(As seen on CodeTV S3 E7!) Thank you for calling the Higher Dimensional Manifold Escape Hotline. Your call is very important to us, and will be answered in the order in which it was received. In the meantime, please do not attempt to modify the fractals, or move through higher dimensions.

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This game is not yet available on Steam

Planned Release Date: Dec 24, 2026

This game plans to unlock in approximately 7 weeks

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About This Game

As seen on CodeTV S3 E7, created by Adam Klein and Patrick Beninga's Team HELP!

Thank you for calling the Hyperspace Solutions Higher Dimensional Manifold Escape Hotline. We'll be with you shortly. While you wait, please do not attempt manifold topology modifications or higher dimensional movements. Your call is very important to us.

So you're stuck in a hyperspace manifold! Don't worry, this is actually very common. We're here to help.

Features

  • Beautiful four-dimensional spaces to get lost in. Okay but how do I get out?

  • Dozens of higher dimensional fractals projected into 3D for you to escape! How the hell do I escape?! explore.

  • A support help line to dial in assistance now? Right now please? whenever needed.

  • Fourth-dimension-manipulation tools, different on every level  oh... I can go through this wall?

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 64 bit
    • Processor: 64-bit dual core 2.0 Ghz (Intel Core i3 / AMD Ryzen 3)
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.3 capable GPU with 2 GB VRAM (Intel UHD 620, GeForce GTX 750, Radeon R7 260)
    • DirectX: Version 11
    • Storage: 300 MB available space
    • Additional Notes: Requires OpenGL 3.3. Render resolution scales automatically with GPU speed, so integrated graphics run at reduced sharpness.
    Minimum:
    • OS: macOS 10.15 Catalina
    • Processor: Apple M1 or Intel Core i5 (universal binary)
    • Memory: 4 GB RAM
    • Graphics: Apple Silicon integrated GPU, or Intel/AMD GPU supporting OpenGL 3.3
    • Storage: 300 MB available space
    • Additional Notes: Universal binary, runs natively on Apple Silicon and Intel. Render resolution scales with GPU speed.
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.