Pavlov is a multiplayer shooter for the HTC Vive.
Recent Reviews:
Very Positive (105) - 85% of the 105 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (2,149) - 88% of the 2,149 user reviews for this game are positive.
Release Date:
Feb 27, 2017
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Mainly to gather the funds that i need to finish the game and to gather feedback to property balance the game, being a multiplayer only experience it could easily be ruined by unbalanced maps and weapons.

Siege mode will be developed during early access with the help of the community.”

Approximately how long will this game be in Early Access?

“6 to 12 months”

How is the full version planned to differ from the Early Access version?

“The full version should be bug free, balanced and with a couple more maps and weapons

  • Siege game mode
  • Smarter bots
  • Better matchmaking with competitive/ranked support

Experimental zombie mode will be added along the way.”

What is the current state of the Early Access version?

“The game is fully featured, it's well optimized for VR recommended hardware and contains the appropriate tutorials for an easy dive into multiplayer.

  • Bots
  • Graphics & input customization
  • Crafted with attention to detail

The map
There's only one map shipping in early access, which is called "Datacenter", a semi-long and close-quarters scenario for team death-match, capture the flag and search and destroy.

Overall there's little content, but it's of good quality nothing has been rushed or/and left broken.”

Will the game be priced differently during and after Early Access?

“Any change to the pricing will depend on the player base and the cost of running the dedicated servers.

It's important to note that i will favor (not-pay-to-win) micro transactions over increasing the price, even going free to play if player-base is small (with proper rewards for people who bought it initially)”

How are you planning on involving the Community in your development process?

“Bi-Weekly update announcements and direct involvement in the community hub.”
Read more
Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

Buy Pavlov VR

 

Recent updates View all (26)

September 3

Update 19 - Killfeed, Spectator, New Recoil & Damage Model


Hello guys :steamhappy:

Killfeed, Hit Feedback and Spectator Improvements
Long overdue QOL update. Make sure to check all the new settings that were introduced to customize this additions, for example do you want the killfeed always visible in your arm?



New Recoil and Damage Model
New recoil expands upon the artificial spray mechanic. This artificial spread have been removed in favor of visually accurate spraying, burst is now your best friend.

New damage model closes the gap between hand guns, smgs and rifles and should bring a more balanced experience to the game.

Pavlov TV
Aside from the new spectator system, there's a new non-vr replay viewer which is aimed to be helpful for content creators and the competitive community. More improvements on this will come in the future, in the meantime let me know what you think about this new feature in Pavlov.



How do you launch it?

Create a Pavlov shortcut in your desktop and add -tv 1 -vrruntime none

More details should come shortly in the wiki



Join the discord: http://discord.gg/pavlov-vr

Thank you everyone for the support! :steamhappy:


Patch Notes

0.40.0

- Added Pavlov TV (see wiki)
- Added killfeed and kill notification
- Added artifical turn for Vive/SteamVR
- Added suicide by gun
- Added OOB locomotion back
- Added locomotion hand swap
- New Recoil (no spread anymore)
- New damage model
- Improved smoke grenades
- Improved spectator
- Improved shotgun mechanic
- Improved hit feedback
- Improved kill-by widget
- Improved bolt release by hand
- Improved scoring (assists, bomb plant)
- Improved kar98 model
- Smoke reduced from 30 to 17 seconds

- Fixed several grenade bugs
- Fixed bomb damage glitch
- Fixed items floating at spawn
- Fixed inconsistent team selection
- Fixed unfocused window issues
44 comments Read more

June 22

Update 18 - Gun Game, New Weapons & Server Settings




Hello guys!

New weapons
Adding more interesting variety to the game, a fully auto drum shotgun, a revolver and a bullpup rifle with x4 sight (this is a preview of what attachments can feel in the game. Attachment update will arrive later this year)





Gun Game
New game mode, you get assigned a new weapon on every kill, the first one to go through all weapons wins. Difficulty increases as you progress.

There's also deathmatch as a logical addition derived from gun game development.

Server Settings
Have you ever wanted to enforce either, rifles, pistols, knives or grenades only ? Now you can do it in deathmatch/team-deathmatch with the brand new weapon filters.

Match length extension has also been added


Get involved in the development, competitive league and chill at the discord http://discord.gg/pavlov-vr and follow at twitter for updates http://twitter.com/davevillz


Thank you everyone for the support :steamhappy:





Patch Notes
0.30.0

- Added gun game mode
- Added deathmatch game mode
- Added 3 new guns
- Added server settings
- Rifles, Handguns, knives & grenades only
- Major recoil and balancing changes
- Added strafe/speed penalties to sniper rifle
- Added Oculus thumbstick deadzone
- Added Oculus missing haptic effects
- Increased kar98 damage
- Removed mag release on AKs

- Fixed sawedoff issues
- Fixed offhand auto-rebuy
- Fixed round begin/end score issues
- Fixed spectator room view
- Fixed floating grenades
- Fixed magazines droping from pouch
- Fixed ak47 sights/zeroing
- Fixed sniper rifle ghost magazine
49 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Pavlov is a multiplayer shooter for the HTC Vive.

Features

  • Dedicated Servers
  • Competitive Search And Destroy game mode
  • Casual fast-paced game modes
  • Bots
  • Matchmaking
  • Offline/Practice mode
  • Voice Chat
  • Touchpad and OOB locomotion

OOB Locomotion

OOB stands for "out of body", a teleport variation without actually teleporting, your "avatar" moves into the target location while you snap every half a second to it. This works great for people who are prone to motion sickness without breaking the game for other people, this means you can play with regular players.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64 bit
    • Processor: Intel Quad Core 3 Ghz +
    • Memory: 4 GB RAM
    • Graphics: GTX 970
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bit
    • Processor: Intel Quad Core 3 Ghz +
    • Memory: 8 GB RAM
    • Graphics: GTX 980 ti or GTX 1070
    • Network: Broadband Internet connection
    • Storage: 4 GB available space

What Curators Say

57 Curators have reviewed this product. Click here to see them.
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