to particle effects
[Bugfix] The water of the Canyon is now seen correctly even during the Spectate
[Bugfix] Poseidon's knockbacks and his Tornado no longer affect Invulnerable entities
[Bugfix] Bots no longer kite Guardians
[Bugfix] Voice chat icons are now correctly displayed on the God HUD too

[Localization] Updated several parts in French and Spanish

[Optimization] Optimizations on numerous map elements

[Balancing]
— Bay’s Guardian ---
- Attack speed: 1.5 -> 1.2
- --Base Attack --
- Physical damage: 150 -> 130
0 comments Read more

February 13

Patch 1.53.1A: Changes to Gameplay, Numerous Balances and New VFX

Comment down below or join us on:



Reddit: https://www.reddit.com/r/HuntForGods/

Telegram: https://t.me/huntforgods

We are waiting for you! :D
_____________________________________________________________

Game:
[Change] Doubled the speed of all the projectiles of the Hunters' ranged Skills

[UI] Updated the "Glossary" sprite
[UI] Now the marks that have been applied to the player are shown above the skills, with the counter of how many marks of the same type have been applied

[VFX] Reworked Eris’ Skill 3
[VFX] The visual effect indicator of Zeus' Skill 1 now appears when you cast instead of at hit
[VFX] Poseidon Skill 2 now has a new particle effect
[VFX] Nadiel's sword now emits unique trails during his Ultimate Skill

[FX] Updated the sound effect of Balgroon's Ultimate Ability

[2D] Updated the icon of Anais’ Ultimate
[2D] Added Zeus graphical assets

[Bugfix] Vanadis' Skill 1 no longer absorbs the health of the units freed from stun
[Bugfix] Now the hit particle effects are displayed at the exact impact point
[Bugfix] Fixed some problems with 3D life bars
[Bugfix] Fixed a bug for which if having the Purification Amulet, you could remain permanently blocked if you suffered too short CC
[Bugfix] Fixed a bug related to the correct placement of poseable skills

[Optimization] Now the player's camera is deactivated in the options menu so as to reduce the lag when you open it and when you change the quality of the game

[Balancing]
--- Anais ---
- In combat speed: 4.95 -> 5.2
- -- Skill 3 --
- % Bonus Speed: 80 -> 60

--- Nadiel ---
-- Skill 3 --
- % extra damage suffered: 30 -> 40
- Mana consumed per second: 12/8/4 -> 8/6/4
- -- Ultimate --
- (Removed) Nadiel no longer suffers 10% extra damage

--- Mya ---
-- Skill 3 --
- Mana: 80/70/60 -> 80/75/70

--- Jack ---
-- Base Attack --
- % Physical damage: 100 -> 95

--- Ilouase ---
--Base Attack --
- % Physical damage: 108 -> 103

--- Zeus ---
-- Ultimate --
- Cooldown: 45 -> 50
- Minimum damage per wave: 150 -> 120


---- Items ----
---Losfire's Magic Seal ---
- Ability power: 50 -> 75

---Justice of Sargo ---
- Ability power: 25 -> 35


---- Guardians ----
---Pirate Bay ---
-- Base Attack --
- Total dot in 4 seconds: 100 -> 50
0 comments Read more
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Reviews

“Smite and Shadow Tactics together. Online.”
8 – NerdPlanet

Early Beta Access

Want to participate in the Hunt For Gods Public Test? Click here to install it now.

About This Game





Hunt For Gods is an RTS/ Hero TPS game for competitive MMO players, for when you want to fight without giving up on strategy.It's the only game In which two roles cooperate in the same team: lead your team as a God or fight as a Hunter in a last-man-standing battle among 3 teams.


Hunt For Gods is completely Free-to-Play. Anything that affects the gameplay can be unlocked simply by playing, except for the cosmetic items available for purchases.


A game in Hunt For Gods lasts about 5 minutes. No need to stay there for an hour before the game ends. And if you lose, you can start a new game instantly.


In Hunt For Gods, 3 Teams made up of 1 God and 4 Hunters fight each other:
The God, a strategic player that can also play in VR, guides his pawns (the "Hunters") from the sky, ensuring their victory thanks to his global vision, custom skills and soldiers.

The Hunters, which can choose among several characters with an unique skill set, fight in the arena in order to defeat the Guardians and collect the Divine Pages before their enemies.

You choose what role you want to play at the beginning of each game.


Friends make everything better. In Hunt For Gods, you can team up with your friends and play together vs. other players or bots.


As a God, you lead real humans instead of just bots. You can finally show who the real leader is after all these years spent playing RTS games.


There's no respawn, so it's GAME OVER as soon as you die. As an Hunter, your priority is to stay alive and crash your enemies before they crash you. You'll have to use all your skills and masteries to stay alive. Are you ready for the challenge?

15 players, 3 teams, one rule: get the pages and survive.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or superior (64-bit only)
    • Processor: Intel core i3-370M 2.4 ghz 3mb L3 cache
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GT 720 2GB or equivalent (for hunters and NON-VR Gods) And NVIDIA GTX970 (for VR Gods)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: (your connection should be at least 7MB/s) May change in the future
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or superior (64-bit only)
    • Processor: Intel Core i7-2600 3.40GHz or equivalent
    • Memory: 6 GB RAM
    • Graphics: Nvidia GeForce GTX 750 Ti 2GB or equivalent And NVIDIA GTX970 (for VR Gods)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Additional Notes: (your connection should be at least 7MB/s) May change in the future

What Curators Say

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