A scare-your-friends asymmetrical horror game where one of you is the indeterminate. Survivors gather evidence to work out what it is and banish it with a ritual, while the indeterminate turns anomalies, traps and jump scares against them, or catches them off guard and kills them.

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre ou l'ignorer

Prochainement en accès anticipé

L'équipe de développement a l'intention de sortir ce jeu tout en continuant à travailler dessus, afin d'incorporer les retours de la communauté dans son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« Indeterminate is playable from start to finish today, but it is an asymmetric multiplayer horror game, and games like this can only be balanced properly by being played by many real groups. We are launching in Early Access so we can tune the Indeterminates, survivors, perks and evidence alongside the people playing, and find and fix the bugs that only show up in real matches, while we continue building toward the full release.

Our goals during Early Access are to:
- Balance every Indeterminate and survivor using player feedback
- Build the campaign story mode
- Expand the roster of Indeterminates and add more intricate, map-specific puzzles
- Improve stability, performance and the single-player experience

We intend to keep developing Indeterminate through to its full release, reading feedback and releasing regular updates throughout Early Access. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« We currently expect Early Access to last until around early 2027, though this may change based on community feedback and how development progresses. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« We plan to add:
- A full campaign story mode
- More Indeterminates, with the goal of bringing the roster to 10
- More intricate, map-specific puzzles
- A more capable AI killer for single player
- Ongoing balance changes, bug fixes and performance improvements shaped by community feedback

These plans may change as we learn from players during Early Access. »

Quel est l'état actuel de la version en accès anticipé ?

« The current version has complete, playable matches in both online multiplayer and single player:
- 9 playable Indeterminates, each with its own abilities, forms and kills: Banshee, Beast, Entity, Intruder, Pestilence, Psychopath, Shade and Witch
- 4 playable survivors, each with unique abilities: Edwin, Jessica, Jane and Patrick Varga
- 3 maps: The Holmes Estate, Father Joseph's Grounds and the Abandoned Asylum
- Survivor objective: gather evidence with tools such as cameras and sound sensors, record it in your journal, identify the Indeterminate hunting you and perform the banishment ritual
- Killer progression: the Indeterminate Powers perk tree with savable loadouts, and an ability wheel
- Online multiplayer for up to 8 players, with public and private lobbies, proximity voice chat and spectating
- Single player: play as a survivor against an AI-controlled Indeterminate. This mode is basic for now; the AI follows simpler behavior than a human killer and does not use the perk tree
- A tutorial
- Dynamic weather (rain and fog) and usable in-game computers
- Interface translated into 9 languages: English, Simplified Chinese, Brazilian Portuguese, Spanish, German, French, Russian, Korean and Japanese. Voiced lines are English only.

The campaign is not yet available, balance is still being tuned, and you may run into bugs. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« We're not planning on changing the price when we leave Early Access. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« Community feedback will directly shape development throughout Early Access. Feedback from the Steam discussion forums (and our Discord) will guide balance changes to the Indeterminates and survivors, how much agency the killer has, and which features we work on first. Player bug reports will help us find and fix problems quickly, and we plan to post regular updates explaining what has changed and why. »
Lire la suite
Ce jeu n'est pas encore disponible sur Steam

Date de sortie prévue : À déterminer

Ce produit vous intéresse ? Ajoutez-le à votre liste de
souhaits et recevez une notification lors de sa sortie.
 

Signalez les bugs et donnez-nous votre avis sur les forums de discussion

Voir toutes les discussions

À propos de ce jeu

Indeterminate is a multiplayer, asymmetrical psychological horror game made with one goal in mind: scaring your friends. You play as either one of the survivors, or as the indeterminate.

Survivors are met with the daunting task of discovering who the indeterminate is. Every indeterminate leaves its own trail of evidence behind: freezing or burning temperatures, spikes in electromagnetic activity, a heartbeat that slows for no reason, sounds that shouldn't be there, and things that only show up on camera. Log every clue in your journal, rule out the suspects one by one, and once you're sure of what you're dealing with, gather the ritual items needed to perform a banishment ritual on the suspected indeterminate. Just make sure you suspected right.

During this time, survivors must unlock doors throughout the facility and operate under the constant pressure of the traps and jump scares the indeterminate leaves behind. Every scare chips away at your sanity, and with proximity voice chat, you'll hear your friends screaming through the walls, or worse, you won't hear them at all.

The indeterminate must sabotage the survivors' investigation by any means necessary. Spawn anomalies that eat away at their sanity, set indeterminate‑specific traps and ambushes, or catch a victim off guard and kill them straight away. Each indeterminate has its own powers and its own tells, so no two hunts feel quite the same.

There are also a few different ways the indeterminate can choose to play their game. Become a shape‑shifter and hide in plain sight in human form. Hunt with a vendetta, condemning a single survivor and making them your personal target. Or be a saboteur, cutting the power and turning the building itself against them. Every approach changes how a match unfolds, creating a dynamic experience where the survivors can never be sure what's coming next.

Notification de contenu généré par IA

L'équipe de développement décrit l'utilisation de contenu généré par IA dans le jeu comme suit.

GenAI art: indeterminate power icons, portraits, journal, some paintings, every anomaly frame, grave anomalies, Entity jumpscares, anomaly jumpscares.

GenAI models: Meshy models and motion, the Tripo mirror, the AI-assisted Wendigo, TTS voices.

Some GenAI assets will be rotated out as development continues.

Description du contenu pour adultes

Voici la description de l'équipe de développement à propos du contenu du produit :

Indeterminate is a horror game with frequent violence and intense scares. Killers hunt survivors and kill them with weapons such as an axe or machete, or with their bare hands. Kills play out as brutal execution animations, including stabbing, impalement, strangling and a head smash, with blood effects. The game has frequent jump scares with loud sounds, monsters, and disturbing imagery. It uses flickering lights, static and screen distortion effects that may affect players with photosensitivity. Themes include occult rituals, demons, religious imagery, and a psychiatric asylum setting with psychological distress. There is no sexual content, nudity, drug or alcohol abuse, or self-harm. Online matches include proximity voice chat between players, which is not moderated.

Configuration requise

    Minimale :
    • Système d'exploitation : Windows 10 (64-bit)
    • Processeur : Intel Core i5-8400 / AMD Ryzen 5 2600
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : NVIDIA GeForce GTX 1070 / AMD Radeon RX 580 (8 GB VRAM)
    • DirectX : Version 11
    • Réseau : connexion internet haut débit
    • Espace disque : 8 GB d'espace disque disponible
    • Carte son : DirectX compatible
    • Notes supplémentaires : Low graphics settings at 1080p. A microphone is recommended for proximity voice chat.
    Recommandée :
    • Système d'exploitation : Windows 10 / 11 (64-bit)
    • Processeur : Intel Core i5-12400 / AMD Ryzen 5 5600
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT
    • DirectX : Version 11
    • Réseau : connexion internet haut débit
    • Espace disque : 8 GB d'espace disque disponible
    • Carte son : DirectX compatible
    • Notes supplémentaires : High graphics settings at 1080p. SSD recommended. A microphone is recommended for proximity voice chat.
Filtres d'évaluations