A mansion recovery horror game in development with co-op as its focus and solo expeditions also supported. Choose a contract, haul valuables to the van, and decide when to escape. Co-op is in development and is not yet verified in the current build.

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About This Game

One more item. One more risk.

HAUL AFTER DARK is a mansion recovery horror game being developed around cooperative play, with solo expeditions also supported. The current build supports solo expeditions; co-op is still in development and has not been verified for this version. Prepare at your headquarters, choose a contract, and enter the house to recover valuables. Getting an item off its shelf is only the beginning: you still have to carry it out and reach the van.

Prepare in a playable headquarters

Walk to the contract board and equipment workbench. Compare objectives, inspect equipment, and decide what to take. Bought equipment stays in your collection; equip it for the next expedition or leave it in storage. Confirm your loadout and board the recovery vehicle when you are ready.

The haul changes the way you move

Pick up valuables, detach recoverable fixtures, and use a cart to move larger loads. Doorways, corners, and noise make the trip back part of the job. A valuable object is only worth the trouble if you can get it to the vehicle.

Listen, improvise, and leave before it is too late

The resident patrols the mansion and reacts to your presence and noise. Use lighting, doors, and your tools to manage the route. Every extra item means another decision: take the risk or return with what you already have.

Return, settle up, and try again

Successful escapes return you to headquarters for settlement and another expedition. Being caught also brings you back to headquarters, where you can prepare and start again. Spend your earnings on equipment and take on newly unlocked contracts.

Features

  • Third-person solo expeditions, with co-op as the development direction.
  • A walkable headquarters with interactive contracts, equipment preparation, settings, and settlement records.
  • Physical recovery and transport using handheld items, tools, and a cart.
  • A patrolling threat, noise, and decisions about when to escape.
  • Vehicle boarding and return sequences that connect preparation and expeditions.

Currently in development

Environment art, character motion, sound, encounter pacing, and balance are being refined. The goal is to let a crew prepare, recover valuables, and escape together, while keeping solo play available. Player count, online connectivity, and supported-feature badges will be confirmed after implementation and multiplayer testing. The current game interface is in Korean.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used for store and marketing artwork and to assist with drafts of narrative, UI text, and localization. The content was reviewed and edited. The game does not generate AI content or connect to external AI services during play. Screenshots show actual gameplay.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 (64-bit)
    • Processor: AMD Ryzen 7 2700X
    • Memory: 24 GB RAM
    • Graphics: NVIDIA GeForce RTX 2070 SUPER (8 GB VRAM)
    • DirectX: Version 12
    • Storage: 5 GB available space
    • Additional Notes: SSD recommended. System requirements may change during development.
    Recommended:
    • Requires a 64-bit processor and operating system