Panoptic is a tense, 1v1 asymmetrical VR vs desktop game that pits a colossal Overseer, armed with a slow but devastating eye laser, against a tiny dissident Being intent on destroying the Overseer’s energy sources by mimicking the movements of others to remain undetected.
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Release Date:
May 16, 2019
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Panoptic has been in development for a while, and still is. But we feel that it is now complete enough to make it available, and involve the community more in the rest of our development process!”

Approximately how long will this game be in Early Access?

“We anticipate the full release to be around the end of 2019.”

How is the full version planned to differ from the Early Access version?

“The main focus will be on adding more levels to the game.
We plan on having a more detailed roadmap available soon.”

What is the current state of the Early Access version?

“The base mechanics are implemented, and we mainly need to polish and balance them further. 3 levels are available for now, with more to come.”

Will the game be priced differently during and after Early Access?

“We plan to increase the price of the game when we leave Early Access.”

How are you planning on involving the Community in your development process?

“We will primarily interact through the Steam Discussions, as well as Discord and other social media.
We plan to update the Early Access game frequently, to get new content to the players faster, and gather feedback.
We really want to strive to be as accessible as possible going forward, and cultivate a more open dialog with players.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (9)

May 30

Preview build for 2019-05-30

Hey all!

A new build has been released on the "preview" branch for Panoptic!

While it is pretty light on content, only including a couple of quality-of-life fixes, it is because we have been busy preparing the main gameplay addition for the next main update. It will be included in the preview builds soon, but it needed a little more time in the oven!

Enjoy the new build, and see you soon with more content!

  • Fixed controller detection during play (before, you had to have the controller plugged in before starting the game to have it work properly.
  • Enabled the in-game menu in the level selection scene, in case you want to go back to the main menu or quit the game.
0 comments Read more

May 23

A sneak peek, and some words on Early Access

Hey all!

Panoptic has been available on Early Access for one week now! We are very grateful for all the kind words, the feedback, and the support we got during that week :)

But let us not stop there! As part of Early Access, we decided to release frequent preview builds for the community to test, if you are eager to see new features as soon as possible, even at the risk of a few bugs here and there. These builds will feature some work-in-progress features, some early tweaks to existing mechanics, and basically help us prepare the bigger releases.

And the first of these builds has been deployed to a "preview" branch you can select in your properties.

The changes for this preview build are :

  • Improved the feedback when the Challenger gets shot by the Overseer.
  • Improved the way bloom interacted with the brightness setting in the options.
  • Fixed a bug where shooting at the feet of the Challenger would give it away by making it jump.

Edit : As promised, bugs were present. As one was fairly problematic, we just released a fix :D

  • Fixed the Overseer not being able to shoot the Challenger. (ahem. Thanks Nicky for reporting it!)
  • Removed a superfluous information in the Challenger's tutorial.

If you would like to try these changes, feel free to update your game to the new build on the preview branch! Happy playing!

-Team Panoptes
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About This Game

Panoptic is a tense, 1v1 asymmetrical VR vs desktop game that pits a colossal Overseer, armed with a slow but devastating eye laser, against a tiny dissident Being intent on destroying the Overseer’s energy sources by mimicking the movements of others to remain undetected.

Born out of a multi-award winning game jam prototype, Panoptic sees one player enter virtual reality as the Overseer, a powerful being that searches the world and its inhabitants for any signs of uprising. The other player uses a desktop computer to become one of the tiny Beings under the watchful eye of the Overseer. Tasked with destroying the Overseer’s energy sources, blending in becomes critical. A misstep, breaking away from the crowd cover of other Beings, or being spotted destroying an energy orb turns the search into a nerve-wracking hunt. Armed with a slow-charging eye laser capable of killing a Being with a single shot, the Overseer will suddenly have the advantage, as the dissident Being attempts to once again hide in plain sight.

With an unsettling, mysterious atmosphere that hints at a dark and secretive lore, Panoptic features several levels and environments, a wondrous sense of scale, and short - but constantly intense - rounds of local 1v1 competition.

System Requirements

    Minimum:
    • OS: Windows 7 SP1 or newer
    • Processor: Intel Core i5 4590 or AMD FX 8350 or greater
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 970, or AMD Radeon R9 290, equivalent or better
    Recommended:
    • Graphics: NVIDIA GeForce GTX 1060, AMD Radeon RX 480, equivalent or better

What Curators Say

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