A night atlas you draw roads across. Link towns, untangle jams with junctions and highways, throw bridges, run ferries and air links. Four worlds — from a 16-area island to a map of 120 — and a new map every day.

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Planned Release Date: Nov 10, 2026

This game plans to unlock in approximately 5 weeks

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About This Game

At night the map glows with what you built.

Roadweave is a strategy game about roads. One route between two towns, cars start rolling, the towns grow, the road stops coping — and from there it is on you: a highway, a detour around the mountain, a junction before the gates, a ferry across the strait.

What's inside

Roads that carry traffic. Every car drives its own route and brings money to the treasury. A road has its load, a town has its throughput, and a jam shows on the map as colour, not as a row in a table.

An area is a task. Link every town, raise the income, feed the capitals, keep the network calm, lay an express route, reach the mainland. Three stars per area: finish it, finish it in time, and build nothing extra.

Tools arrive one at a time. Highways, curved roads, ring roads, forks, one-way traffic, ports and ferries, tunnels, interchanges, airports and air links. Each new tool comes with a level and explains itself on the spot.

Four worlds. The Island of 16 areas teaches the basics, the Coast of 40 adds water, the Continents of 80 add distance, the World of 120 puts it all together. Level, experience, tools and achievements carry over; treasury and network start from scratch in every world.

Maps are generated. Coastlines, rivers, mountains, forests and marshes are built from a seed: everyone gets their own world. The daily map is the same for everybody and changes every day.

No rush. No timers, no losing: pause whenever you like, undo a build within ten seconds, demolish for half the money back. Income keeps coming while the game is closed.

12 interface languages, 15 achievements.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some visual assets and the music in Roadweave were created with the help of generative AI tools during development: the key art, logo, store and library artwork, icons and achievement badges were made with image tools, and the soundtrack with a music tool. Every asset was selected and edited by the developer before release.

Generative AI is not used while you play. Maps are built by the game's own procedural generator from a seed — ordinary game code, not AI.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-8100 / AMD Ryzen 3 1200
    • Memory: 4 GB RAM
    • Graphics: Vulkan 1.0 capable (Intel UHD 620 or equivalent)
    • Storage: 500 MB available space
    • Sound Card: Any compatible
    • Additional Notes: Display 1280×720 or larger. No network required.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 (64-bit)
    • Processor: Intel Core i5-9400 / AMD Ryzen 5 3600
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU with Vulkan 1.2 (GTX 1050 / RX 560)
    • Storage: 500 MB available space
    • Sound Card: Any compatible
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