A co-op horror mystery. August 1994: in the small town of Greyford, an old radio picks up events before they happen. Explore by day, survive the Resonance Storm by night and change what is coming, alone or with up to three friends.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“ Early Access lets us put it in players' hands now and use their feedback to polish what matters most before 1.0: online co-op stability across different networks and PCs, performance on a wider range of hardware, controller support, the pacing of the radio puzzles, and accessibility. As a solo developer, real play sessions will reveal problems that can't be reproduced in-house.”

Approximately how long will this game be in Early Access?

“We expect PRE-ECHO to stay in Early Access for about 6 months. The exact length will depend on player feedback and on reaching our stability targets for online co-op. The 1.0 release date will be announced in advance on this Steam page.”

How is the full version planned to differ from the Early Access version?

“The Early Access version already includes the complete story campaign (all eight episodes and its endings), the side missions and every district of Greyford. For the full version we plan:
- More stable online co-op and reconnection.
- Performance optimization and more graphics options.
- Full controller support.
- More accessibility options.
- Visual and audio polish across all districts.
- Balance and pacing changes based on community feedback.
No content will be removed or locked behind additional payments.”

What is the current state of the Early Access version?

“The whole campaign can be completed solo or in online co-op for 2–4 players, with interface and subtitles in 13 languages. Expect rough edges: occasional bugs, visual and performance issues on some hardware, and online co-op that has not yet been tested on many real-world networks. Keyboard and mouse is recommended; controller support is still being tested. There is no host migration: if the host leaves, the co-op session ends, but saved progress is kept.”

Will the game be priced differently during and after Early Access?

“We plan to keep the same price during Early Access and at full release. Everyone who buys during Early Access gets the full version and all updates at no extra cost.”

How are you planning on involving the Community in your development process?

“Through the Steam discussion forums and our Discord server. We will post regular patch notes and development updates on the Steam page, open a feedback thread after each major update, keep a public roadmap, and prioritise fixes based on player reports.”
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This game is not yet available on Steam

Planned Release Date: 2027

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About This Game

HEAR TOMORROW

August 1994. In Greyford, an old field radio tunes into a band no station uses. Somewhere between 0 and 100 on its dial, it picks up voices, alarms and accidents that haven't happened yet. Follow the pulses, record them and work out where the next one will strike.

CHANGE TONIGHT

Every warning is a countdown. When the radio plays Owen saying "Don't open that panel", you have sixty seconds to reach the substation and stop the arc. Prepare a route, protect someone, or dig deeper and accept the risk. What you change stays changed.

HORROR WITH RULES

When the Resonance Storm turns the sky red, something comes through the interference. The Listener hunts transmissions: silence the radio, distract it with the recorder, break its line of sight. Every threat follows rules you can learn.

A TOWN THAT REMEMBERS

Greyford keeps living around you. Neighbours go back to work, shops change their hours, and every case you close, or fail, leaves its mark on people and places.

ALONE OR WITH FRIENDS

Play solo or in online co-op with up to four players. Every case can be solved alone; with friends you split up, cover each other and coordinate in real time.

WHAT'S INSIDE

  • 8 episodes and 12 side cases

  • 6 districts and 16 interiors to investigate

  • 3 endings

  • Interface and subtitles in 13 languages; voices in English and Spanish

  • One-time purchase, no microtransactions

Photosensitivity warning: the game contains flashing lights. A reduced-flashes option is available in the settings.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:


- Voices: all spoken lines are synthesized with the open-source Kokoro text-to-speech model using generic voices. No real person's voice was recorded or cloned.
- Music: the score and ambient pieces were generated with Suno and with the open-source ACE-Step model from the developer's own descriptions; sound effects are licensed recordings and project-made sounds.

No content is generated by AI while the game is running.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: AMD Ryzen 5 5600 or Intel Core i3-12400
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce RTX 1060 or equivalent, DirectX 12
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Additional Notes: Provisional requirements, to be confirmed with performance testing before launch. SSD recommended. An Internet connection is only needed for online co-op.
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: AMD Ryzen 7 7800 or equivalent
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 3050 Ti (8 GB) or equivalent
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Additional Notes: Measured at 1080p, High quality: around 60 FPS during the Resonance Storm with a Ryzen 7 7800X3D, RTX 3070 Ti and 32 GB RAM. Provisional. SSD recommended.