A narrative 2D pixel-art action RPG about truly looking. You are a pilgrim bound by a vow of silence, welcomed into a city in celebration where something isn't right: explore, hold your gaze to reveal what its people hide, and fight when looking is no longer enough.

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About This Demo

A silent pilgrim. A city in celebration. And your gaze as the only weapon

Everfair is a narrative 2D pixel-art action RPG with a contemplative pace, where looking matters as much as fighting. You play a pilgrim bound by a vow of silence: you can't ask questions, you can't explain yourself, you can't lie. All you can do is pay attention.

The story

After days in the desert, a pilgrim finds shelter through a crack in the walls of a city. Inside is a fair: lanterns, music, warm sweets, people dancing under an enormous tree. It is bright, warm, welcoming.

But something isn't right. You couldn't say what: a smile that fades a moment too soon, a detail out of place. The city has a secret, and no one intends to tell you.

The first to really look at him is Milo, a seven-year-old with pockets full of stolen candy, who decides they are friends without asking permission. Everything starts with him.

Looking has a price

The Gaze isn't a magic power: it's sustained attention. Hold your eyes on someone and the rest of the world drains of colour, until what was already there, unnoticed, comes into view: a tapping foot, a small repeated gesture, a detail out of place.

But looking without limit wears you down. And while your eyes are fixed on one thing, you don't see the blow coming.

Features

  • The Gaze as the core mechanic. Reveal what characters are hiding. No magic vision: only what is really there.

  • A protagonist who never speaks. No dialogue choices. Everyone you meet fills your silence in their own way.

  • Lean, deliberate combat. Strikes, dodges and stamina to manage, against opponents who punish haste.

  • A fair to live in. Street games, a theatre, a bonfire, and townsfolk who are more than they seem.

  • Pixel art and hand-drawn illustration. Watercolour character portraits and hand-illustrated sequences.

  • An original soundtrack. Piano, flute and strings, with themes that return and change along with the story.

  • More than one ending. How you chose to look decides how it ends.

A dark fairy tale

Everfair begins as a warm evening and grows darker the deeper you go. It is a story about silence, about friendship, and about the courage to see people all the way through.

The demo

The free demo tells the beginning of the journey: arriving at the fair, meeting Milo, and the first night, when the city's joyful surface begins to crack.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: 64-bit dual core with SSE4.2 (Intel Core i3-2100, AMD FX-4100)
    • Memory: 2 GB RAM
    • Graphics: Vulkan 1.0 or DirectX 12 compatible, 512 MB (Intel HD Graphics 520, AMD Radeon R5, NVIDIA GeForce GTX 650)
    • Storage: 300 MB available space
    • Sound Card: any
    Recommended:
    • OS: Windows 10/11
    • Processor: Quad core (Intel Core i5-6500, AMD Ryzen 3 1200)
    • Memory: 4 MB RAM
    • Graphics: Intel UHD Graphics 620, AMD Radeon Vega 8, NVIDIA GeForce GTX 750 Ti or better
    • Storage: 300 MB available space
    • Sound Card: any
    Minimum:
    • OS: 64-bit: Ubuntu 20.04, Linux Mint 20, Debian 11, Fedora 33 or newer
    • Processor: 64-bit dual core with SSE4.2 (Intel Core i3-2100, AMD FX-4100)
    • Memory: 2 GB RAM
    • Graphics: Vulkan 1.0 drivers: Mesa 20 or newer (Intel, AMD) or official NVIDIA driver; 512 MB (Intel HD Graphics 520, AMD Radeon R5, NVIDIA GeForce GTX 650)
    • Storage: 300 MB available space
    • Sound Card: any
    Recommended:
    • OS: Ubuntu 22.04, Linux Mint 21 or newer
    • Processor: Quad core (Intel Core i5-6500, AMD Ryzen 3 1200)
    • Memory: 4 GB RAM
    • Graphics: Mesa 22 or newer; Intel UHD Graphics 620, AMD Radeon Vega 8, NVIDIA GeForce GTX 750 Ti or better
    • Storage: 300 MB available space
    • Sound Card: any