Experience epic, free-to-play naval combat when you helm one of over 200 historic vessels in an exciting balance of strategy and real-time combat in World of Warships. Outfit your fleet with flags, camouflage, modifications, talented commanders, and more!
Recent Reviews:
Mostly Positive (708) - 71% of the 708 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (18,548) - 74% of the 18,548 user reviews for this game are positive.
Release Date:
Nov 15, 2017

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Recent updates View all (234)

August 23

French Destroyers: Part 2

Update 0.8.7 continues the cycle dedicated to the release of French destroyers branch.

This article will tell you how to obtain the new collection items, what French Tokens can be exchanged for, and what French destroyers have become available for research.

Brief Description ● French Destroyers ● Event Directives ● French Tokens ● Philippe Auboyneau ● Containers ● New Collection ● Daily Shipments

Brief Description
Available rewards just for playing
All players will have access to the Daily Shipment rewards: doubloons, days of Warships Premium Account, and free Legion of Honor containers.

Progressing smoothly in Update 0.8.7 and having completed six missions in each of the first two Directives, players will be able to obtain up to 630 French Tokens, which is equivalent to one of the following rewards in the Armory:
  • 3 days of Warships Premium Account
  • 2,700,000 credits
  • Up to 110 signals
  • 31x expendable French Riviera camouflage patterns
  • 250 doubloons
Those players who complete all the missions of the Directives will receive 1,610 Tokens, which can be exchanged for one of the following rewards in the Armory:
  • 8 days of Warships Premium Account
  • 1,000 doubloons
  • 7,200,000 credits
  • Up to 280 signals
  • 80x expendable French Riviera camouflage patterns
The strongest players who manage to complete all four Directives and enter the Hall of Fame will be able to obtain the main reward of this Update—a new unique Commander, Philippe Auboyneau—for 2,100 French Tokens.

Features of the event
  • 44 missions in four Directives
  • Legion of Honor containers and the new temporary resource—French Tokens—which can be obtained from Daily Shipments, as well as for completing daily missions and combat missions of the Directives.
  • The new containers will provide you with Legion of Honor collection items, special signals, French Riviera camouflage patterns, and Coal. They may also contain combat missions for one of the following French Premium ships: VI De Grasse, VI Aigle, VIII Gascogne, or VIII Le Terrible.

French Destroyers
In Update 0.8.7, Tier II–VIII French destroyers will become available for research in the Tech Tree. Try out the branch of French destroyers and check out their incredible speed and powerful guns.

Destroyer IX Mogador and destroyer X Kléber will become available for research in Update 0.8.8.

Event Directives
The new game event tasks you with completing 44 missions across four Directives. A new Directive will open each week, and you can start progressing in the next Directive only once you've completed six missions from the previous one.

The missions can be completed in Operations, Random, Ranked, and Co-op Battles. Some missions will also be available in Clan Battles. You’ll find the details in the game client.
Start: Thu. 22 Aug. 10:00 CEST (UTC+2)
End: Fri. 13 Sep. 06:00 CEST (UTC+2)

The dates and time when the second, third, and fourth Directives open are: August 26, August 30, and September 6.

Completing missions and Directives will bring you signals, expendable camouflage patterns, Legion of Honor containers, and a new temporary resource—French Tokens.

Hall of Fame
Once you've completed six missions of the fourth Directive, you gain access to the Hall of Fame. Here, you can cross swords with the best players, and rewards will be issued to every Commander who scores at least one point in accordance with the Hall of Fame’s special Rules.

After a week's results are summed up, you can get an even bigger reward if you find yourself among the top 50%, 25%, 10%, or 5% best players.
Top 5% best players
300 French Tokens
Top 5–10% best players
300 French Tokens
Top 10–25% best players
300 French Tokens
Top 25–50% best players
300 French Tokens
Players who earn at least 1 point by the Hall of Fame rules
5x French Riviera camouflages
Having earned their place in the Hall of Fame, players will also receive all the preceding rewards.

At the end of the event, the 100 best players will get a special achievement called "Top 100."
For more details, check out the rules for crediting Hall of Fame points which are available in the game client.

French Tokens
You can earn French Tokens for:
  • Completing all Directive missions of the “French Destroyers: Part 2” event—up to 1,610 Tokens.
  • Ranking in the Hall of Fame—up to 1,200 Tokens.
  • Completing combat missions with IX Mogador and VIII Le Terrible—200 Tokens for each mission.
In total, you can earn up to 3,210 Tokens throughout the Update. French Tokens can be earned only in Update 0.8.7. With the release of Update 0.8.9, they will be converted into credits at a rate of 1 : 4,500.

French Tokens can be exchanged in the Armory for:
  • French Riviera expendable camouflages.
  • Credits.
  • Days of Premium Account.
  • Signals.
  • Doubloons, which will become available to purchase in the Armory. You’ll be able to exchange 350 French Tokens for 250 doubloons.
  • The main reward—the unique Commander, Philippe Auboyneau—for 2,100 Tokens.

Republic Tokens—the temporary resource for the first part of the French Destroyers event—can't be earned in Update 0.8.7, but any remaining Republic Tokens can be exchanged in the Armory. With the release of Update 0.8.8, they will be converted into credits at a rate of 1 : 12,000.

Philippe Auboyneau
The ultimate reward of the event is a new unique Commander, Philippe Auboyneau, who features the following talents:
  • Sparks of Resistance: upon earning a "Captured" and "Assisted in Capture" ribbon, you get +1% to the probability of setting an enemy ship on fire with main battery shells.
  • Fully Armed: a talent that’s activated when the "Devastating Strike" achievement is awarded, and reduces the reload time of the ship’s armament by 5%.
  • Speed and Composure: every 2,000,000 HP of potential damage increases your ship's maximum speed by 8%.

All of these talents can be activated multiple times per battle.
Besides those features, the new Commander has an enhanced "Survivability Expert" skill that increases the ship's HP pool by 400 points and aircraft HP by 30 points for each ship tier.

The new Commander's talents and conditions for activating them are the development of the new unique Commanders concept, which was launched with the arrival of Admiral Kuznetsov in the game. The conditions for activating Philippe Auboyneau's talents are quite simple, but at the same time the talents themselves provide fewer bonuses than those of such unique Commanders as Halsey and Yamamoto.

Special personalizations make a nice addition to the Commander’s skills and talents. Any ship helmed by Commander Philippe Auboyneau will fly a unique broad pennant, and the main battery shell tracers will be blue. When a talent is activated, a signal flare will be fired over the ship. If you want, you can disable these personalizations. When enabled, they will be visible to all players in battle.

Philippe Auboyneau will be added with a specialization for I Bougainville and 10 skill points.

Daily Shipments, daily combat missions, and Directives of the event will bring you standard containers.

A Legion of Honor container provides:
  • One of the following: a special signal or an expendable French Riviera camouflage.
  • One of the following: a special signal or 600 Coal.
  • An item of the Legion of Honor collection.
  • A chance to get a special combat mission for one of the following French Premium ships: VI De Grasse, VI Aigle, VIII Gascogne, or VIII Le Terrible.

You can easily replenish your supplies of Tokens and complete the Legion of Honor collection faster, as well as increase the chances of getting a combat mission for the French Premium ships, with the help of special Premium containers which are available for doubloons in the Armory or the Premium Shop.

Each Legion of Honor Premium container provides:
  • 120 French Tokens.
  • One of the following: 15x special signal flags or 15x French Riviera expendable camouflage patterns.
  • An item of the Legion of Honor collection.
  • A chance to get a special combat mission for one of the following French Premium ships: VI De Grasse, VI Aigle, VIII Gascogne, or VIII Le Terrible.

Combat missions
  • The mission for any particular ship can be received only once.
  • The chances of getting a combat mission from a Legion of Honor Premium container are higher than for a standard container.
  • To complete the mission, you must earn 5,000 base XP with a Tier V–X ship in Operations, Random, Ranked, or Co-op Battles.
  • Combat missions can be completed until October 31.
  • All ships come with a Port slot and Commander with 3 skill points.
  • If you receive a mission for a ship that you already have in your Port, you'll get a Commander, Port slot, and compensation for the ship in credits for completing the mission.

New Collection
The Legion of Honor collection is dedicated to the history of the French Navy. It consists of 4 sections, each comprising 4 items. The collection sections unveil the history of the order of the Legion of Honor, French destroyers, and French military awards.

Completing each section will provide you with the opportunity to mount a second flag and apply a second camouflage color scheme for French cruisers and battleships. The reward for completing the entire collection is an achievement and the ability to mount a second flag and apply a second camouflage color scheme for French destroyers.

Items of the collection drop from Legion of Honor containers, as well as daily containers—provided that you've activated the subscription.

Daily Shipments

If you regularly log in to the game during the period from August 23 through September 6, you will obtain valuable rewards in the Daily Shipments section.

There is a total of 10 rewards, while the shipments are available for 14 days. After entering the game for the first time, you'll have 14 days to obtain up to 10 rewards—with one dropped each day. Thus, you can skip four days out of two weeks and still claim all the valuable rewards.

  • 6x expendable French Riviera camouflage patterns
  • 150,000 credits
  • 50 doubloons
  • 2 days of Warships Premium Account
  • 3x Legion of Honor containers
See you on the battlefield, Captains!

2 comments Read more

August 21

Submarines: Never Say Never

We are happy to finally give you an answer to the most popular question in the history of the game: yes, they are coming.

Submarines played an important role in the naval operations of the first half of the 20th century. Their missions and aims were very different from other types of ships in these conflicts. Thus, the harmonious integration of this new ship type into our battle modes isn't going to be an easy task.

Having tested many prototypes during internal tests, we’re pleased to inform you that our team has been fully engaged in the development and preparation for the launch of submarines into PvP gameplay. To do this, we've got several issues to resolve: we have to find the niche that they should occupy, make the gameplay exciting and diverse, work out different options for the interaction of submarines with other ship types and between each other, update our maps, and take many other details into consideration. However, you can already be sure that the underwater hunters will eventually become available in World of Warships.

Testing plans
The first step will come in the form of Closed Tests of the game process in order to evaluate the current concept and ensure the stability of test clients.

Then, Open Testing will take place. During this stage, you’ll be able to share your opinions with us and be among the first players to try out the new ship type in World of Warships. We’re planning several testing iterations during the second stage. It will be something like a Beta Test for the new type. Initially, only some of the players who submit their applications will be able to participate in the testing. Access will gradually be expanded and in time, everyone will be able to take part in the submarine trials.

After this comes the third stage. We’ll add submarines into the live client as a separate battle type, similar to Arms Race, Savage Battle, or Space Battle. The third stage will last several months. This will enable us to make the final touches and adjust the balance of the new type on the live server. When we're done with all these steps, we'll be able to decide on the final fate of submarines.

The submarine tree will be built the same way as the aircraft carrier tree: with submarines at even tiers only. The first researchable submarine will appear at Tier VI. This is in part because spreading ships between tiers allows us to balance them more easily within their respective match-making brackets, and in part to have a better differentiation between the initially implemented designs.

Germany, the Soviet Union, and the United States will be the first nations to enter testing. Japan will be next in line for introduction into the game.

Main features of submarines
Submarines are stealthy hunters, somewhat similar to destroyers. But what will the features of this new type be?

Diving and surfacing
Submarines will have the best stealth parameters, low survivability, and unique controls with unusual new mechanics. Besides the regular horizontal movement, players will also be able to control the depth of their dive.

Changing the depth of a dive allows submarines to hide from enemies and become invulnerable to most sources of damage. However, submarines have a limited supply of oxygen in battle. Once they’ve depleted this supply, they must resurface to replenish it.

There will be three levels of depth:
  • Surface—at this level, a submarine can be detected by line of sight, Hydroacoustic Search, and radar, like any other ship in the game. Torpedoes can be launched. Oxygen supplies are replenished when on the surface. Capturing Key Areas is only possible when surfaced.
  • Periscope—the submarine's detectability is significantly reduced (by 50%). At this level, she can be detected by Hydroacoustic Search or in the usual way from a ship or aircraft. Subs can’t be detected by radar at this level. Torpedoes can be launched, and the use of sonar is possible. Oxygen is spent when at this level.
  • Underwater—ships cannot detect a submarine in standard ways (including through the use of any consumable). However, in this position, a submarine can be detected by another submarine in periscope depth and underwater position at a distance of 2 kilometers or closer. She also has no chances of launching torpedoes or spotting anyone except from a distance of two kilometers or less. Oxygen is spent and the Hydrophone is turned on.

When underwater, a submarine becomes “blind” and sees other ships only with the help of her Hydrophone, which determines the direction to the nearest ships. The hydrophone displays three ranges: long, medium, and short. Indicators will light up on this interface to allow you to understand how far away the enemy ship is.

Together with the Hydrophone, we've added a visual effect that displays sonar waves emitted by the ship, outlining and highlighting the underwater terrain around the submarine. This is not only beautiful and fascinating, but also enables players to better navigate underwater. In consideration of the abilities of the new ship type, you can expect the game maps to be updated.

The main armament carried by submarines is torpedoes with hydroacoustic guidance. While at periscope depth, a submarine can emit a sonar ping after firing a torpedo. You’ll see a special new indicator next to your torpedo icon when sonar is active. The emission mechanics work in the same way as with a usual torpedo launch—lead your target and click the left mouse button. If the ping hits a designated point on the bow or stern of the target ship, the torpedo will be guided to the target. However, the maneuvering characteristics of a torpedo won't always be enough to accurately hit the target. After the target is pinged—hit by a sonar ping—for a second time, the torpedo will dive deeper. This will allow it to detonate underneath the ship's hull, ignore anti-torpedo protection, and deal much greater damage. The primary targets for torpedoes are slow-moving ships. Faster and more agile ships, with the proper skills applied, will be able to escape attack by executing timely maneuvers.

However, you have to be extremely careful when using the sonar—after every emitted ping enemy ships will be able to determine your submarine's last location, and it will be displayed on their Minimaps.

Besides this, submarines will also have new unique consumables and abilities that emphasize their unusual features and specific gameplay style.

However, AA defense mounts and secondary armament will be disabled on submarines in their initial implementation, since their caliber and relative power level would be extremely low in comparison to all other ship types.

The new type will be equipped with unique consumables:
  • Maximum Depth: allows you to dive deeper than the standard “Underwater” level and avoid taking damage from depth charges.
  • Snorkel: increases the time to conduct an attack. When activated, the submarine stops spending oxygen and starts accumulating it instead when at periscope level.
  • O2 Regeneration: increases the time a submarine can spend underwater.
  • Enhanced Active Sonar: increases the effectiveness of sonar pings.

Submarines are relatively slow. Their speed on the surface is a mere 25–30 knots; at periscope depth their speed is reduced further. When underwater, submarines will be able to cruise at the same speed as when at surface level.

If a submarine is detected on the surface or at periscope level, she can be attacked with HE shells, rockets, or bombs. Such armaments will be able to affect targets within a certain radius of impact (splash damage).

A submarine can damage another submarine with torpedoes or by ramming them. Effective use of sonar pings can also allow torpedoes to dive to a certain depth and hit enemy submarines.

What should you do if a submarine has dived? In such case, she can't attack anyone, but other types of ships won't be able to attack her either. That's where destroyers—the main opponents of submarines—come in. They'll be able to effectively track submarines and hit them with depth charges. Nearly all destroyers will be equipped with this weaponry, with rare exceptions for which the use of such arms wasn't historically implemented into the design of the ship.

If an enemy submarine is detected within a radius of 4–5 km of a destroyer, a special indicator will inform the ship’s Commander about this. When approaching an enemy submarine, a destroyer can see her estimated last known location. Having arrived at this area, an updated location will be displayed. This will happen several times, though the submarine itself will still remain invisible to her enemies. Eventually, having followed these location indicators and caught up to the submarine, the destroyer will be able to carry out an attack with depth charges. To launch them you just need to float over the detected submarine—the charges will launch automatically.

Stand by for more info!
Submarine gameplay is, first and foremost, about positioning, planning, waiting for the best moment to attack, and subsequently diving into the depths of the sea to escape retribution. The new ship type will be significantly different from the other existing ship types in the game. We hope it will bring a fresh blast of excitement to naval battles in World of Warships.

Naturally, along with the appearance of this new ship type, the skill tree and upgrades will also be updated. At the moment it's still too early to talk about any specifics, but we'll definitely share the details of any changes later.

We’re confident that submarines will make an excellent addition to the game. To ensure the best integration possible, we’ll need your help and support, as well as thorough and thoughtful testing to make it happen in an optimal way. See you in battle—raise periscope!

34 comments Read more


“When it all comes together around two competent teams working together, World of Warships is a glorious pre-World War 2 admiralty fantasy come to life.”
8.3/10 – IGN

“Its mix of ponderous warships and huge guns—the biggest guns ever fired in anger by mankind—is beautiful, polished, and a joy to play.”
80/100 – PCGamer

“The thrills that await, along with the promise of unlocking advanced ships down the road, make World of Warships an enticing expedition into the sometimes turbulent waters of free-to-play games.”
8/10 – Gamespot

About This Game

Over 200 historic naval vessels are yours to command in World of Warships, the ultimate free-to-play MMO action experience. Fight for naval supremacy in a variety of ships — fire a battleship’s big guns, sneak in with a destroyer, charge with a cruiser, or darken the skies with carrier squadrons. Strategize, then strike!

World of Warships lets you experience epic naval combat like never before. Assemble and customize a fleet of gorgeously detailed ships and bring them into a variety of realistic battle scenarios across beautifully rendered real world locales. Jump into a random skirmish for a quick PvP clash, team up with friends for a challenging PvE scenario battle, or put your skills to the test in ranked battles!

If you're looking for a real war, get your Clan action on! Develop your Clan, earn extras, climb to the top of the Clan League and be the best on the server!

Augment your fleet with a captain’s bounty of customization options: enhanced equipment modifications, camouflage, flags, and more. Recruit a Commander and use their inherent skills on your favorite ship to improve crew performance and ship survivability.

World of Warships offers an incredible free-to-play action-strategy challenge. Think you can handle it? Download and play today!


  • Over 200 WWI and WWII vessels from the most powerful naval nations.
  • Different types of ships: destroyers, cruisers, battleships, and aircraft carriers.
  • 31 unique battle locations, from tropical waters to icy northern scenery.
  • Variable weather: rain, snow, and fog can influence the course of battle.
  • Unique battle type "Scenarios": save forts, escort support vessels, and rescue survivors.
  • Free-to-Win with equal access to all gameplay features.
  • Commanders to hire and train. They will suit your playstyle!
  • Clan functionality: team up with friends!
  • Outstanding graphics.
  • Intuitive, customizable controls.
  • Daily containers and combat missions: complete them all to receive your reward.

System Requirements

Mac OS X
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 x64 SP1
    • Processor: Intel Core 2 Duo 2.66 GHz, Core i3 2.5 GHz, AMD Athlon II X2 2.7 GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GT 440/630, AMD Radeon HD 7660
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 43 GB available space
    • Sound Card: DirectX 10.1
    • Additional Notes: 1280×720
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 x64 SP1 / 8.1 / 10
    • Processor: Intel Core i5 3.4 GHz, AMD FX 6350 3.9 GHz
    • Memory: 6 GB RAM
    • Graphics: Nvidia GeForce GTX 660, AMD Radeon R9 270x
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 45 GB available space
    • Sound Card: DirectX 11
    • Additional Notes: 1920×1080
    • Requires a 64-bit processor and operating system
    • OS: macOS 10.7.5
    • Processor: Intel Core i5 4570R
    • Memory: 4 GB RAM
    • Graphics: Intel HD 5000, Intel Iris 5100
    • Network: Broadband Internet connection
    • Storage: 43 GB available space
    • Additional Notes: 1280×720
    • Requires a 64-bit processor and operating system
    • OS: macOS 10.10
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 750M
    • Network: Broadband Internet connection
    • Storage: 45 GB available space
    • Additional Notes: 1920×1080

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