Hyper Jam is a neon-soaked arena brawler full of lethal weapons, stackable powerups, furious combat and a killer synthwave soundtrack.
All Reviews:
Very Positive (87) - 91% of the 87 user reviews for this game are positive.
Release Date:
Feb 12, 2019
Developer:
Publisher:

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Recent updates View all (6)

March 14

Patch v1.7.0


This patch includes some long-awaited balance changes, as well as a number of small improvements and fixes, some of which lay the groundwork for future patches!

Improvements
  • The taskbar icon will now flash if something important happens while the game is in the background
    • Eg. when a matchmaking game is found, when it’s your turn to pick a perk, when your character has been spawned
  • You can now delete profiles while using keyboard/mouse
  • Button prompts no longer show gamepad icons while using keyboard/mouse
    • We still hope to improve the overall mouse experience further in the future
  • Added some fallback latency tests in case the standard tests fail
  • Added some more specific messages for certain errors

Balance changes

Katana:
  • Increased slash cooldown from 0.3s to 0.4s per slash
  • Slightly increased charge time from 0.7s to 0.85s
  • Charged attacks now cost 2 ammo
Perks:
  • Reduced Mind Crush confusion duration from 3s to 1.5s
  • Increased Blood Runner move speed boost from 25% to 30%
  • Blood Perks now trigger at 40% health instead of 33.3%
  • Adjusted Survivor stack curve (now 30, 20, 15, 12 instead of 30, 25, 21, 18)
  • Adjusted Titan stack curve (now 50, 90, 120, 150 instead of 40, 80, 120, 160)
  • Pyrogenesis now does 30 damage over 3 seconds instead of 20 damage over 2 seconds
  • Cyber Heart now heals 1.5 HP per second instead of 2 HP per second

Developer comments: We’ve seen new and intermediate players consistently struggle against Katana, often feeling helpless and unable to react or escape from an aggressor. In addition to fixing a bug that affected its cooldown, we’ve added slightly more time between slashes to give players a better chance to parry them, and increased the charge time a little to make it more deliberate. We also increased the ammo cost of the charged attack, given it requires a read to parry and is relatively easy to execute.

Mind Crush has been a divisive perk, and while certain players have enjoyed the challenge, others find it frustrating and hard to deal with. For now we’ve cut the confusion duration in half, which should preserve the initial disruption but reduce the feeling of being confused forever, and we’ll continue listening to player feedback.

The blood perks are particularly strong when paired with perks like Survivor and Bulletproof, but weren’t quite as effective without these synergies. These buffs mean you don’t have to be as low to get their benefits, and the increased move speed should make Blood Runner feel more impactful at lower stack counts.

We’ve also buffed a few other perks which we felt weren’t enticing or effective enough, and reduced the healing provided by Cyber Heart given how consistent its benefit is.


Fixes
  • Fixed a bug causing Katana’s cooldown to be ignored for consecutive charged attacks
  • Fixed being unable to heal while in Survivor’s short invulnerability period
  • Fixed some cases where the sudden death ring wouldn’t appear due to packet loss
  • Fixed long names touching the screen edge while mini score bars were full
  • Fixed stat cards with 3 rows of perks overlapping the XP display
0 comments Read more

February 22

Patch v1.6.0


This is a small patch to fix some of the main known bugs, and also contains a few small quality of life improvements. We hope to have another patch out soon with more improvements and some balance tweaks!

Improvements
  • Enabled background audio
  • Added a slider for volume options, allowing for smaller increments
  • Reduced default game volume
  • Added an option to separate keyboard and gamepad
    • This will enable those with only a single gamepad to have an additional player on keyboard/mouse
Fixes
  • Fixed an issue causing weapons to occasionally get stuck on zero ammo in online games
  • Fixed sudden death announcement not slowing time in matchmaking games
  • Fixed mouse-only camera mode option not being saved
  • Fixed "player has left" notifications not being shown in certain online games

Thanks to everyone who's been playing so far. It's great to see you enjoying the game, and we're listening to all of your feedback!

Feel free to join our Discord to chat with other members of the community, organise matches, report bugs and more!
2 comments Read more

Reviews

“I cannot get enough of Hyper Jam”
Kotaku

“Hyper Jam may very well be one of the best multiplayer indie games to hit Steam”
Geek Bomb

“It was a shitload of fun, and I want to play it again, now”
RESET

About This Game



Hyper Jam is a neon-soaked arena brawler with a dynamic perk drafting system that makes each match different from the last.

The hard-hitting fusion of lethal weapons, stackable perks, furious combat, and a killer synthwave soundtrack makes Hyper Jam a multiplayer experience that'll keep you coming back for more.

Furious Combat

Hyper Jam features fast-paced multiplayer arena gameplay for 2-4 players. Annihilate your opponents round after round using katanas, rocket launchers, sledgehammers, and more.

Perk Drafting

After every round, players choose new perks that stay with them for the rest of the game, stacking and combining with their existing ones to create more powerful effects. A wide pool of distinctive perks ensures no two games are ever the same.

Local and Online Multiplayer

Grab some controllers and take on your friends at home, or test your skills against the rest of the world in public or private online matches. Cross-platform matchmaking means there are even more challengers for you to face!

'80s Aesthetic

Play as a strong selection of '80s-inspired characters on a variety of beautiful and dangerous arenas, ranging from a sundrenched Miami hotel rooftop to a gritty Neo-Tokyo subway.

Killer Synthwave Soundtrack

An addictive soundtrack featuring Carpenter Brut, Dance With The Dead, Meteor and more will keep hearts racing as you blow each other to bits.

AI Bots

Hone your skills against AI bots before taking the fight online. Customise bot difficulty, game rules and more to create your own challenge.

Mature Content Description

The developers describe the content like this:

Includes stylized blood and gore.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64-bit
    • Processor: Intel Core i3-3210 @ 3.20GHz (or equivalent)
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 480 / Radeon HD 7870 (or equivalent)
    • DirectX: Version 11
    • Storage: 4500 MB available space
    • Additional Notes: 60fps at 1920x1080 with low settings
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4430 @ 3.00GHz (or equivalent)
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 960 / Radeon RX 570 (or equivalent)
    • DirectX: Version 11
    • Storage: 4500 MB available space
    • Additional Notes: 60fps at 1920x1080 with ultra settings

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