A VR game about working the front desk of a hotel that only takes monsters. Read each guest’s temperature, pulse, scream, blood type and luggage, then hand over the room key or call the demon. Run room service, keep the line patient and survive the reviews.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Guest or Ghost is a VR game about reading people, and that only gets tuned against hands that are not ours. The front desk, the clues and the night loop already play end to end; what we need now is players telling us where a verdict feels unfair, where the pace drags, and how the hotel holds up over a long session.”

Approximately how long will this game be in Early Access?

“We plan to stay in Early Access for roughly three to six months. We would rather leave it when the content and the balance are where we want them than hold to a date.”

How is the full version planned to differ from the Early Access version?

“We plan to grow the hotel in four directions: narrative and events running through the nights, more guests, species and desk mechanics, full support for the main headsets plus playing on PC without a headset, and a polish pass over everything that is already in. What goes in first will follow what players report during Early Access.”

What is the current state of the Early Access version?

“The game is fully playable. Guests arrive at the desk, you read their five clues with the tools, hand over a room key or press the red button, run room service from the hotel computer, and close every night with reviews and a star rating that sets how busy the next one gets. The nights never stop and get harder the better you do. Content is smaller than what we plan, and balance, comfort options and localisation are still being worked on.”

Will the game be priced differently during and after Early Access?

“We do not plan to change the price when the game leaves Early Access.”

How are you planning on involving the Community in your development process?

“We read the Steam discussions and our own channels, and that feedback sets what we work on next. Players can report bugs, tell us which guests read as unfair and what hurts over long sessions, and we plan to post regular updates saying what changed and why.”
Read more
This game is not yet available on Steam

Planned Release Date: To be announced

Interested?
Add to your wishlist and get notified when it becomes available.
 

Report bugs and leave feedback for this game on the discussion boards

See all discussions

About This Game

The hotel takes only monsters. Your job at the front desk is to tell them apart from the humans sneaking in behind their faces.

Every guest hands over a card and a briefcase. Take their temperature, read their pulse, measure their scream, check their blood type and look through their luggage. Five clues, one verdict: hand over the room key, or press the red button and let the demon take them away.

While you decide, the line grows and loses patience, room service orders stack up on the screen, and the hotel computer freezes, fills with pop-ups and dies at the worst possible moment.

At the end of every night the guests write their reviews. The stars decide how busy tomorrow gets. Three bad nights in a row and the hotel closes for good.

Features

  • A front desk you work with your own hands: tools, keys, briefcase, chest and platter.

  • Five clues per guest, and no two nights the same.

  • Room service running in parallel with the line at the desk.

  • A computer that breaks down on its own and has to be hit or restarted.

  • Endless nights that get harder the better you do.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Parts of this game’s code and in-game text were produced with the help of generative AI tools during development, and were reviewed and edited by the team before release. Art and audio are not AI generated. The game generates no content with AI while you play and connects to no AI service.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-7500 / AMD Ryzen 5 1600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible sound card
    • VR Support: Meta Quest 2, 3, 3S or Pro via Link or Air Link; SteamVR compatible headsets
    • Additional Notes: VR headset required. Seated or standing play with 6DoF controllers or hand tracking. More information at
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: Intel Core i7-9700 / AMD Ryzen 7 3700X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700
    • DirectX: Version 12
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible sound card
    • VR Support: Meta Quest 3 or Pro via Link or Air Link
    • Additional Notes: Standing play recommended. More information at