You won't survive your first adventure. Probably not your second, either. Explore a retro pixel art fantasy world, fight monsters in turn-based battles, collect loot, and unlock permanent RPG upgrades. Die, learn, grow stronger, and push further with every new run.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access will allow us to gather player feedback, fine-tune gameplay balance, and further develop the combat, exploration, and permanent upgrade systems. Our goal is to make every expedition feel rewarding and ensure that player decisions truly matter.

We believe your feedback will help us create a game that players genuinely want to keep coming back to.”

Approximately how long will this game be in Early Access?

“We currently plan to keep NEVERWAKE in Early Access for approximately 12 months.

However, this is only an estimate and may change depending on development progress, the scope of additional content, and community feedback. Our priority is to make sure the game is properly polished before its full release.”

How is the full version planned to differ from the Early Access version?

“For the full release, we primarily plan to expand the world of NEVERWAKE, offering greater variety in expeditions and more possibilities for players.

We aim to introduce additional areas to explore, new enemies, events, items, and more ways to develop your character and upgrade the hub.

We also plan to expand the available character classes, their unique abilities, and the systems that influence how each expedition unfolds.

Another important part of development will be improving gameplay balance, the user interface, optimization, and overall quality of life.

The final scope of the full release may evolve throughout Early Access, including changes based on community feedback.”

What is the current state of the Early Access version?

“NEVERWAKE is currently in active development, but its core gameplay mechanics have already been implemented.

The game features exploration across a tile-based world map, turn-based combat, character classes with unique abilities, equipment management, and a character stat system.

A hub is also available, where players can prepare for upcoming expeditions and invest the knowledge they have earned into permanent upgrades.

During exploration, time, energy, enemy encounters, and decisions about where to travel next all play an important role.

The current version provides the foundation for the intended gameplay experience. We are continuing to expand the content, improve balance, add more variety to events, and refine different parts of the interface.

As a result, players may encounter bugs, unfinished mechanics, or features that change throughout future updates.”

Will the game be priced differently during and after Early Access?

“At the moment, we plan to keep the game's price unchanged throughout Early Access.

However, we do not rule out a price adjustment after the full release, especially if the amount of available content increases significantly.

We will inform the community in advance of any planned price changes.”

How are you planning on involving the Community in your development process?

“Community feedback will play an important role in the development of NEVERWAKE.

We want to regularly review suggestions, bug reports, and player experiences related to exploration, combat, difficulty, and the permanent upgrade system.

We encourage players to share their ideas and feedback through Steam Discussions. We will also keep the community informed about development progress, planned changes, and new features through updates and developer posts.

While we cannot promise to implement every suggestion, we want player feedback to have a meaningful impact on the game's development.

NEVERWAKE is all about trying again and learning from each attempt. We want to approach its development in exactly the same way.”
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This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

Your first expedition probably won't end well. Neither will the next one. But that's part of the journey.

Explore a mysterious pixel art fantasy world inspired by classic 1980s RPGs. Venture into dangerous territory, encounter strange creatures, collect valuable loot, and discover just how far you can push your luck.

Death isn't the end. It's how you get stronger.

Every failed run teaches you something. Unlock permanent upgrades, improve your character's abilities, and prepare for increasingly dangerous adventures. What seemed impossible a few attempts ago might become your next victory.

This is a roguelite RPG built around persistent progression, where every expedition brings you closer to your goal.

Not every battle can be won through brute force. Face monsters in turn-based RPG combat where equipment, character stats, and tactical decisions can make the difference between survival and another failed run. Choose your attacks, manage your defenses, use items wisely, and adapt your strategy to each enemy. Sometimes the smartest move is knowing when to fight and when to walk away.

There's always something waiting beyond the next path. Explore new areas, discover useful items, encounter increasingly dangerous enemies, and experiment with different ways to overcome them. Prepare your equipment, improve your build, and make the most of every expedition. Even when you lose, the experience isn't wasted.

Inspired by the early days of computer RPGs, the game combines minimalist pixel art, a nostalgic CRT-inspired visual style, classic fantasy exploration, and modern roguelite progression. No need to rush. Take your time, plan your next move, and enjoy the challenge.

Key Features

  • Roguelite RPG progression: Unlock permanent upgrades that carry over between adventures.

  • Turn-based combat: Fight monsters using tactical decisions, equipment, and items.

  • Character development: Grow stronger with every attempt and unlock new possibilities.

  • Fantasy exploration: Discover dangerous areas, enemies, and valuable loot.

  • Retro pixel art: Experience a fantasy world inspired by classic 1980s computer RPGs.

  • Challenging gameplay: Learn from defeat, adapt your strategy, and push further each time.

You will die. You will learn. You will return stronger.

How far will you make it this time?

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-4130 / AMD FX-4300
    • Memory: 8 GB RAM
    • Graphics: Intel HD Graphics 4600 / NVIDIA GT 730
    • DirectX: Version 11
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5-6500 / AMD Ryzen 3 1200
    • Memory: 16 GB RAM
    • Graphics: Intel UHD Graphics 620 / NVIDIA GTX 750 Ti
    • DirectX: Version 11
    • Storage: 2 GB available space