A cute rhythm dungeon crawler where the whole dungeon moves to the music. Hop across isometric pixel floors, jump on the beat as tiles burst, bump monsters and take down giant instrument bosses across 30+ stages with 15 animal friends.

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About This Game

🥁 About the Game

Welcome to Ba-Dum-Chit Dungeon! Down here, the whole dungeon moves to the music. Floor tiles glow, burst and shift on every beat. Hop across isometric pixel floors, jump right on the beat, and groove your way past monsters and giant instrument bosses.

🎵 Every Step Is on the Beat

  • Dodge the floor: Tiles glow orange, then red, and burst on the next beat. Step aside or jump on the beat to dodge.

  • PERFECT JUMP: Land your jump exactly on the kick drum for bonus points.

  • CHAIN: Every dodge grows your chain, up to ×8 score.

  • Bump to attack: Press toward a monster to bump into it on the beat.

🎺 The Band Joins In

The longer you go without getting hit, the bigger the music gets: bass, then chords, tambourine and melody. Gather all four for an ENSEMBLE! Songs flow from VERSE to BUILD to DROP, and in the DROP the patterns speed up and your score goes ×1.5.

👑 Instrument Bosses

Face off against living instruments, from the Busker Tambourine and the Bubble Metronome to the Last Train Drum King and the Maestro of Silence. Dodge their attacks to tire them out, then rush in for a DRUM ROLL!

✨ Key Features

  • 🎶 19 original tracks: from slow jazz to very fast rock (BPM 96–168).

  • 🗺️ 30+ stages: across a practice room, an underwater jazz bar, a midnight metro, a sky rock festival and a remix after party.

  • ⚔️ 9 boss battles: including EX rematches.

  • 🐰 15 cute animal friends: to unlock, each with their own stats.

  • ⭐ ★3 goals: on every stage, and 4 difficulty levels up to Hard Mode.

  • 🎮 Comfortable controls: keyboard or gamepad, key remapping, tap calibration for audio timing and a screen-shake option.

  • 🌏 9 languages: Korean, English, Japanese, Simplified and Traditional Chinese, Spanish, French, German and Russian.

Created with Grok.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Character, monster, boss and tile art was generated with Grok (xAI) from text prompts, aiming for the look of classic early-2000s handheld pixel games, then downscaled to a small pixel grid and edited by hand. Our store artwork was made the same way, and the first drafts of the non-Korean translations were written with AI help and then reviewed. Music and sound effects are generated by the game's own code. No AI is used while you play.
Created with Grok.

System Requirements

    Minimum:
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Dual-core 2.0 GHz or better
    • Memory: 2 GB RAM
    • Graphics: Any GPU with DirectX 11 support
    • DirectX: Version 11
    • Storage: 300 MB available space
    • Additional Notes: Keyboard or gamepad. Pixel-art 2D game; runs on most laptops.