Roguelike-style game that opens up with your own collection. Open cases, roll wears for all weapons, get their unique skin, and beat the appraisal value in 24 levels. Collect Adhesives to use in your Master Key and have and retain all weapons that you collect through the game. No cash transactions.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Case Opened is the first title produced by Under20 Studios. While the game is playable and enjoyable in its current state, the developers cannot perform extensive testing alone. We hope that the runs, feedback, and suggestions of players will help us polish the aspects which really matter – the economic balance, probability of finding cases, detours and Master Keys.”

Approximately how long will this game be in Early Access?

“We expect Early Access to last around 3 months, depending on player feedback.”

How is the full version planned to differ from the Early Access version?

“We will also be using Early Access to fine-tune the game by getting real gamers into it and adding features that we are currently withholding until we get them perfected. Our tentative plans include:

Economy tuning based on how the gamers play.
Fixing up a few detours - the mini-games between stages, as well as adding some.
Introducing multiplayer mode for gamers to compete with each other in one match.
Creating an Endless Mode after Stage 6 as well as the Collection of Weapons.
New Cases, Themes, Adhesives and Master Keys.
Improved Performance.

This is what we are planning for now but players' feedback may alter our priorities.”

What is the current state of the Early Access version?

“The entire solo campaign is available: 24 levels spanning 6 sectors, 50 cases, 10 detours, Black Market, Keychain with Adhesives and Crowbars, and 60 achievements. Balance updates will be made between patches, as well as a few issues that will be corrected as they are found by players.”

Will the game be priced differently during and after Early Access?

“We don’t plan to change the price after Early Access ends.”

How are you planning on involving the Community in your development process?

“In order to balance the game with actual players, and to add the new features that we will be keeping back until they are ready, we are planning on utilizing Early Access. Currently, our plans for Early Access include:

We will analyze all the reviews, Steam discussions, and bug reports, using it to determine what needs balancing, fixing, and adding. We will release frequent updates containing patch notes about which changes were done thanks to the player’s feedback. We would also greatly appreciate knowing how your run has been going: which cases, detours, and strategies you found to be overpowered, underpowered, or simply unfair.”
Read more
This game is not yet available on Steam

Planned Release Date: Q4 2026

Interested?
Add to your wishlist and get notified when it becomes available.
 

Report bugs and leave feedback for this game on the discussion boards

See all discussions

About This Game

YOU BUY THE CASE, PULL THE LEVER, AND KEEP EVERYTHING

CASE OPENED is a case-opening roguelite about building a weapon collection that will be worth something. Every stage a appraiser names a number. Your job is to own a collection worth at least that much, one weapon at a time. Win over the appraisal targets, and get to keep every weapon with a personal collection.

THE PART THAT YOU CAME FOR!

The belt spins, fast. Then it slows, and you get what you get. A game completely transparent about case odds, without any "house cuts". The chance that your build through your campaing is the chance that you are getting. But maybe there is something more special coming down this lane...

EVERY WEAPON IS ITS OWN THING

There will be over 50 weapons on the official launch across pistols, SMGs, shotguns, rifles, snipers and machine guns, in six rarities and dozens of themes. Every copy rolls its own wear, from Factory New to War Veteran, and you keep it forever! Two of the same gun are two different guns, and one of them may be worth more.

NEVER THE SAME

The game has a seeded skin pattern. The metal, the theme, the handle, the scope are drawn from a giant pull of images. This means exactly what you are thinking: Over 100 billion combinations. The chance for you and your friend to pull the exact same skin is the same as likely as rolling 24 heads in a row.

24 STAGES WITH A LOT OF STRANGE PEOPLE

Work your way from the Scrap Vaults to the Null Vault. Each stage has its own appraiser, and most of them have a rule: fewer cases, a better draw, a bigger target for a bigger payout. Every sector ends with a boss buyer who doesn't care how you got here. Clear all twenty-four and Endless opens up, where the targets keep climbing until one of them doesn't get met.

A game clearly only about opening weapon cases! But wait... who are they?

BUILD SOMETHING WEIRD

Hang up to eight Adhesives on your Master Key, in order, because order matters. Some make Commons worth chasing. Some turn a showcase shelf into a strategy. Some stack on top of each other until the numbers stop making sense, and that's allowed. Crack Capsules for new ones, pry open cases with one of THE Crowbars that each bend the rules a different way, and put your three favourite weapons on display.

A TURN IN EVERY CORNER!

Every wanted a different hit to your roguelike runs? So prepare yourself, because one thing this game isnt missing is certainly mini-games that can make every run feel unique, and give you a helping hand if you ever need one. Sometimes there's a detour: send your best piece down a lift to a row of shuttered vaults and see who bids, or put a weapon on the table at High Stakes and walk away with something better. Or with nothing.

THE DEALER IS IN!

Wanna a break from climbing? Sign a contract, hand over four weapons, and let his pager pick the one you get back.

WHATS IN THE BOX?

  • A 24-stage campaign across six sectors, with an Endless mode after the final boss.

  • 35+ Cases and 50+ weapons, each with its own wear and value.
    Over 50+ Themes for you to collect.

  • More than 100 Adhesives to build your Master Key around.

  • 29 Crowbars, Contracts, Capsules and side Detours that change how a run plays

No real money, no microtransactions, no trading outside the game. The only currency is in-game Credits, and every weapon you open is yours to keep.

System Requirements

    Minimum:
    • OS: Windows 10 64 bits
    • Processor: Dual-core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.3 compatible, 1GB VRAM (Intel HD 4000/ Radeon 7000 Series)
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 10/11 64 bits
    • Processor: Quad-Core 3.0Ghz
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 780 / Radeon RX 560 / Intel UHD 620 or better, minimum 2GB VRAM
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
Review Filters