Survive apocalyptic Minsk. Manage health, food and water: search for resources or complete missions to stay alive. Fight demons, Templars and criminal factions as you investigate the apocalypse and those responsible. A survival adventure in development.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to develop MINSK: APOCALYPSE with player feedback, keeping survival and missions at its centre. Early Access will help us improve survival balance, combat, mission clarity and stability as the wider apocalypse story takes shape.”

Approximately how long will this game be in Early Access?

“Our current target for full release is 31 December 2027. This is a development goal and may change as work and feedback shape the game. The Early Access start date has not been announced.”

How is the full version planned to differ from the Early Access version?

“We plan to expand and refine survival, missions and combat, with further content, balancing and polish. The intended story follows the search for the cause of the apocalypse and those responsible, in a world of demons, Templars and criminal factions. Priorities and final scope may change with development and player feedback.”

What is the current state of the Early Access version?

“The current development build includes first-person survival with health, food and water, resource gathering, bandage crafting, pistol and automatic-rifle combat, human enemies, Templar guards, night-flying demons, changing weather, shelter, sleep and save/load. It has three missions and currently ends after three in-game days, including time spent sleeping. Interface text is available in English, Russian, German and Lithuanian. The wider apocalypse investigation and faction story are still in development. We will keep this section updated to reflect the version available to players.”

Will the game be priced differently during and after Early Access?

“We plan to keep the same base price throughout Early Access and after full release. We do not plan to increase the base price when the game leaves Early Access.”

How are you planning on involving the Community in your development process?

“Players can use the Steam discussions to report bugs and share feedback on survival balance, missions, combat and usability. We plan to use this feedback to guide priorities and share development progress and changes through Steam announcements.”
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About This Game

Survive. Take on missions. Uncover the truth.

MINSK: APOCALYPSE is a single-player first-person survival, combat and adventure game set in an apocalyptic Minsk. Staying alive and completing missions are at the heart of the experience. Your health, food and water need constant attention. Search for resources or complete missions to obtain the supplies you need to stay alive.

Survival comes first

Keep your health up, manage food and water, and prepare for your next journey. Search the abandoned streets for supplies or earn survival resources by completing missions. Find shelter, use your wrist light in dark interiors and choose when to rest. The world's clock keeps moving, and sleeping advances time while using your resources.

A city of enemies

Fight with a pistol or an automatic rifle and watch for threats around buildings and inside them. Demons, Templars and criminal factions form the hostile world of MINSK: APOCALYPSE. Darkness changes the danger: flying demons can seize an exposed survivor and carry them into the sky. Shelter and preparation are part of surviving the next encounter.

Missions lead you forward

Complete missions to earn food, water, healing supplies and ammunition. These rewards offer another way to sustain yourself alongside searching the city for resources. Save your progress between journeys. The story is being developed around a larger investigation: why did the apocalypse happen, and who is responsible? Its mission and faction storylines are still in development; the current playable prototype is an early part of that work.

  • Survival and missions as the main focus.
  • First-person combat and exploration in apocalyptic Minsk.
  • Demons, Templars and criminal factions.
  • Health, food and water sustained through scavenging and mission rewards.
  • Shelter, changing weather and day and night.
  • Single-player progression with manual and mission saves.
  • Interface text in English, Russian, German and Lithuanian.

MINSK: APOCALYPSE is currently in development and planned for Early Access.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used to create pre-made menu and loading-screen artwork and voices in the game. Steam store and library promotional artwork was also created with generative AI, which assisted with localization of the Steam store text. In-game text and story are written by the developer.

Mature Content Description

The developers describe the content like this:

The game contains combat against human and supernatural enemies, firearm violence, visible blood and horror elements involving demons. Alcohol consumption and cigarette smoking are also planned for future game updates.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: 64-bit processor
    • Graphics: Dedicated DirectX 12 graphics card with Shader Model 6 support
    • DirectX: Version 12
    • Storage: 15 GB available space
    • Additional Notes: Pre-release requirements. Final hardware and performance requirements are still being tested. Keyboard and mouse required.
    Recommended:
    • Requires a 64-bit processor and operating system