Underhero is a 2D side-scroller RPG adventure game with timing-based combat, so no turns! Inspired by Paper Mario and other RPGs, it tells the story of a world where the chosen hero has failed and an underling of the main villain takes his place as the new “hero”.
Recent Reviews:
Very Positive (37) - 100% of the 37 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (261) - 92% of the 261 user reviews for this game are positive.
Release Date:
Sep 19, 2018

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Recent updates View all (20)

June 16

Underhero 4.0 is here!

Hello again!

We've been hard at work porting the Underhero source code to a newer version of the Unity engine as to make console ports possible and improve the game on PC as well. This brought a great deal of new bugs and things that needed to be adapted to the new version, needless to say it took a lot of time, but...

We are happy to announce that the update is now live!

There are way too many changes and improvements to the overall performance of the game to count, so here's a general idea of the things that we have fixed:

- Resolution options are back and (hopefully) working as intended this time.
- We have added a V-Sync toggle in the options menu.
- Improved collisions and character controls.
- The bugged achievements "Almost untouchable" and "Key finding master" have been fixed, now "Employee of the month!" can be completed 100%.
- On that note, those who completed these achievements should automatically have them when they load their save file in game.
- Stutter issues and occasional framerate drops have been addressed and improved (We are still unsure if this is fixed for some Nvidia users, time will tell.)
- Improved camera follow methods.
- Final battle music cutting off on right and left headphones.
- Improved horizontal and vertical moving platforms.
- Infinite stamina recharge animation bug fixed.
- You can now return to World 4 after finishing it.
- Enemy Masked Kids shield bugs.
- Baron van Gregory Boss fight performance.
- And many more technical/small bugs.

If you find any new bugs don't hesitate to tell us through our Discord server or the Steam forums.
Don't be alarmed if you see new updates from now on, we'll be fixing any bugs that pop up.

Thank you for the patience!
15 comments Read more

April 2

Paper Castle Games has moved to Spain!

Hey there!

After working and living for so long in Venezuela (which was incredibly stressful and a daily struggle) we made the tough decision of moving out of our country and we are now in Spain!

Our plan right now is to stablish ourselves here and find our stability, while we work on smaller games/projects. We have been set back with the Underhero console ports because of the move and other priorities that needed our attention, but we have resumed work on updating the game and we are now slowly but surely working towards porting the game to consoles.
We will make a proper announcement when we are ready.

Aside from that, thank you to all of you who have played and enjoyed Underhero so far, we literally wouldn't be where we are right now without you, and we can't wait to start making new games!

From the Paper Castle Games team we thank you for playing and for being there for us.

'Til next time!
7 comments Read more

About This Game


Underhero is a 2D side-scroller RPG adventure game with timing-based combat. It tells an intriguing and mysterious story, full of silly characters brimming with personality, quirky dialogue, and lots of weird humor.


Inspired by Paper Mario games and RPGs in general, it tells the story of a world where the chosen hero has failed and an underling of the main villain takes his place as the new “hero”.
Join Elizabeth IV and a little Masked kid in a journey across the Chestnut Kingdom to once again, defeat the evil Mr. Stitches! Meet friends, foes and other weird characters in the mysterious world of Underhero.

...Wait, once again!?


  • A sidescrolling RPG adventure full of beautiful pixel art and cartoony aesthetics.
  • Turn-based combat with a twist: there are no turns! Use your reflexes to evade, and your timing to attack or parry! We call it timing-based combat.
  • Level ups let you choose between three options! HP, attack and stamina! Choose wisely...
  • Enemies consider you their ally, so talk to them in-battles!
  • Critical hits occur when you hit an enemy with the beat of the music, not randomly! Groovy~
  • You want to escape a tough battle? Bribe your enemies!
  • A wonderful original soundtrack composed by Stijn van Wakeren.
  • Explorable worlds sprinkled with many hidden secrets.
  • Mini games!
  • Puzzle elements.
  • Some good old platforming.
  • Fun and intense boss battles!
  • A satire of RPG tropes.
  • A story shrouded in mystery, with many twists and turns…

System Requirements

    • OS: Windows 7
    • Processor: Intel Core i3 / AMD Quad-Core Processor A6
    • Memory: 4 GB RAM
    • Graphics: 512MB VRAM, EVGA GeForce 210 DDR3, ASUS AMD HD 5450, Intel HD Graphics 2000
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX Compatible

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