Take a rookie streamer under your wing and raise them to the top. Each week, plan the show, react live to chat and donations, handle whatever goes wrong on air, and upload videos to grow the channel. Read the audience, find your own streaming style, and win the fans it takes to reach the summit.

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About This Game

Streamer Manager is a management sim where you take on one rookie streamer and run their channel week by week. Plan the week's show, watch it go live with chat and donations coming in real time, then read the results and fix next week. A week takes a few minutes, and those minutes add up to a streaming career.

Every week, decide what to stream

Pick a genre and a topic, choose who you are streaming for, and set when and how long the show runs. Then tune the style gauges - energy, chat focus, polish, emotion and more - and the week's stream is set. Nobody tells you which combination works. You read what viewers leave in chat, move a gauge or two, and gradually find the stream that fits your channel.

The stream runs in real time

As the progress bar fills, chat scrolls and donations arrive. Each one needs a reaction, and you have seconds to choose. Gear breaks, trolls show up, uninvited guests walk in; incidents have to be handled on the spot. You can let things slide. The price comes out of stamina and mental health.

Results read as people, not numbers

When the stream ends, one screen shows what raised the score and what cut it. Each age-and-gender segment leaves a satisfaction rating and a comment, and core fans, casual fans and haters have their say right next to the income. That is where next week's changes come from.

Grow a video channel alongside

Cut full VODs, highlights and shorts from finished streams. Editing costs time; outsourcing costs money. Once subscribers and watch time pass the bar, views start turning into money, and a single short can blow up and bring new people to the live stream.

Days off are choices too

Rest, train a stat, prepare the next show, meet people, or take a part-time job to cover the bills. Hours not spent streaming become development points that unlock new genres, topics and scheduling features one by one.

Rivals grow on the same platform

Every rival has a genre, a time slot and fans, and grows or fades each week. Rivals you get close to send collab offers, esports tournaments and sponsorship deals come knocking, and climbing the platform tiers improves your payout terms. You can also register streamers of your own, drop them into that world and share them as files.

The household is part of the job

Upgrade gear, move to a better room, buy luxuries to protect your mental health, and keep up with loans and taxes. In a game market where new releases launch and esports titles hold the charts, decide which games to buy and stream.

Features

  • Three stream formats - camera, virtual avatar, no camera - with photo or illustrated portraits

  • Week-by-week play, a few minutes per week, five difficulty levels

  • You decide the ending: retire whenever you choose and read that streamer's final summary

  • 32 achievements

  • 13 languages - 한국어 · English · 日本語 · 简体中文 · 繁體中文 · Español · Deutsch · Français · Русский · Português (Brasil) · Polski · Türkçe · Italiano

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Pre-generated content. Most 2D artwork was created with generative image models from our own prompts and then edited by hand: character portraits (both the illustrated avatars and the photo-style streamer portraits, none of which depict real people), room backgrounds, on-air scenes and props, equipment and menu icons, the title illustration, the app icon and the store capsules. In-game text (UI copy, dialogue and chat lines) and the store description were written together with an AI assistant and reviewed by the developer, and the 12 non-Korean localizations were produced with AI translation and reviewed. Music and sound effects are not AI-generated; they are synthesized procedurally by our own scripts. The game does not generate any content at runtime and has no online or live AI features.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core 2.0 GHz (Intel Core i3 / AMD Ryzen 3 or equivalent)
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.3 or DirectX 11 compatible, 1 GB VRAM (Intel HD Graphics 4000 or newer)
    • DirectX: Version 11
    • Storage: 400 MB available space
    • Sound Card: Any (optional)
    • Additional Notes: Mouse required. Minimum resolution 1280×800. Runs on integrated graphics.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 64-bit
    • Processor: Quad-core (Intel Core i5 / AMD Ryzen 5 or equivalent)
    • Memory: 8 GB RAM
    • Graphics: ny GPU from 2016 or later, 2 GB VRAM — integrated graphics are fine
    • DirectX: Version 11
    • Storage: 400 MB available space
    • Sound Card: Any (optional)
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