A space 3D MMORPG on a colossal scale. Up to 100,000 players simultaneously in one persistent, seamless game universe of 10,000 star systems.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our technical capabilities for implementing virtually any ideas are practically unlimited and allow us to bring them to life quickly. That is why Early Access is the best option for the game. This way, the gaming community will be able to request the content they want most, which will fully meet their expectations for the game in the future.”

Approximately how long will this game be in Early Access?

“During 2027, we plan to bring the volume of planned content to full completion.”

How is the full version planned to differ from the Early Access version?

“In the full version of the game, in addition to ideas from the gaming community, we plan to add:
Industrial (resource) gameplay and an industrial department (ship tree).
Corporate space stations and battles for stations.
Ground operations, ground vehicles, ground corporate bases, and battles for bases.
Ground industrial (resource) gameplay.
A multi-layered battlefield (the lower layer — ground operations, the middle layer — mothership battles, the upper layer — combat between fighter squadron commanders).
Interior (on-foot, third-person) social gameplay on stations and bases.
Cosmetic customization of vehicles, captains, stations, and bases.
Relocation of faction metropolises and other social content.”

What is the current state of the Early Access version?

“In the current version, the game content is already consistent and complete. The game feels like a full experience and provides motivation, progression, and results. Core gameplay aspects, such as ship combat, account progression, territorial expansion, politics, and clans, are already available to players. The game has undergone alpha testing.
”

Will the game be priced differently during and after Early Access?

“The game will always be free.
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How are you planning on involving the Community in your development process?

“We plan to create a channel for suggestions and requests, which we will monitor continuously. Periodically, we will hold votes on the most interesting or frequently requested ideas and, based on the voting results, add the winning ideas to our implementation plan.”
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This game is not yet available on Steam

Planned Release Date: Dec 2, 2026

This game plans to unlock in approximately 5 weeks

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About This Game

The One-Way Journey

In the near future, Earth’s resources were exhausted. To survive, five Earth Factions assembled enormous autonomous space Metropolises in Earth orbit and sent them on a one-way journey — to the galactic sector with the greatest concentration of Earth-like planets. Once there, the Factions entered a fierce struggle for the resources of star systems, vital to their survival and development.

You will enlist in one of these Factions, each with its own doctrines and technological specializations, and take command of a mothership. Choose your department, receive a starter ship, outfit it with equipment, and deploy on combat duty to a contested star system.

Capture and hold star systems together with other players, expand your Faction’s territorial control through combat, and increase resource extraction.

Carry out orders and take an active part in combat to earn Salary and Military Merits for more advanced combat platforms and equipment.

Choose your leaders or run for office yourself and lead your Faction to victory. Unite into Armadas with your friends. Your Faction’s collective efforts determine which technologies become available to you.

⚡Extreme performance

Beautiful AA-level graphics with no lag in combat, instant game launch, no loading screens, 144 FPS on Intel Arc-class integrated GPUs; 240 FPS on discrete RTX 5000-series graphics cards.

⚡Ping-independent networking

In combat, a player with 1 ms ping to the game server has no advantage over a player with 150 ms ping. The game looks the same for both. Ping up to 300 ms is playable. Required bandwidth: 256 kbps!

⚡Ultra-scale world capacity

100,000 players can fight across 10,000 star systems SIMULTANEOUSLY!

⚡Ultra-compact distribution

We developed our own unique approach to creating game space, based on deterministic procedural generation, mathematical description, and graphics mutation within a single scene. Disk footprint: ~1 GB!

⚡Authoritative game mode

Cheating is technically impossible. All incoming data is strictly validated by the server.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game contains AI-generated content: artwork, audio, dialogue, and localization. All AI assets were reviewed and edited before release.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
    • Processor: Intel Core or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel Arc (integrated) or equivalent
    • DirectX: Version 12
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system