Brazilian folklore is full of monsters the rest of the world has never met. Play the demo of this roguelite deckbuilder, where every summon is paid for by sacrificing a card already on the table. Land ten hits to seal each creature into your grimoire before your candle, your life, burns out.

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About This Demo

WHAT'S IN THE DEMO

You've faced werewolves and vampires. You haven't met what Brazil has been hiding. Our first demo gives you 40 minutes against the creatures of Brazilian folklore, building a deck of rituals and paying for every summon with a card already on the table. Nothing here is free, and every card you play is a pact. The crossroads are open.

Unfold the map the last hunter left behind and pick where to go next. Every stop could be a fight, an event, or something worse... and every region keeps its own legends and its own way of killing you.

Hunt what the old stories from Brazil's countryside warn you about. The Pisadeira, who sits on the chest of anyone who falls asleep on a full stomach. The Capelobo, part man and part anteater, that opens a skull to drink what is inside. The Caboclo d'Água, who tips your canoe on the river and waits underneath.

On the board, every creature fights the way its legend says it does. Think you're ready?

Lay a card down in one of four lanes and the creature answers with one of its own. Every summon is paid for with a card already on the table, so every strong play opens a hole somewhere else on your line. And an empty lane is an open throat.

Every hit that lands on the creature lights one of ten Sealing Runes. Light all ten and its soul is sealed into your grimoire, out of the world for good. Let it hit you too often and it is your candle that burns down instead.

Everything you seal goes into the grimoire, and so does everything that killed you. Lose and you lose the deck, the amulets and the ground you covered. The grimoire stays, and you get another shot at your own soul, knowing more than last time.

Key Features

✔ Singleplayer

✔ Roguelite Deckbuilder

✔ Hand-Drawn Art Inspired by Brazilian Woodcut Prints

✔ Amulets and Ritual Items

✔ Profane Rituals

✔ Four-Lane Ritual Board

✔ Summon by Sacrifice

✔ Grimoire Progression

✔ Ten Sealing Runes, One Candle Worth Ten Points

✔ Combat Against Lost Spirits and Lesser Entities

✔ Card Art Full of Easter Eggs From Brazilian Culture

✔ Creatures From Brazilian Folklore, Each With Its Own Deck

Setting

Obscurium is the other side of Brazil, the darker one nobody tells you about. You get there by dying. A figure called the Patrono meets you, puts three tools in your hands and offers a deal: hunt what escaped into the world, seal it into your grimoire, and he gives your life back.

The Team

Wild Pepper Games is a small Brazilian indie studio building a game out of the folklore we were told to be afraid of as kids. The Capelobo, the Pisadeira and the Caboclo d'Água were not invented here. They are told across the country, and we went to the source on each of them before turning any into a card. Not all of us came back the same.

THE PACT IS SIGNED. NOW HUNT.

Mature Content Description

The developers describe the content like this:

Obscurium is a horror game built on Brazilian folklore. It features frightening creatures and supernatural imagery, and deals with death, the soul and occult rituals, including summoning by sacrifice. Combat is played with cards and is not graphic. Some card art and text describe creatures from the legends harming people.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 - 64bit
    • Processor: Intel i5-8400 or Ryzen 5 2600
    • Memory: 16 GB RAM
    • Graphics: GTX 1660 or RX 580
    • DirectX: Version 12
    • Storage: 3 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 - 64bit
    • Processor: Ryzen 5 5600X
    • Memory: 16 GB RAM
    • Graphics: RTX 3060+
    • Storage: 3 GB available space