A third-person survival roguelite in an endless, overgrown city. One life: sneak, scavenge, craft on the move and fight with scarce bullets and brutal melee. Get inside before dark, hold out when the swarm comes every seventh night, and scratch one more mark on the wall.

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Planned Release Date: 2027

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About This Game

One life. An endless city. How many days can you last?

Tallymark is a third-person survival-action roguelite set in a procedurally generated city that never ends — and never forgets. Nature has taken the streets back, the Bloom has taken the people, and you have one life to see how long you can hold on. Every run starts on day 1. Every run ends in death. Your score is the number of days you lasted.

Read every street

  • Sneak through overgrown neighbourhoods, listen for movement, and choose: avoid, distract, sneak past, strike from behind or fight in the open.

  • Grab an enemy from behind and finish them quietly — or let them go and save the noise.

  • Enemies see, hear and search. A gunshot carries for blocks.

Every bullet counts

  • Weighty third-person gunplay with pistols, revolvers, shotguns, hunting rifles and a bow.

  • Brutal melee: knives, pipes, bats, machetes, hatchets and axes that wear out and break.

  • Throw bottles and bricks to distract, or craft molotovs and pipe bombs when it all goes wrong.

Craft on the move

  • The same rag and alcohol make a bandage or a molotov: scarcity forces the choice.

  • Craft in real time from your backpack — the world doesn't pause while you work.

  • Upgrade weapons at workbenches and spend supplements on skill trees.

The city never ends — and it remembers

  • A deterministic, endless city of residential streets, shops and enterable houses, generated as you walk.

  • What you loot stays looted, what you break stays broken. The good stuff lies farther out.

  • Day and night, rain, fog and storms change how you see — and how you're seen.

Survive the night

  • Find a safehouse before dusk, claim it, shut the door and board the windows, then sleep to the next morning.

  • Every seventh night the swarm comes.

  • Run out of food or water and you starve. Push too far and you don't come back.

The Bloom

  • The infected are overgrown by the Bloom, a coral-like growth that glows in the dark — beautiful, and the last thing many survivors see.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game uses generative AI tools during development for some of its pre-made content: sound effects, ambience, music and character voice lines , item icons and some textures/decals , and a small number of 3D models . All AI-generated content was reviewed, edited and integrated by the developer. Most 3D environments, characters and animations are hand-made or licensed asset packs. The game does not generate any content with AI while you play.

Mature Content Description

The developers describe the content like this:

Tallymark is a survival game set in an overgrown city after an outbreak. Players fight infected creatures and hostile human survivors using melee weapons, firearms and stealth takedowns. Combat shows blood, wounds and violent deaths of both infected and humans. There is no sexual content or nudity.

System Requirements

    Minimum:
    • OS: a 64-bit processor and operating system OS: Windows 11 64-bit
    • Processor: Intel i5-4430, AMD Ryzen 3 1200
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1060
    • Storage: 2 GB available space