Hunt cryptids in a hostile open forest, alone or with up to four players in co-op. Scavenge supplies, hunt wildlife, craft gear and customize firearms. Survive each encounter, reach extraction and bring your hard-earned loot back to the lodge.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“MYTHHUNT's core experience is built around preparing at the lodge, exploring the forest, hunting wildlife and cryptids, and extracting with what you recover. We want players to help shape how those systems work together while development continues. Early Access gives us a way to learn from real expeditions: where tension builds, which equipment choices matter, how progression feels, and where cooperative play needs improvement.

Our approach is to develop from a playable foundation, evaluate feedback alongside testing, and explain changes clearly. The current game should be the reason to participate. Planned improvements are intentions, and their scope may change as we learn; they are not guarantees of a particular update or final release date. ”

Approximately how long will this game be in Early Access?

“Our target is for MYTHHUNT to be in Early Access for 3-4 years. This target was estimated with our current rate of progress, estimated budget, and team size. We hope going into Early Access may accelerate the timeline through financial support.”

How is the full version planned to differ from the Early Access version?

“Our proposed direction is to deepen and refine the existing hunt experience: improve cryptid encounters and wildlife behavior, tune the balance between preparation, scavenging, combat and extraction, and strengthen weapon customization, crafting and progression. We also intend to work on performance, reliability, interface clarity and cooperative play.

The scope of additional content has not been finalized. Community feedback and testing will help determine priorities, and plans may change. We are not promising a particular number of new maps, creatures, weapons or game modes, or a fixed delivery schedule. ”

What is the current state of the Early Access version?

“The current development build contains a playable solo hunt loop and cooperative sessions configured for up to four hunters. It includes a lodge and an open forest, first-person firearms, compatible weapon attachments, supply-crate looting, wildlife hunting and harvesting, cooking, crafting, health, hunger and thirst, day/night lighting, trading, personal lodge storage and persistent loadouts.

There are four cryptid types—Sasquatch, Werewolf, Werebear and Wendigo—with pursuit, attacks, retreats and trophy loot. The host’s current quest target can retain remaining health between hunts. Returning its trophy through extraction advances the host’s hunt progression. Surviving cooperative hunters gather at the same extraction zone to return together. A fallen hunter retains the equipment brought into the hunt but loses that hunt’s finds.

The game remains unfinished. Encounter tuning, balance, performance, presentation and multiplayer reliability need further testing. Existing internal solo and two-player cooperative checks have passed; a real two-account Steam invite/P2P session remains to be verified. This describes the development build being prepared for Early Access, not a game that is already available to buy. ”

Will the game be priced differently during and after Early Access?

“We currently plan to gradually increase the price of MYTHHUNT as we add substantial new content, features, cryptids, questlines, locations, weapons, and overall polish throughout Early Access. The exact timing and size of any price increases have not yet been finalized and will depend on the scope of future updates. We expect the full release price to reflect the larger amount of content available at that time. We will communicate any planned price changes to the community in advance.”

How are you planning on involving the Community in your development process?

“Our proposed feedback channel is the Steam Community discussions, with an emphasis on bug reports and players’ experiences of the hunt loop. Useful feedback includes the circumstances of a creature encounter, equipment used, extraction outcomes, confusing interface behavior, cooperative connection issues and performance on a stated hardware configuration.

We plan to compare reports with reproducible tests and look for recurring problems and patterns. Player feedback would inform priorities, rather than act as a promise that every suggestion will be implemented. We also propose using Steam announcements to explain meaningful updates and changes to plans. Specific response times, update frequency and any additional community channels have not been confirmed. ”
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This game is not yet available on Steam

Planned Release Date: Nov 25, 2026

This game plans to unlock in approximately 4 weeks

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About This Game

The wilderness has teeth.

MYTHHUNT is a first-person survival horror extraction shooter set in a forest where the next sound in the trees could be wildlife—or something far worse. Prepare at the lodge, venture into the wilderness and return through extraction with the supplies and trophies you manage to bring home. Play solo or hunt with a cooperative group of up to four players.

Explore. Scavenge. Survive.

Move through dense woodland, search cabins and camps, and investigate the landmarks scattered across the forest. Loot supply crates, hunt animals and gather resources for the next expedition. Manage your health, hunger and thirst as daylight gives way to darkness.

Prepare for the hunt

Buy and sell supplies at the lodge, keep equipment in personal storage, and use the workbench to craft ammunition, attachments and firearms. Fit compatible optics and other weapon attachments to your loadout. Cook meat from your hunts and prepare before heading back into the trees.

Face the legends

Encounter Sasquatch, Werewolf, Werebear and Wendigo. Cryptids pursue hunters, attack and retreat, turning each confrontation into a fight for distance and survival. The current quest target can carry its remaining health between hunts. Bring a defeated target’s trophy back through extraction to advance the host’s hunt progression.

Bring it home

Extraction is the difference between finding loot and keeping it. In co-op, surviving hunters must gather at the same extraction zone to return together. If you fall, you return with the equipment you brought into that hunt and lose the items found during it. Build your loadout across repeated expeditions, trade what you recover and prepare for the next encounter.

Current gameplay highlights

  • Solo play and cooperative sessions for up to four hunters.

  • An open forest to explore, with cabins, camps, supply crates and extraction zones.

  • First-person firearms, reloading and compatible weapon attachments.

  • Wildlife hunting, harvesting, cooking, crafting and survival needs.

  • Four cryptid types with pursuit, combat, retreat and trophy loot.

  • A lodge with trading, personal storage and persistent loadouts.

  • Repeated hunts and host-led cryptid quest progression.

MYTHHUNT is in active development. This description reflects the current project’s implemented gameplay; balance, performance and presentation remain subject to change.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI tools assisted with some promotional artwork and audio, written store content, and text localization. MYTHHUNT does not generate AI content during gameplay or connect to a third-party AI generation service during play.

Mature Content Description

The developers describe the content like this:

MYTHHUNT contains horror themes, threatening monsters and cryptids, repeated firearm combat, blood effects, and the hunting, killing and harvesting of wildlife. Players can be attacked and killed during hunts.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: WINDOWS® 10 (64-BIT Required)
    • Processor: Intel® Core™ i5-4460, 2.70GHz or AMD FX™-6300 or better
    • Memory: 16 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 460
    • DirectX: Version 11
    • Storage: 13 GB available space
    • Sound Card: DirectSound compatible (must support DirectX® 9.0c or higher)
    Recommended:
    • Requires a 64-bit processor and operating system
    • Memory: 16 GB RAM
    • DirectX: Version 11
    • Storage: 13 GB available space